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Path of Exile 2

PatchBot will keep your Discord channel up-to-date on all the latest Path of Exile 2 patch notes.

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Latest Updates

0.1.1 Hotfix

Fixed a bug where Shockwave Totem would sometimes fail to attack if surrounded by enemies or if there were no nearby enemies at all.

  • Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
  • Fixed a bug where characters with specific Act 3 quest states were receiving "You do not have the required quest state" errors.
  • Fixed a bug where the Sulphuric Caverns Map was not spawning both bosses.
  • Fixed an instance crash.

0.1.1 Patch Notes

This patch contains new endgame tower maps, checkpoints for map areas, respawn attemps for the Arbiter of Ash, as well as many monster changes, unique changes, improvements and bug fixes. Endgame Changes

  • Added 4 new Tower Map areas: Alpine Ridge, Bluff, Mesa, and Sinking Spire.
  • The Lost Towers Map area has also been revamped. ...

0.1.0f Hotfix 3

Fixed a bug where the Corrupted Skill Gem Level Modifier wasn't applying.

  • Fixed a bug where inherent Weapon Skills weren't showing when linked in chat or trade windows.
  • Fixed a client crash related to Power Siphon.
  • Fixed a buffer underflow client crash. This patch has been deployed without restarting the servers, you will need to restart your client to receive the client changes in this patch.

0.1.0f Hotfix 2

Fixed a bug introduced in Patch 0.1.0f where players could lose Life or Energy Shield from actions such as using flasks. This fix applies to new instances.

0.1.0f Hotfix 1

0.1.0f Hotfix

  • Adjusted thread priorities to reduce CPU over-utilization. This can help prevent crashes under specific circumstances.
  • Fixed a client crash that could occur in Ultimatums. This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.

0.1.0f Patch Notes (restartless)

0.1.0f Patch Notes

  • Fixed a bug where Rare monsters could pause Delirium mist for an extended period of time, even before touching the Mirror of Delirium. This could result in opening a mirror and having no monsters spawn, or the mist not expanding fully. In addition, Delirium mist is now paused for 10 seconds when opening a Strongbox (previously 5). Note that unrelated to Delirium Mist, further changes to Strongboxes will be made in an upcoming patch to make them less terrible. ...