Thank you again for your continued support during our multiplayer launch! We’re committed to improving stability and player experience, and we’ll keep releasing frequent updates to address reported issues.
Here’s our third patch:
Fixed an issue where game time could freeze due to corrupted online orders.
Fixed an issue where the “Next Day” prompt didn’t appear at the end of the day.
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Thank you for your continued support during our multiplayer launch!
We’ll keep releasing frequent patches to address the issues some of our players are experiencing.
Here’s what’s included in our second patch:
Fixed an issue where closing the Wholesale Offer screen without selecting an option could cause loss of interactions until the wholesale timer expired.
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Thank you all for your incredible support during the multiplayer launch!
We’ve been closely monitoring your feedback and reports, and this first hotfix addresses several key issues that some players have been experiencing.
Changelog
Fixed a connection error issue on macOS.
Fixed various UI issues affecting ultrawide resolutions.
Fixed an issue where saves could revert to an old backup. (Please note: already reverted saves cannot be recovered.)
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We're thrilled to announce the Co-op Update!
It's been a while since the full release, and during that time, we've been hard at work bringing one of the most requested features from our community to life.
Adding co-op to a fully developed project was a huge challenge — but here it is!
You can now team up with up to four friends and run your very own supermarket together in real time.
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Hello Traders!Thank you all for the incredible support following the 1.0 release!Here’s a quick patch to address a few issues reported by the community:
Fixed an issue where furniture disappeared when loading old save files.
Resolved navigation issues on gamepad.
Fixed input transition bug between keyboard and gamepad on the main menu.
Corrected issues with NPC highlights not displaying properly.
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