As the year draws to a close, we gather in the shipping room one more time to press the buttons that make snapshots happen! In this final release of 2025 we're (among other things) upgrading our runtime version of Java, giving villager trades the data-driven treatment, and adding a new swing command that swings the arms of entities. Finally, all our builds will now be unobfuscated moving forward.
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Today Mounts of Mayhem charges into Minecraft, bringing a new weapon to wield, mounts to tame, foes to face, and strategies to master! Challengers await beneath scorching suns, night skies, and deep in the ocean’s depths – and each clash will demand a fresh strategy. Fight back with the spear, a new tiered weapon which deals damage based on your precision and the speed of your trusted steed. So, riders of the Overworld – mount up and lead the charge in the Mounts of Mayhem drop!
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As we are getting ready for the release of the Mounts of Mayhem drop on December 9th, today we are shipping the first Release Candidate. If there are no critical issues, this will be the version that we release on Tuesday.
ChangesSpear Weapon
Increased the duration during which the Spear can deal knockback while charging
The Charge Attack animations now better correspond to the different phases of the Spear
The Mayhem is Mounting with our fifth Pre-Release for Minecraft 1.21.11, bringing you another round of fixes. Happy mining!
Fixed bugs in 1.21.11 Pre-Release 5
MC-304409 The enchantment glint is extremely bright on items with animated textures
MC-304593 Charge attacks from spears held in the off hand can disable shields when holding an axe in the main hand
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