Hello everyone! Thank you for all the feedback we've gotten since yesterday's MESA update, we're looking through it all now, fixing bugs and adjusting things!
We released some smaller patches yesterday addressing some of the issues like invisible walls - sorry about that one lol
Here's a little update with some fixes to address some more issues!
FIXES
Fixed “Strange Gem” not having the correct name
Fixed issue where dynamite would not explode if placed in a backpack
...
IT'S HERE. A new biome has reached PEAK. 🌵We're excited to finally drop the MESA on an island near you. Explore the sandy terrain under the blistering sun. There are plenty of areas to find shade, and quite a few mysteries lie within...
**As usual, we've done our best to test this update as much as we can! BUT if you encounter any bugs or stability issues, please let us know through Discord, Steam Forums,...
Glad you guys are enjoying eating each-other! Admittedly, it's a BIT much so now that you've all had your fun we're introducing some changes to cannibalism to just make it a little less crazy.
There's also a couple nice fixes for performance and crashes, and fall damage adjustments!
Fall damage still had issues after yesterday's patch. It seems like we only resolved half the issue-- so a bigger refactor has been done to hopefully squash it for good. As always, let us know if you're still having issues with it!
For those wondering why its so finicky, it's because it's handled via 'time falling' instead of 'velocity on impact with the ground'. That's because the characters have ragdoll physics, so relying on velocity on impact with the ground is super inconsistent. However, 'time...
Hey guys! Totally normal update to the game. Nothing to see here.
Although I will mention that Polish and Turkish translations are in!!
Issues on our radar
We know some folks are experiencing issues with the game that this patch doesn't solve. Our ability to fix them heavily depends on our ability to reproduce them on our end, so detailed bug reports that include your hardware specs and graphics API are super useful. Your continued patience is appreciated <3 Below are just some of the issues...
Hey scouts, we have another patch live now on the Beta branch of the game! This patch has POLISH AND TURKISH translations as well as many heavily-requested bugfixes.
Visit discord.gg/peakgame for instructions on how to opt-in to the beta. As always, the beta branch is not guaranteed to be stable but your bug reports help us guarantee stability for when the update is live for real.
Patch NotesFEATURES:
Nope. Let us cook.
OPTIONS:
...
Looking for a different game?
Scroll through a list of games we support