Thank you all for your continued support and feedback!
We’ve just released a small patch addressing some of the issues reported by our community.
Changelog
Updated room code UI to support longer codes.
Fixed an issue where restockers could carry two boxes when multiple vehicles contained boxes.
Fixed an issue that could cause save corruption on the client side after exiting an online session.
...
We’re continuing to roll out updates to improve your multiplayer experience and address community-reported issues. Here’s what’s included in our latest patch:
Changelog:
Added a corrupt save file check to the save system.
Fixed an issue where some players could spawn under the city map at the start of the day.
Fixed an issue where customer positions could appear out of sync for players joining rooms.
...
Thank you again for your continued support during our multiplayer launch! We’re committed to improving stability and player experience, and we’ll keep releasing frequent updates to address reported issues.
Here’s our third patch:
Fixed an issue where game time could freeze due to corrupted online orders.
Fixed an issue where the “Next Day” prompt didn’t appear at the end of the day.
...
Thank you for your continued support during our multiplayer launch!
We’ll keep releasing frequent patches to address the issues some of our players are experiencing.
Here’s what’s included in our second patch:
Fixed an issue where closing the Wholesale Offer screen without selecting an option could cause loss of interactions until the wholesale timer expired.
...
Thank you all for your incredible support during the multiplayer launch!
We’ve been closely monitoring your feedback and reports, and this first hotfix addresses several key issues that some players have been experiencing.
Changelog
Fixed a connection error issue on macOS.
Fixed various UI issues affecting ultrawide resolutions.
Fixed an issue where saves could revert to an old backup. (Please note: already reverted saves cannot be recovered.)
...
We're thrilled to announce the Co-op Update!
It's been a while since the full release, and during that time, we've been hard at work bringing one of the most requested features from our community to life.
Adding co-op to a fully developed project was a huge challenge — but here it is!
You can now team up with up to four friends and run your very own supermarket together in real time.
...
Looking for a different game?
Scroll through a list of games we support