DescriptionPhysics-driven cooperative climbing where mistakes are punishing — scavenge gear, manage injuries, and work with up to three friends to ascend procedurally changing mountain landscapes and reach the summit.
Hey Scouts! It’s finally time!!
We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN!
Alongside that, there are new items throughout the game, a variety of bug fixes and updated mechanics, and something SUPER SECRET, only for the most determined scouts…
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Hey Scouts! The team is till cooking on the final biome BUT we've also been working on a bunch of bug fixes, try it out.
Patch Notes 1.65.aMajor Fixes:
Fixed MOST REMAINING CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DO
Bonking into the wall during a failed Helping Hand will no longer rapidly drain all your stamina
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Fixed EVEN MORE CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DO
Bonking into the wall during a failed Helping Hand will no longer rapidly drain all your stamina
Significantly reduced the number of cases where Helping Hand would fail to be helpful
Fixed an issue where most or all of the luggage would fail to spawn in the Kiln (maps have been regenerated)
Reminder: the beta patch is for us to test updates before they reach the main game. If you'd like to contribute feedback, you can join the beta branch using the passwordplaypeakbeta
A second reminder: log all bugs and feedback for the beta branch to Beta Testing Reports or Our discord adjacent channel so we don't get mixed up! Otherwise I'll hunt you down.
This is just another small patch with some minor changes to map generation! Although most of our work continues to be on the final biome update, we'll be making some other updates in the coming weeks, prior to the final update, to address some pressing community concerns around game balance, performance, and mod support. Don't worry, we see your bug reports on Discord and are still working on them! We have some relatively big under-the-hood changes to the engine on the way as well, so the next big...
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