DescriptionBuild, share, and play community-made games with a modern C# editor on a Source 2–based creation platform—one-click play, multiplayer, and exportable standalone releases.
GenreAction, Building, Casual, Sandbox, Game Development
A new update has been released, you can view the full changes on our blog post.
Welcome Screen
As referenced in last week's analysis of the Steam Reviews, there are a lot of misunderstandings of what s&box is and what it isn't. We haven't done a good job of explaining ourselves on the game side. It feels like we have done a good job of explaining ourselves to developers, but have trood in a bunch of dog shit when explaining it to gamers.
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A new update has been released, you can view the full changes on our blog post.
AI Thumbnails
I've been making a lot of changes to our Workshop so we can identify and discourage the AI Slop.
Our moderators can now mark packages as having AI thumbnails, which will reduce their prevalence in lists and searches. I can understand why people would want to use AI to generate these thumbs, since it makes generating them easy and fast, it does have the massive downside of making everything look like...
A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-05-06Reviews
The review system has been updated with tags. This will allow users to select specific elements of a game that they like, or don't like.
These tags are aggregated so you can see exactly what everyone thinks at a glance.
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A new update has been released, you can view the full changes on our blog post.
Release Postmortem
The release went pretty much exactly as expected and has put us in profit for this month. We've enjoyed seeing people play on twitch and youtube and hearing all the feedback from you guys. A lot of it has already started to be implemented.
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