One of our favourite times of year: releasing a new update for Warhammer 40,000: Darktide…
Nightmares & Visions has already begun to roll out across our platforms. Keep reading to see what’s waiting for you on the Mourningstar.
We are trying something new with patch notes.
From now on, we’ll be listing the patch notes in FULL on our website ONLY. This is because as the game grows, it’s often between 40-50 pages each major update. When trying to format these across three platforms...
We’ve got another quick one this week to smooth out a few bugs. The hotfix is currently rolling out across our platforms and it’ll be available today.- Fixed a crash which could happen when moving the analog stick on controller during certain transitions in the Havoc menu.
Fixed an issue where the coloration of a few cosmetic items had accidentally been swapped from a forest/military green to teal
A platoon of Moebian 21st soldiers has been infected by the Blight. Their armour will make them harder to deal with than the usual hordes you encounter.
We thought we'd stopped this mess after that trouble at the cathedral. Well, you know what to do.
Play missions with a set of Special Conditions, “Infected Moebian 21st”, and as a team collect Grimoires or Scriptures to earn rewards.
...
As mentioned in our last post, Update on Hotfix
#58 (1.6.5), there as an issue in the game that could cause some players to crash when interacting with the Sacrifice function at the Shrine of the Omnissiah.
This was fixed in today’s hotfix.
Fixed a crash that would happen when accessing the Sacrifice or Discard menus without any available weapon to sacrifice/discard, or when returning to the above menus after having sacrificed/discarded all the available weapons for that character.
We’ve got our first Hotfix (#58 aka 1.6.5) for the year ready for everyone now. It’s begun to roll out across all of our platforms and it’ll begin to be available shortly. Players might want to relog to access the new servers.
Re: Stalls and disconnects on console.
We are continuing to investigate the increased rate of stalls causing disconnects on console. We’ve seen this happens more frequently in high intensity missions such as higher levels of Havoc and Auric...
Looking for a different game?
Scroll through a list of games we support