PatchBot will keep your Discord channel up-to-date on all the latest Phasmophobia patch notes.
Added the first wave of Steam Achievements! Check out the Achievements section on Steam to see how to earn them. More achievements will be added in future updates.
Welcome back ghost hunters, we've got some news for you.
Welcome back, we've got some news for you!
Any information and images are Work In Progress (WIP) and may change drastically before releasing
Dear Phasmophobia Community,
We'd like to express our deepest gratitude for your support and excitement for our console release.
As we still try to adapt to our new remote working life after the fire incident and to establish a new office, we've encountered unforeseen challenges in adapting the game for consoles. These combined factors have affected our development...
Reduced VR grab distance by 50%
Improved VR target priority
Improved VR grab performance, accuracy and reliability
To fix a UI bug, the VR journal is now bright when grabbed
Further optimisations to Sunny Meadows
Changed the rendering path back to Forward from Forward+ due to graphical issues
Reduced VR teleport grab distance by 20%
Optimised Maple Campsite
Optimised VR cpu usage across all maps
You can now close tent doors again
Removed the 100% initialising text once VR has finished loading to allow for a smoother loading transition
You can now rebind the interact button on gamepad