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Deadlock

PatchBot will keep your Discord channel up-to-date on all the latest Deadlock patch notes.

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Latest Updates

01-27-2025 Update

Abrams: Infernal Resilience increased from 11% to 12%  

  • Bebop: Uppercut air control lockout period reduced from 0.5s to 0.3s  
  • Dynamo: Kinetic Pulse damage spirit scaling increased from 1.4 to 1.8  
  • Dynamo: Kinetic Pulse T3 now also adds +1 Charge  
  • Calico: Gloom Bombs now has updated impact SFX  
  • Calico: Gloom Bombs now has an arming effect for when they are about to detonate  
  • Calico: Leaping Slash only heals when hitting heroes   ...

01-19-2025 Update

Bebop: Hook T1 reduced from 30% more weapon damage to 25%  

  • Bebop: Exploding Uppercut T2 reduced from +60% weapon damage to +50%  
  • Bebop: Sticky Bomb damage reduced from 120 to 110  
  • Bebop: Sticky Bomb T2 reduced from +80 Damage to +75  
  • Calico: Bullet Damage increased from 2 to 2.2  
  • Calico: Leaping Slash Radius increased from 4m to 4.5m  
  • Calico: Leaping Slash T2 damage increased from +50 to +75  
  • Calico: Ava now destroys breakables it runs through   ...

01-17-2025 Update

Deadlock - Holliday, Vyper, Calico, and The Magnificent Sinclair - Steam News Today's update adds four new heroes to matchmaking: Holliday, Vyper, Calico, and The Magnificent Sinclair. Expanding our roster is one of our major goals in 2025. While some of these characters have a much higher degree of temporary art than usual, we are excited to see how they perform on the...    store.steampowered.com ...

01-12-2025 Update

Alchemical Fire: Effectiveness reduction (40%) vs buildings/midboss now affects the Weapon Damage bonus too (instead of just DPS)  

  • Berserker: Weapon Damage per Stack reduced from 6% to 5%  
  • Berserker: Bullet Resistance reduced from 9% to 8%  
  • Frenzy: Weapon Damage per Stack reduced from 8% to 7%  
  • Frenzy: Bullet Resistance reduced from 10% to 8%  
  • Frenzy: Fire Rate reduced from 40% to 35%  
  • Frenzy: Low Health Bullet Resistance reduced from 55% to 50%   ...

12-31-2024

Rapid Recharge: Charge Time reduced from -60% to -45%  

  • Rapid Recharge: Weapon Power increased from 12% to 18%  
  • Yamato: Bullet damage growth reduced from 0.35 to 0.33  
  • Yamato: Shadow Transformation cooldown increased from 85s to 100s  
  • Mirage: Fire Scarabs base damage reduced from 90 to 75  
  • Infernus: Flame Dash cooldown increased from 35s to 38s  
  • Infernus: Flame Dash spirit scaling increased from 0.7 to 0.8  
  • Infernus: Flame Dash T2 reduced from +45 to +40   ...

12-21-2024 Update

Fixed some cases where slows could cause your speed to fall below the 2 m/s minimum  

  • Fixed slow percentage calculations being based off of assuming min speed is 0 rather than 2 (in effect this reduces how strong slows are)  
  • T4 items cost reduced from 6.2k to 6k  
  • Shield duration to not take damage before regenerating increased from 18s to 30s  
  • Fixed Ethereal Shift not canceling abilities like Flight  
  • Fixed various bugs with Arcane Surge   ...