Hello Stellaris Community!
Thank you all for your feedback on the 4.3 "Cetus" Open Beta. We have another update to the Open Beta for you, adding additional balance changes, bug fixes and a rework to how refugees function.
We have also have a new version of the Open Beta Feedback form, if you've previously filled out some sections on this one, please feel free to do so again so we can compare the results of the last feedback form to this one.
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written by PDX-Loke
Hello,
Another patch has been readied, resolving a few more issues discovered in the 4.2 and Infernals release.
Please find the patch notes below.
STELLARIS 4.2.4 PATCH NOTES
Balance
+25% volcanic world habitability for machine climate preference traits to match their minimum habitability value on Volcanic worlds.
Replaced Food output for some specimens with one quarter as Alloy output bonus for Infernals.
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by PDX-Loke
Hello everyone,
We hope this patch finds you well. It brings a great deal of fixes and tweaks to your Infernals playthroughs.
The latest and greatest 4.2.3 version of Stellaris is now released.
Please find the patch notes below (no change versus Tuesday's open beta).
STELLARIS 4.2.3 PATCH NOTESImprovement
Hello,
We hope you're busy sweltering in the infernal heat. The team has put together a quick hotfix for a few new crashes that were introduced with Tuesdays' patch.
4.2.2 should now be available on all platforms.
Please find the changelog below.
STELLARIS 4.2.2 PATCH NOTES
Stability
Fixed failure to read from shader cache resulting in crash.
Fixed CTD that could happen when a science ship researched a special project
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by PDX-Loke
Hello all,
Our latest and greatest patch has arrived. 4.1.7 should now be available for download.
Please find the changelog below.
4.1.7 change logImprovement
AI exterminator empires with the chosen civic will not pick the Cradle of Souls as their patron.
Updated the Broken Shackles Origin Tooltip to mention that you need to explore the Crashed Slaver Ship dig site before unlocking City District Specializations.
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Hello happy gamers,
For those who do not know me I am Gustav, Tech Lead for Stellaris, and i am proud to present the last Open Beta in the 4.1.x series!As Lorenzo previously mentioned we are very grateful for the feedback you give us around these Open Betas and they are gonna continue be very important to us in the future with the 4.2.x series where they will be more focused on game simulation performance (aka tick speed).So this is 4.1.7 Open Beta (checksum ad13) and you can find it on Steam...
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