***Construction***
- Fixed: Moving stages around in the extended staging stack is difficult
- Fixed: Duplicated wheels, wings, and decouplers connected to physicsless parts will occasionally fall off or cause the craft to disassemble when launching the vessel
- Fixed: Loading a craft file with parts surface-attached to other surface attached parts causes parts to show on the floor of the vehicle assembly building
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***Flight & Map***
- Fixed: Shielded docking ports cannot be undocked after a reload
- Fixed: Shielded docking ports can dock when closed
- Fixed: Orbital drift compensation did not take axial tilt into account consistently, leading to additional drift near Celestial Bodies with axial tilt
- Fixed: Orbital drift compensation decreases in quality over time
- Fixed: Vessel collision with water often only destroys the first part
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KERBONAUTS, WE HAVE LIFTOFF! 🚀
The time is now - For Science! is now available! We're so excited to release this major content update to everyone.
Full release notes for v0.2.0.0 can be found here. We'd love to hear from you about feedback and bug reports on the update - please submit them to the KSP Forums.
Dive into and explore For Science! – and don’t forget to share with us your creations, accomplishments, and discoveries.
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- Added a new game mode called **"Exploration Mode"**
- Adding Mission Control and Research & Development (R&D) Center buildings
- Added a **Tech Tree** with 4 tiers
- Added the Mission Tracker app
- Added **11 Primary missions and 30 Secondary missions**
- Added the Research inventory app
- Added **9 new Science collection parts**
- Added several unique points of interest throughout the Kerbolar System
- Implemented **thermal system** for part heating
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🚀 <-- This rocket denotes a fix that community members directly helped our dev team fix. Thanks to all of you who send in bug reports!
Bug Fixes
***Flight & Map***
- 🚀Fixed: Orbital decay fix causes vessels to travel sideways above Eeloo at certain altitudes **\[1\]**
- 🚀Fixed: EVA Kerbals are unable to move along vessels via magboots or ladders while in Orbit **\[1\]**
- Implemented conic section highlighting when cursor hovers over trajectories in Map view
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