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Deadlock

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Latest Updates

04/17/2025 Update

[ General ]

  • Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
  • Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)  
  • Guardians attack range reduced from 38.1m to 35m  
  • Guardians melee attempt range reduced from 6.1m to 5m   ...

04-04-2025 Update

Added an option to allow canceling abilities with the ability key to the main options page.

  • Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7  
  • Soul orb size increased by 10%  
  • Soul orb lag compensation buffer increased from 120ms to 140ms  
  • Fixed issues with denying melee soul orbs  
  • Fixed various other timing related bugs with Soul orbs
  • Fixed shotguns doing too much damage to Guardians
  • Removed the outer lanes teleporters   ...

03-19-2025 Update

Sprint increased by +0.5 for all heroes

03-16-2025 Update

Neutral bounty increased by 5%  

  • Sinner's Sacrifice initial spawn time reduced from 10 min to 8 min (respawn rate is still 5 min)  
  • Fixed a bug with Neutral bounty later in the game being reduced by more than the initial intended -15% (this fix was released yesterday)  
  • Restorative Locket: No longer grants +10% Spirit Resist  
  • Divine Barrier: Shields reduced from 260 to 230

03-13-2025 Update

Increased horizontal soul orb movement a bit  

  • Soul Orb spawn delay increased a bit and added some variability
  • Neutrals soul values reduced by 15% (including Sinner's Sacrifice)  
  • Sinner's Sacrifice spawn/respawn time increased from 8/4 minutes to 10/5  
  • Mid Neutral Camp respawn time increased from 5 minutes to 6 minutes
  • Golden Statue Buffs adjustments  
    • Level 1 Ammo reduced from 4% to 3%  
    • Level 2 Ammo reduced from 6% to 5%   ...

02-25-2025 Update

Deadlock - Map Rework Update - Steam News Today's update introduces a reworked map layout, alongside a variety of improvements and bug fixes. [ Map Rework ] - The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals, building layouts, pathways, neutral...    store.steampowered.com