The Minion Masters game logo

Minion Masters

PatchBot will keep your Discord channel up-to-date on all the latest Minion Masters patch notes.

Servers
1,969
Gamers
585,033

Latest Updates

2.26

Balance Changes
**Wardancers** - Attack Speed buffed from 0.9 to 0.8 seconds **Bladestar** - Damage increases from 80 to 100 - Maximum number of bounces reduced from 10 to 8 **Crossbow Club House** - Duration increases from 10 to 15 seconds **Lord-Sentinel Thelec** - Now only has Mana Freeze (2) if you have 4 or more spells in your deck - Summoned with only 1 Crystal Archer by default - Amount of Crystal Archers summoned when activated reduced from 6 to 5 **Living Statue** ...

2.25

2v2 Match Quality Update
Back in December, we implemented a new system to warn and temporarily suspend users from 2v2 matches specifically. Since these suspensions are lighter than full game bans, we're able to take action more frequently and more consistently when disruptive behavior shows up. We're now issuing warnings and suspensions on a daily basis, and player reports are one of our most important tools in identifying this type of behavior, and we appreciate everyone who takes the time to...

2.24

Premade Lobby Improvements
We have improved the Team Ranked Premade Lobby interface to help teams get into action faster. It is now much easier to identify exactly which duplicate masters and cards are preventing your team from queueing.
Chat Moderation Improvements
To ensure our chat remains a welcoming space for everyone, we've improved the tools available for our chat moderation team to address issues quicker. While you might not see these changes directly in the chat, we hope that you...

2.22

Improving 2v2 Match Quality
We are expanding our efforts to investigate intentional disruption in 2v2 matches, and upcoming patches will introduce measures aimed at reducing the impact of players who intentionally disrupt the game experience. Player reports remain one of our most effective tools for identifying these behaviors, and we appreciate everyone who takes the time to submit them.
Bug Fixes
- Fixed Arcane Barrage's indicator being too large ...

2.22

Balance Changes
**Wrecked Walker** - No longer summoned with any health missing

Armored Escort

  • The summoned Sentry no longer has Shield.
  • The ranged minion protected by the Sentry gets Shield instead Ghast
  • Cooldown between summoning Skeletons has reduced to 0.2s.Summoned Skeletons now has Curse. Siege Imperator Ruby
  • Damage incrased from 8 to 10. Sugilite Shield
  • AoE reduced from 5 to 4.5.
  • Duration increased from 3 to 4.
  • Mana cost reduced from 1 to 0. ...

2.21

Balance Changes
**Impatient Statue** - Will now gain Haste and Divine Shield when played during Mana Frenzy, even if not played impatiently **Net Blaster** - Attacks now also inflicts Slow **Nyrvir Slumbers** - Now has Accursed Ascension: Reduce cost by 2 **Jungle Jumble** - Instead of adding 3 random Zen-Chi minions to your deck, it will now give you a 1–3 cost, a 4–6 cost, and a 7+ cost Zen-Chi minion card **Woodsman** - Revelry effect changed to "Gain Haste" **Groggy Woodsman** ...