DescriptionTeam-based third-person hero shooter blending MOBA objectives with fast movement and class-based abilities, where squads coordinate across lanes to capture objectives and destroy the enemy's patron.
King of the Hill objective has been rethemed and renamed to "Unstable Rift"
Unstable Rift no longer requires an Urn delivery to trigger the start of the event. It now has a variable start time of +/- 1 minute. There is a global announcement 25s before it spawns. 60s before that there is also an in-world only visual effect to let you know which lane it'll randomly spawn in.
Unstable Rift spawn interval increased from every 6 minutes to every 7 minutes
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Urn mechanics have been reworked.
Primary details:
Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth.
Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.
The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)
Other Details:
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