NOTE: THIS PATCH WILL NOT BE LIVE UNTIL AUGUST 6, 2025 @8:00AM PT
Opening Context
Greetings SUPERVIVERs! Just last week, we released a major hotfix addressing a lot of your launch feedback, including increasing prisma gains and reducing armory crafting costs. Since the entire team has been focused on getting those changes out to you as soon as possible, this patch is on the lighter side, but we’re thrilled to welcome...
Aloha SUPERVIVERs - these are just the hotfix patch notes. If you want to read about our future plans for the game and general philosophy, you should read this dev blog! You may find we repeat some points here and there.
Damn, that’s a lot of content. Worth saying: this 1.0 feature rundown will not be a comprehensive changelist; rather, think of it as a “biggest systems changes” list of 1.0, with key features highlighted. Main reason we’re taking this approach is: almost everything has changed, so trying to do an exhaustive list of differences will confuse everyone. Also: we’ve been working at a mile-a-minute pace so extensive documentation was not a priority. So much has changed, so let’s all come...
NOTE: THIS PATCH WILL NOT BE LIVE UNTIL JUNE 25, 2025 @ 8AM PT / 11AM ET / 5PM CET / 12AM KST
Salutations SUPERVIVERs - it’s time for a big list of bugfixes. I mentioned this last patch but we’re heads down polishing up 1.0 behind closed doors and it’s getting increasingly more complex to ship changes to the live build. There’s a technical explanation here (we’re working entirely off our 1.0 branch and integrating individual CLs to the live build), but the short of it is: you get bugfixes!...
NOTE: THIS PATCH WILL NOT BE LIVE UNTIL JUNE 11, 2025 @ 8:00AM
WE MARCH ALONG THE ROAD TO 1.0! Welcome to our June 11th patch, which will likely be our last ‘big’ patch until 1.0. Just to give context: we’re basically working on two versions of SUPERVIVE - the future ‘1.0’ version, and the current ‘live’ version. Now, as we’ve said every patch: 1.0 will be a significant evolution of SUPERVIVE as we know it. Meaning entirely new systems and way of playing the game. We think...
NOTE: THIS PATCH WILL NOT BE LIVE UNTIL MAY 28, 2025 @ 8AM PT / 11AM ET / 5PM CET / 12AM KST
Salutations SUPERVIVERs. I won’t repeat what we said in the last patch but we do continue to be heads down building toward 1.0 in the coming months.
We’re also taking this time to track down and squish long-standing bugs, and long-standing community requests. We may not get to everything, but we have been building a list from Discord, stack ranking it, and seeing what can be prioritized. If you have...
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