DescriptionLarge-scale MMO combining realistic and accessible vehicular combat across air, land, and sea, letting players pilot thousands of historical and modern aircraft, tanks, and ships in coordinated PvP and PvE battles.
GenreSimulation, Vehicular Combat, Flight, World War II, Tanks, Naval Combat
A bug that caused the sound of the sirens on the Ju 87 series of aircraft to lead to a loud sound artifact and loss of all other sounds has been fixed. Report.
The stability of the game with sound mods enabled has been improved.
BO 105 PAH-1A1 — a bug that caused deployed countermeasures to appear from the other side of the helicopter when only one countermeasure pod was installed has been fixed. Report.
Ground Vehicles
ASRAD-R — a bug that caused the missiles to disappear from both the stowage in the hull and the launcher when firing (which caused the number of the missiles to be effectively halved) has been fixed. Report.
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A bug that made fuel dumping impossible after using rocket boosters has been fixed. Report.
J-22M1A — a bug that caused the fuel in the drop tank to show up in the interface as a part of the fuel in the main fuel tanks, without the separate timer, has been fixed.
Ju 388 J — a bug that caused the crosshair in 3rd person view to disappear and appear in the wrong place has been fixed.
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We’d like to thank everyone for their feedback and participation in the previous Advance mode test, the feedback was overall positive, you wanted more, and we’re happy to oblige! This time we’re back with a higher BR range, as requested.
We’ve also made some changes to the nation matchups to improve balance, so, please give the updated Advance mode a try and share your thoughts!
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The modern Chinese army traces its history back to August 1st 1927. With the proclamation of the People’s Republic of China in 1949, the People’s Liberation Army (PLA) became the nation’s official military force. Even then, the PLA had over four million soldiers in its ranks, more than any other country in the world. While the PLA has remained the largest army throughout its existence, large-scale modernization over the past decade has also transformed it into one of the most technologically...
The confrontation between North and South Korea that began in 1950 quickly escalated into a large-scale conflict, with the USSR and China supporting one side, and the USA, Great Britain, and several other nations backing the other. The war marked the first time jet aircraft were used on a massive scale. American B-29 Superfortress bombers dominated the Korean skies, but soon they met a new challenge: Soviet MiG-15 fighter jets!
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We're excited to present a new iteration of the Nuclear Escalation mode!
When: From July 22nd (13:00 GMT) to July 28 (13:00 GMT)
Nuclear Escalation depicts a large-scale conflict involving nuclear weapons, putting you in command of front-line aviation armed with nuclear bombs. The battlefield situation is constantly shifting. Break through enemy defensive lines and destroy enemy depots and convoys to cut off front-line supply routes and dramatically shift the course of the operation. Knock out...
Beginning on: July 22nd (12:00 GMT)
Ending on: October 21st (12:00 GMT)
Crews often have to operate in the field. When there’s no fully equipped hangar with tools and specialists nearby, resourcefulness and ingenuity come into play! We’re dedicating Battle Pass Season 24 to the makeshift mechanics and resourceful engineers ready for the boldest improvisations. This season’s vehicle rewards were born from improvisation: the Romanian IAR-81 fighter fitted with a Bf 109G engine, and a...
The history of the CVR(T) family of combat reconnaissance vehicles dates back to the 1960s. By tradition, they were given names starting with the letter “S”: Scorpion, Striker, Spartan, Samaritan, Sultan, and Samson. The seventh vehicle in the series was the Scimitar, named after the Middle Eastern saber, being fast and deadly. Get an upgraded version of the Scimitar along with themed decals and a decoration in this new ground vehicle event!
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Today we’d like to cover some quality of life improvements for decals, and show you some of the new decals we’ve been working on.
Decal Filtering
A lot of you requested this in our last decal post and we’re happy to implement it! In the next major update, you’ll be able to filter decals and decorations and only see the ones you currently own. This should make it easier for you to sort through the available options while customizing your vehicles, thanks for the suggestion!
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Today we’re very pleased to share a new work in progress vehicle with you, currently being crafted by War Thunder artists. This is the American M7 medium tank, a project developed right alongside the Sherman.
Initially the M7 project was conceived as a light tank, intended to replace the M3 Stuart. As development progressed however, the growing list of requirements led to a significant increase in the vehicle’s weight, pushing it over the threshold for a light tank. Ultimately, its combat characteristics...
Scimitar Mk.2: An Event Vehicle Light Tank for Great Britain at Rank VIAt a glance:
High speed and reversible transmission
30 mm cannon with APDS rounds
Additional composite armor elements and slat armor screens
Introducing the Scimitar Mk.2!
Meet the agile Scimitar Mk.2 reconnaissance vehicle, equipped with add-on armor. This new model is the vehicle reward in the Scimitar Strike event that started today!
Using the Scimitar Mk.2 in Battle
Hey everyone! The Heavy Cavalry update has just released, yet we’re already working hard on content for the next major update. Today, we’re taking a peek behind the scenes at the first work-in-progress images of the Australian CA-27 jet fighter.
This is an Australian design based on the American F-86 Sabre jet fighter with a new engine and armament. It features the Rolls-Royce Avon engine and the machine guns have been replaced with 30 mm ADEN autocannons, plus there is new ordnance, new to...
Hey everyone! We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements. If you haven’t participated in any testing yet, now’s the perfect time to apply!
Welcome to Kivu
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We’re constantly refining many vehicle and weapon parameters, and the Heavy Cavalry major update is no exception. While tuning missile flight models to better match their real-world counterparts, we’ve introduced new missile mechanics, and we’re excited to share them with you!
The Effect of Pressure on Rocket Engine Thrust
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