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Deadlock

PatchBot will keep your Discord channel up-to-date on all the latest Deadlock patch notes.

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Latest Updates

12-21-2024 Update

Fixed some cases where slows could cause your speed to fall below the 2 m/s minimum  

  • Fixed slow percentage calculations being based off of assuming min speed is 0 rather than 2 (in effect this reduces how strong slows are)  
  • T4 items cost reduced from 6.2k to 6k  
  • Shield duration to not take damage before regenerating increased from 18s to 30s  
  • Fixed Ethereal Shift not canceling abilities like Flight  
  • Fixed various bugs with Arcane Surge   ...

12-17-2024 Update

Season's Greetings! Today's winter-themed visual update will be our last patch for the year, but we'll continue to ship bug fixes and any urgent balance adjustments as needed throughout the break. Thanks to everyone for all the useful feedback that you've given us this year, we're looking forward to sharing more of what's to come for Deadlock in 2025. For now, we hope that everyone has a magical season full of joy, souls, and surprises...

12-06-2024 Update

[ General Changes ]

  • Added a new hero, Raven, to Hero Labs
  • Added park theming to purple lane  
  • Added park backdrop to park side of map  
  • Updated tree models to new visual style and added player collision to canopies
  • For each player on the main leaderboard, you can see their top 3 heroes as well as their overall skill rating  
  • Moved the post-game survey to the final score screen  
  • Added text box field to the post-game survey   ...

11-29-2024 Update

Guardians now deal 25% more damage to troopers  

  • Guardians now take 25% more damage from troopers/players  
  • Range to be considered for souls reduced by 5m (The way it works now is there are two independent search ranges that gather nearby allied heroes to consider, the first is 50m from the orb itself, and the second is 35m from the hero that killed the trooper. The change reduces it by 5m on both. )  
  • Respawn time at 40 minutes moved to 35 minutes

11-21-2024 Update

[ Matchmaking Rework ]

  • This update includes a new version of the matchmaker. The matchmaking pools are no longer split between normal and ranked, there is only one primary matchmaking mode and there are no limited hours.
  • Badges will update immediately whenever you gain or lose enough MMR to change badges. You no longer have to wait a week or play a certain game count. There will sometimes be monthly global maintenance updates where we readjust the global curve based on the... ...

11-13-2024 Update

Troopers now do 20% more damage to each other  

  • Soul Sharing ratios post-lane reduced from 100/75/50/35/28/22% to 100/70/45/33/25/20% (for 1/2/3/4/5/6 players)
  • First Urn is now always neutral regardless of NW lead  
  • Guardian resistance changed from -35% at 8 minutes to -50% at 10 minutes  
  • Heavy Melee canceling can no longer be done with some abilities (only items atm)  
  • Team vs Team NW comeback formula toned down ...