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PatchBot will keep your Discord channel up-to-date on all the latest Godot patch notes.

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Latest Updates

Dev snapshot: Godot 4.4 beta 4

We knew from the beginning that aiming for a late-February release was an ambitious timeframe, but the community has risen to the challenge and kept development right on track! As such, you can expect this to be our final beta release of the 4.4 period, with release candidates set to come out shortly after. In practice, this means that all further changes will be strictly regression fixes, so the content available here will be largely reflective of the 4.4 release. As always, users are strongly...

Dev snapshot: Godot 4.4 beta 3

Woah, another beta build already? You’re not imagining things, it’s only been a week since our last release. The team is fully in the swing of getting release-blockers merged, so we’re able to expedite output. What’s more, our community has been on the ball with submitting regression reports; thanks to everyone who’s involved themselves! ...

Dev snapshot: Godot 4.4 beta 2

We’ve been keeping busy these past two weeks squashing the bugs that cropped up in 4.4 beta 1. Despite how much the previous snapshot added, it bears repeating that we have entered the 4.4 feature freeze, so our energy has been focused on addressing any new regressions or the aforementioned bugs. We’re still aiming for a release...

Dev snapshot: Godot 4.4 beta 1

We have reached the first beta release for the 4.4 release cycle. This officially marks the start of feature freeze for 4.4. This means contributors are encouraged to focus their efforts on fixing regressions and other outstanding bugs. We won’t risk merging any new features or risky bug fixes until after we release 4.4 and begin preparing for 4.5. ...

Dev snapshot: Godot 4.4 dev 7

Season’s greetings, everyone! As our team winds down for the holiday season, we present you with one last gift before the new year: our final development build of the year! After having a few notable regressions in dev 6, we intended to do a quick turnaround for dev 7 with high priority bug fixes. But we got greedy and ended up making dev 7 another feature-packed new release so you will have plenty of things to check out while we are on holidays. ...

Dev snapshot: Godot 4.4 dev 6

Safety goggles on, people! Features and Quality-of-Life are being integrated at blinding speeds; precautions must be taken to view them head-on. Once secure, we can dive into what’s shaping up to be one of the final development snapshots before 4.4-beta builds roll out! Keep in mind that while we try to make sure each dev snapshot is stable enough for general testing, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as...