Updated the descriptions for Temple Room Cards to more accurately describe what the Room rewards as well as which Medallions can be found in a given Room.
Fixed a bug where hovering ground item labels would not always highlight them immediately under certain conditions.
Fixed a bug where Abyss Omens would attempt to be placed into the Ritual Stash when you have the Ritual Stash Affinity set but not the Abyss Stash affinity.
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Temple Crystals and Medallion maximums are now shared between other characters on your account. Players will need to log into their characters to share their highest maximum.
Fixed a client crash where Disciple of Varashta minions would crash their party members.
Fixed a bug where Disciple of Varashta minions could be stuck off-screen.
This patch has been deployed without restarting the servers. You will need to restart your client in order to receive the client changes in this patch.
Players who die during the Architect or Atziri boss fights in Atziri's Temple can now respawn in a new instance of the Temple with most other content removed, similar to how endgame maps work.
Improved the Holten league mechanic placement variance and re-enabled Energized Crystals.
Atziri's Chambers now correctly connects to any room placed next to it.
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Fixed a bug where the locked Temple doors into the Architect's Room and the Royal Access Chamber could open too early, before the unlock requirement is met.
Fixed a bug where the "Isn't it tempting?" Atlas passive node wasn't functional.
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