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Deadlock

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Latest Updates

11-21-2025 Update

[ General ]

  • Trooper bounty mechanics have been reworked. The first half of the souls still fly out as deniable orb, however rather than the other half being instantly given to nearby players it will fall to the ground as an orb that you need to get near to pick up. It has a 18m capture radius where it'll travel to you once you get within. Only one player needs to claim it, share rules remain the same as before.

  • They last for 18s on the ground. Duration increases by 2s per minute...

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10-24-2025 Update

• Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines). • Mystic Shot: Base damage reduced from 55 to 45 • Mystic Shot: Spirit scaling...

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10-02-2025 Update

[ General ] • Weapon Investment bonus increased from 7/9/13/20/29/40/58/72/83/93% to 7/9/13/20/29/40/60/75/95/115 (for 0.8/1.6/2.4/3.2/4.8/7.2/9.6/16/22.4/28.8k spent) • Applying a CC to an enemy is reduced in duration when affected by other CCs in a short interval. Each previously applied CC reduces the duration by 7% up to a max of 21% over the past 7 seconds. CC is defined as the same set of debuffs that affect Reactive Barrier (stun, sleep, immobilize, tether, etc). Note that... ...

09-04-2025 Update

Rejuv only heals the person hitting the crystal

  • Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
  • Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
  • Abrams: Infernal Resilience damage regenerated increased from 12% to 13%
  • Bebop: Weapon Range growth per boon increased from 1.2 to 1.5
  • Bebop: Bullet damage growth per boon increased from 0.13 to 0.14
  • Bebop: Exploding...

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08-18-2025 Update

Deadlock - Six New Heroes - Steam News ... coming to the streets of the Cursed Apple    store.steampowered.com

07-29-2025 Update

[ General ]

  • Mid Boss HP is now fixed at the spawn time. Base HP increased from 6725 to 12500 and growth reduced from 470 to 200.
  • Reworked Rejuv reward from Mid Boss. No longer buffs troopers, reduces respawn time and buffs various stats. Upon death, 3 rejuv crystals fall to the ground (4 for subsequent midboss kills). Claiming one now grants you in place revive after 3s. If you already claimed one and claim another, it'll go to an ally (priority is closest allies first, then most... ...