Once again, thanks so much for your feedback and bug reports! We chased down several fixes today that were reported by the community. If you run into new bugs or issues that you want to report, shoot us an email at support@systemera.net and we can get a ticket started to track it! Hotfix 1 & 2 will be deployed to consoles in the coming days.
Thanks for all of the feedback today, we prioritized several fixes in this Day 1 patch that were the most reported! Keep the feedback coming and hit us up at support@systemera.net with any new bugs you are seeing. These fixes will be deployed to consoles in the coming days.
Today finally marks the release of the long-awaited Megatech update! There’s a lot of content packed into this one, even beyond all the content pertaining to the new DLC. Speaking of which, that’s a good place to start.
Note: Our Nintendo Switch release for this update will arrive in early 2026. We’ll share an update once we have more to share.
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Hi all! This hotfix is to address bugs that appeared after our most recent update, the Elevated Update. These are largely the result of community reports to our socials and support channels, and we’re thrilled that our community continues to help us improve ASTRONEER! Please never hesitate to reach out to report bugs, share feedback, or just hang out with us in our Discord and subreddit!
Good day, Astroneers! We hope you enjoyed the EXO CARES event and managed to get your hands on a fancy new look in the meantime. Apologies that we haven’t gotten a 2025 Astroneer Roadmap out to you yet — planning and date-wrangling is still underway for the full year’s schedule. On the bright side, that means that today’s update should come to many of you as a total surprise…!
Hey everyone! This update focuses on allowing players to enjoy Aeoluz however they would like, as well as some highly requested features like Dedicated Server and Custom Game support for Glitchwalkers. Read below to learn more about what we added, and please let us know what you think!
UPDATES:
CUSTOM GAME SUPPORT
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