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War Thunder

PatchBot will keep your Discord channel up-to-date on all the latest War Thunder patch notes.

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Game details

  • Description Large-scale MMO combining realistic and accessible vehicular combat across air, land, and sea, letting players pilot thousands of historical and modern aircraft, tanks, and ships in coordinated PvP and PvE battles.
  • Genre Simulation, Vehicular Combat, Flight, World War II, Tanks, Naval Combat
  • Developer Gaijin Entertainment
  • Publisher Gaijin Network Ltd
  • Release Date Aug 15, 2013
  • Free to Play Yes

Latest updates

War Thunder "Heavy Cavalry" - Changelog

**The Heavy Cavalry major update brings a variety of vehicles for all nations, from the Welkin and IA.58A Pucara to the new Abrams variants and USS North Carolina! For ground locations, we’ve improved the visuals of Ash River and Winter Ardennes, all while retaining their familiar layouts. Rewards for aircraft crashing near your vicinity without taking damage, new damage models and MFD screens, man-in-the-loop, and aiming points for salvo firing are some of the features that we’ve worked on in...

Update 2.55.1.165

Graphics

  • Fixed an issue where enabling ray reconstruction in the ray tracing settings did not actually activate the feature.
  • A bug where enabling NVIDIA Reflex would not disable V-Sync, resulting in an FPS cap has been fixed. Report.

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Update 2.55.1.157

Ground Vehicles

  • Fixed unnatural shaking of tanks when driving on sandy surfaces. Sound
  • Fixed an issue where the voices of Elsa and Maria were swapped in the voice overs.

*Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [bug...

Update 2.55.1.142

Sound

  • The ability to use sound mods has been temporarily disabled in the WIP client. Thank you to everyone who tested sound mods on the WIP client; thanks to your help, we have found some issues, including client crashes. Because of this, we’ve had to postpone the enabling of sound mods on the main client. We’re continue to work on fixing the issues and plan to continue testing sound mods on the Dev Server to identify remaining problems before the next major update release. Sound mods will...

Update 2.55.1.137

Aircraft

  • B-52H — a bug that made it impossible to switch to the gunner if the “Camera from aircraft gunner sight” setting was disabled has been fixed. Report. Sound
  • Technical support for sound mods is ready. First, we need to do some additional testing in the WIP client before enabling sound mods in the main client. But right now you can use sound mods by turning on the “Use ‘Work-in-Progress’ client” in the launcher. Graphics -...

Update 2.55.1.126

Aircraft

  • A target filtering mechanic has been added to radio fuzes of some ARH and SARH air-to-air missiles — the fuze now ignores small targets like missiles if the launch was directed at a bigger target, like an aircraft. Ground Vehicles
  • A bug that sometimes caused parts of destroyed vehicles, like a wheel, to remain in the air has been fixed.

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