DescriptionPhysics-driven cooperative climbing where mistakes are punishing — scavenge gear, manage injuries, and work with up to three friends to ascend procedurally changing mountain landscapes and reach the summit.
Added a new batch of maps for the daily rotation! Fixed the lighting issue in the Kiln that showed up last time we tried to post this patch!
And on the main menu you'll see a shoutout to Aggro Crab's new game :)
people ask whenever we add new maps so as an fyi: we have to generate new maps every month or so and add them to the game ourselves for the daily rotation. We'll have a solution sorted whenever we finish development on peak!
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*people ask whenever we add new maps so as an fyi: we have to generate new maps every month or so and add them to the game ourselves for the daily rotation. We'll have a solution sorted whenever we finish development on peak!
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patch 1.62.a
IT'S A SMALL PATCH DON'T GET TOO EXCITED
Added a new batch of maps for the daily rotation!
people ask whenever we add new maps so as an fyi: we have to generate new maps every month or so and add them to the game ourselves for the daily rotation. We'll have a solution sorted whenever we finish development on peak!
also yes we are working on the final biome! no you can't know when it'll be finished.
Hey Scouts! Got some patches that should help with stability and commonly reported bugs.
Patch Notes 1.61.a:
Campfire saves will now correctly save the state of spawned items around the campfire, such as marshmallows.
NOTE: This refers to items that spawned there naturally! Restoring the state of items that have been dropped on the ground by players is NOT part of this feature! Make sure everything you need is in your pockets before disconnecting!
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