Welcome back, Ghost Hunters. We have an update for you.
Today’s small update is in preparation for Crimson Eye, launching 8th October 2026, with the focus on getting the game ready for the start of the event. Our next major update, our move to Unity 6 is scheduled for November and will feature a host of bug fixes and improvements, all of which we’ll detail in an upcoming Development Preview.
Welcome back, Ghost Hunters. We’ve got an update for you.
Today, we have released an update for Phasmophobia to address two issues that have been raised by the community since the release of our last update.
Fixes
Fixed an issue which prevented certain PlayStation 5 and XBOX Series X/S users from entering rooms for Singleplayer and Multiplayer.
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Welcome back, Ghost Hunters. We’ve got an update for you.
Today, we have released an update for Phasmophobia to address several issues that were raised following our latest Quality of Life update. Thank you to everyone who has helped with information and feedback to help us identify and fix these bugs.
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Welcome back, Ghost Hunters.
Today we have released Phasmophobia v0.19.0.0, our latest update that brings with it the second part of our Quality of Life update. Full patch notes can be found below, and in-depth details on what’s new can be found in this blog.
Welcome back, Ghost Hunters.
We've deployed a small hotfix to address feedback on the Equipment and Item slot assignments.
Patch notes below:
Changes
Items and Equipment will now be assigned a slot in the order they are picked up from 1-3. Flashlights will no longer be locked to 1. Igniters will default to 4.
Welcome back, Ghost Hunters.
Today we have deployed an update for Phasmophobia that addresses several issues that were raised following last week’s update. Thank you to everyone who provided feedback and helped us identify these issues.
Full patch notes below.
Fixes
Fixed an issue that caused Photo Cameras to interfere with other player animations.
Fixed an issue that caused the Photo Camera’s Use animation to not play in Multiplayer.
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