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Minion Masters

PatchBot will keep your Discord channel up-to-date on all the latest Minion Masters patch notes.

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Game details

  • Description Fast-paced online duels mixing deckbuilding card mechanics with tower-defense and real-time tactics; pick a Master, summon minions and cast spells to control lanes and outplay opponents in short 1v1 or 2v2 matches.
  • Genre PvE, Trading Card Game, Stylized, Turn-Based Tactics, Multiplayer, Card Battler
  • Developer BetaDwarf
  • Publisher BetaDwarf
  • Release Date May 24, 2019
  • Free to Play Yes

Latest Updates

2.28

Balance Changes

Jolo the Hero Scrat

  • Dodge chance reduction reduced to 12%

Protocol 45.54.55-1N

  • Arc Slash damage increased from 100 to 150
  • Arc Slash cooldown increased from 4 to 6 seconds

Jadespark Watchers

  • The Shi-Hou now have Bulwark

Caber Tosser

  • Cost reduced from 7 to 6
  • Caber damage reduced from 200 to 150

Red Golem

  • Health increases from 850 to 875
  • Damage increased from 200 to 225

Impetus Blast

  • Damage reduced from 15 to 10

...

2.27

Balance Changes

Hypnotize

  • Duration increased from 4 to 5 seconds Ravager - Brutus Perk
  • Brutus now inflicts Fear on his first attack against each minion Ravagar - Terror Brutus Perk
  • Terror Brutus now inflicts Fear on his first attack against each minion
  • When Terror Brutus spawns, all enemy minions in your area will be Feared Bazooka Scrat
  • Movement Speed increased from 5 to 6
  • Health increased from 100 to 110 Sapphire Pebble
  • Health increased from 50 to 60 ...

2.26

Balance Changes

Wardancers

  • Attack Speed buffed from 0.9 to 0.8 seconds Bladestar
  • Damage increases from 80 to 100
  • Maximum number of bounces reduced from 10 to 8 Crossbow Club House
  • Duration increases from 10 to 15 seconds Lord-Sentinel Thelec
  • Now only has Mana Freeze (2) if you have 4 or more spells in your deck
  • Summoned with only 1 Crystal Archer by default
  • Amount of Crystal Archers summoned when activated reduced from 6 to 5 Living Statue ...

2.25

2v2 Match Quality Update

Back in December, we implemented a new system to warn and temporarily suspend users from 2v2 matches specifically. Since these suspensions are lighter than full game bans, we're able to take action more frequently and more consistently when disruptive behavior shows up. We're now issuing warnings and suspensions on a daily basis, and player reports are one of our most important tools in identifying this type of behavior, and we appreciate everyone who takes the time to...

2.24

Premade Lobby Improvements

We have improved the Team Ranked Premade Lobby interface to help teams get into action faster. It is now much easier to identify exactly which duplicate masters and cards are preventing your team from queueing.

Chat Moderation Improvements

To ensure our chat remains a welcoming space for everyone, we've improved the tools available for our chat moderation team to address issues quicker. While you might not see these changes directly in the chat, we hope that you...

2.22

Improving 2v2 Match Quality

We are expanding our efforts to investigate intentional disruption in 2v2 matches, and upcoming patches will introduce measures aimed at reducing the impact of players who intentionally disrupt the game experience. Player reports remain one of our most effective tools for identifying these behaviors, and we appreciate everyone who takes the time to submit them.

Bug Fixes
  • Fixed Arcane Barrage's indicator being too large ...