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Deep Rock Galactic: Survivor

PatchBot will keep your Discord channel up-to-date on all the latest Deep Rock Galactic: Survivor patch notes.

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Latest Updates

Update 4 Hotfix 2

Fixed an issue where the select mutator screen could accept input during the loading screen, resulting in applying mutators and starting the dive multiple times

  • Fixed an issue where a level up could occur after aborting the mission
  • Fixed an issue where aborting the mission during the drop pod flow, would bug out hard, displaying the shop on top of the end screen
  • Fixed a null ref when trying to abort mission before a map was generated (i.e. from mutator screen) ...

Patch Notes 4.2 and Community Q&A

Hello Miners,

Last week, we dropped some tough news about ECS and Update 5. Your response? Surprisingly positive. You asked smart questions, gave thoughtful feedback, and kept the discussion productive. To keep that momentum going, we opened a dedicated Discord channel for community questions. A lot of good ones came in, so we’re bringing some of the highlights here in a cleaned-up Q&A format. The answers come straight from Jacob, our producer on Deep Rock Galactic: Survivor. ...

Patch 0.4.19d

Fixed an issue where starting gold and nitra would not show up correctly when starting a Mutator Madness anomaly run

  • Fixed an issue where the warden shield would not reduce status effect damage
  • Fixed an issue where the Rotten Sugar during Mutator Madness dives, could break the game resulting in negative HP values, immortality and a Mission Control that just didn’t care to extract you. ...

Hotfix 0.4.8d

Improvements & Fixes

  • Fixed an issue where the Azure Weald hazard 2 biome goal would only count healing from glowing crystal formations
  • Fixed an issue with glowing Crystal Formations leaving a lingering audio effect across stages and dives
  • Fixed audio for “pin” and “unpin” button in the Shop being very loud
  • Fixed Warden Mind Link audio being very loud
  • Fixed Jump pad and Jet Boots landing audio sometimes triggering twice ...

Update 04 - Into the Blue

Hello Survivors,

Welcome to the fourth major update for Deep Rock Galactic: Survivor: “Into the Blue”. Management has been busy cutting through red tape and can finally open operations in a new biome: Azure Weald. This biome is as beautiful as it is deadly and features new enemy types, glowing crystal formations, and bouncy membranes. ...

Hotfix 0.3.35d

Hello Survivors! We just updated the game with a small hotfix for the sweet tooth. Make sure you have the latest version of the game 0.3.35d to enjoy it Short and sweet list of fixes:  

  • Fixed an issue where the Red Sugar Cube artifact would no longer give you Max HP