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Stellaris

PatchBot will keep your Discord channel up-to-date on all the latest Stellaris patch notes.

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Latest Updates

Stellaris 4.0.23 Beta now available [checksum d17d]

by Eladrin

Hi everyone!

We've updated the stellaris_test branch on Steam with a build that may fix some of the crashing issues that people are encountering, as well as a job assignment error that was breaking Virtuality and impacting Automatic Migration (and production in general).

This update is likely to go to the main live branches later on this week, probably Thursday.

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4.0.22-Wilderness Open Beta 2025-08-07 Updated (checksum c3de)

by Eladrin Hello everyone! We've got another update to the Wilderness Open Beta today, which fixes a number of significant multiplayer desynchronization issues, fixes some purging issues, adds yet more lathe fixes, more AI improvements, some economic balancing, and a couple of new Policies relating to Research. Here's a list of today's changes: ...

4.0.22-Wilderness Open Beta 2025-07-08 Updated (checksum 26d5)

Hello, Stellaris community! The Wilderness Open Beta has been updated again, with fixes to Workforce calculations, advanced and endgame AI plans, a fix to espionage, improvements to district tooltips, and more. Here is a list of what we've changed: 4.0.22-Wilderness Open Beta 2025-07-08 Update Balance: ...

Wilderness Open Beta Available | 2025-07-03

Over the summer, our Dev Team will be updating the Wilderness Open Beta branch on Steam, with priorities of improving stability, performance, the AI, and bugfixes. Today's update is now available.

4.0.22-Wilderness Open Beta 2025-07-03 Update

Improvement

  • Grown pops now immediately join an available job (like “Civilian”) instead of being processed for a month

Balance

  • Various guardian space critter factions will now ignore ftl inhibitors. ...

4.0.21 Patch Released (checksum bb43)

by PDX-Loke
Dear Stellaris Fans,
Our latest and greatest Stellaris patch has arrived, resolving a number of bugs as well as bringing further balance to the galaxy.
4.0.21 is now available for download. Please find the changelog below.

Stellaris 4.0.21 Patch Notes
Improvement
  • Storm Aftermath events will no longer happen in systems where you are constructing megastructures. Meaning that it will no longer randomly spawn an anomaly under your dyson swarm that was 99% done.
    ...

4.0.20 Hotfix Released (checksum a73a)

by Eladrin

One more before the weekend!

We have another patch today to fix the save game crash once and for all. (I hope.) This one made up 95% of the crashes that occurred in the last 24 hours, so we're feeling good about it. If you're still seeing crashing after this hotfix, please post your save in the bug report forum - it helps a lot.

4.0.20 is deploying now and should be available today.

Spoiler: STELLARIS 4.0.20 HOTFIX NOTES

Stellaris 4.0.20 Hotfix

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