DescriptionPhysics-driven cooperative climbing where mistakes are punishing — scavenge gear, manage injuries, and work with up to three friends to ascend procedurally changing mountain landscapes and reach the summit.
Added a new batch of maps with Gloom/Citadel to the daily rotation. These are just here to keep the maps fresh until we fold Caldera and the Kiln back into the rotation next week!
Hey scouts!
Apologies for the bugged amulet spawn location yesterday... This patch should prevent that from happening again! We also nerfed the frogs yet again, hopefully the last one?
Balance Changes
Reduced number of Clown Luggages needed to complete the Jester Achievement from 3 -> 2. May rework this achievement entirely later.
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Hello Scouts! Thank you all for your feedback and bug reports for The Final Ascent. We wanted to get this quick patch out before the weekend, and yes, we nerfed the Frogs a bit!
Patch Notes:Balance
Frogs now have a global cooldown where no other frog can grab you if you’ve recently been grabbed.
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Hey Scouts! It’s finally time!!
We’ve been hard at work crafting PEAK’s final Major Update, and can’t wait to share it with you. This update comes with new variant biomes: GLOOM and THE CITADEL, which will cycle out with CALDERA and THE KILN!
Alongside that, there are new items throughout the game, a variety of bug fixes and updated mechanics, and something SUPER SECRET, only for the most determined scouts…
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Hey Scouts! The team is till cooking on the final biome BUT we've also been working on a bunch of bug fixes, try it out.
Patch Notes 1.65.aMajor Fixes:
Fixed MOST REMAINING CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DO
Bonking into the wall during a failed Helping Hand will no longer rapidly drain all your stamina
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Fixed EVEN MORE CASES where taking an item out while facing a wall (especially the backpack) would cause it to clip through the world and disappear. IT SHOULD NOW BE SUPER HARD TO DO
Bonking into the wall during a failed Helping Hand will no longer rapidly drain all your stamina
Significantly reduced the number of cases where Helping Hand would fail to be helpful
Fixed an issue where most or all of the luggage would fail to spawn in the Kiln (maps have been regenerated)
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