It may be the last patch of Magic n’ Mayhem, but there’ll always be magic between us because friendship IS magic.
And speaking of magic, we’ve got huge updates for Team Planner this patch, alongside large-scale Artifact buffs, and more than a couple mayhem-heavy buffs that we could only ship during our final patch of the set! 14.22 also marks the return of our loot-filled joyous game mode, Choncc’s Treasure—be sure to try it out. And finish your Magic n’ Mayhem ranked climb while you...
Hey Tacticians,
Patch 14.21 is our Tactician’s Crown patch, and we’re focused on two main things: Making sure Magic n’ Mayhem is as balanced as possible for our most competitive of competitive players and ensuring some of the comps/traits/champs that haven’t found success can find it with our final patches.
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It’s so good to see you again!
14.20 may not be full of monumental reworks, shiny Frying Pans, or new Augments of patches like our Quarter-set (14.18), but it’s still pretty big because it has many small adjustments. It’s like going to the grocery store and needing a lot of different ingredients, but only small amounts of each.
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Wake up dear reader, the Dawn of Heroes is having a Revival.
You read that right—14.19 brings Dawn of Heroes with an updated Ranked Revival Ladder, all new Augments, and your favorite traits and champs from the mid-set. Along with the Revival comes a host of new balance changes and a new Pass to embark upon!
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Reworkify, Buffify, Charmitize, Augmentofy! Welcome to what we’ve internally & informally been calling the Magic n’ Mayhem quarter-set!
In case you couldn’t tell from the words I just made up, 14.18 is packed full of reworks, buffs, new Augments, new Portals, new Charms and the golden Fryin Pan! Beyond all the new and exciting changes, we have a secondary goal of slowing down combat pacing, so expect to see a lot of damage nerfs—so many that we’re hoping this brings down the damage ceiling...
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here is a list of games we support.