DescriptionBuild, share, and play community-made games with a modern C# editor on a Source 2–based creation platform—one-click play, multiplayer, and exportable standalone releases.
GenreAction, Building, Casual, Sandbox, Game Development
Painter is a small utility struct that replaces HudPainter and the panel rendering system. It's now used to render the whole panel system and you can use it to render things like UI, HUDs, panels and world panels manually using a common sense API.Shapes are generally SDF rendered so they are totally antialiased and beautiful. We have the ability to draw Arcs, Arrows,...
A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-09-08-9668a58f2D Physics
s&box now has 2D physics, powered by Box2D (yes, like Box3D). Switch the physics mode in your scene settings and bodies will simulate in the XY plane, using the same physics components and APIs you already know instead of having a 2D and 3D API split.
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A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-09-01New Main Menu
I am aware that us re-doing the menu is a meme at this point, but the main menu has once again been rebuilt.
The common complaint we get is that there are no good games. I think there are good games but we're not sufficiently putting them in front of people. Their instinct is the click on the server browser and find games there, which is the wrong way...
A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-08-05Main Menu Changes
The front page of the main menu isn't doing it's job, it should be getting you into a game you're interested in as easy as possible. I've made a few changes this week, and we'll keep changing it until it's useful.
Friends List
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A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-07-22AnimGraph 2
We've released the first version of AnimGraph 2 onto a separate branch on Steam this week. We invite developers to try it out and provide feedback in its early stages.
You can get access by switching to the animgraph2 branch.
Set To GameObject Bounds
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A new update has been released, you can view the full changes on our blog post.
https://sbox.game/news/update-26-07-15-4d62b783Talking NPCs
Adds subtitles and lip sync to sound files. This is kind of how HL2 did it, except better.
Open VideoSound Import Settings
Adds import-time processing options to sound compiles, driven from the sound's .meta and applied by the native sound compiler:
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