Hey Scouts!
You might've seen that mysterious statue on the shore the past few days. Some of you thought it would finally give purpose to the mysterious gem and well... nope that thing is still absolutley useless.
The statue will now be holding a bugle which you can choose play after spawning on the shore. Blowing the bugle will start your very own BBNO$ CONCERT FOR THIS WEEKEND ONLY!
Check out the announcement trailer:
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Just a routine bugfix patch la-di-da nothing to see here.
PATCH NOTES
FIXES:
Climbing on vines and chains should do less Weird Stuff if the game lags
For a long time we've had an issue where, on rare occasion, a chain launcher could fire a chain that was so buggy that it would crash entire runs. We've dragged our feet on a fix for this because unfortunately neither us nor our QA team have been able to reproduce the issue. This patch introduces a bunch of refactor work...
Time for the biweekly maintenance patch, updating the game with new maps to climb! Additionally, some small bugfixes.
As per usual please let us know if something's fishy. Patch notes are below!
NEW MERCH??
Last week, we also released a bunch of merch in collaboration with Mighty Merch, Fangamer and Youtooz! The perfect holiday gift for the PEAK obsessed person in your life (consult vendors for shipping estimates.)
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PEAK IS NOMINATED FOR BEST MULTIPLAYER IN THE GAME AWARDS
omgomgomgomgomgomg??????????????????
This might just be the biggest award either of us have ever been nominated for. We are absolutely stoked and so thankful for this community's continued support <3
Please consider giving us your vote at https://thegameawards.com/nominees!!
You can also vote for us in The Streamer Awards for Stream Game of the Year!! https://thestreamerawards.com/vote
Hey Scouts! The Roots weeks are almost over, and soon Tropics will be back in rotation on November 17th! In the meantime, we've got a big variety of bugfixes and optimizations for you!
BALANCE/GAMEPLAY CHANGES
The death timer now still ticks down even when carried by another scout if you have enough spores to become a zombie. Good luck...
Hey scouts! Another round of small changes and fixes. We're continuing to look at feedback and bug reports for the ROOTS update so keep it coming and have a fantastic, zombie-filled weekend!
BALANCE CHANGES
If scouts have been infected by enough spores, your death timer still decays when carried. So, they can now turn into zombies while being carried by another scout!! Good luck!!
Added a tell on the Death Bar for knowing when a player has enough spores to become a zombie,
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