Mount & Blade II: Bannerlord

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Latest Updates

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Hotfix (e1.4.0 - 28/05/20)

Main

  • Fixed a rare crash on the campaign map regarding village items.
  • Fixed a crash related to newly spawned caravans.
  • Fixed a crash that occurred when trying to talk with a companion while inside hideouts.
  • Fixed an issue with missing dialogues for supporting a kingdom in the main storyline after loading which blocked progression.
  • Fixed a client crash on crowded servers when the amount of created weapons in the environment exceeded a certain threshold.

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Hotfix (e1.4.0 - 21/05/20)

Main

  • Fixed a crash that occurred after colliding with an entity while falling with a camel.
  • Fixed a rare crash that happened when an agent was blocking and the weapon state for that agent was not fully synced.
  • Fixed a rare crash that occurred when showing the battle results of simulated battles.
  • Fixed a crash that occurred when war was declared between a quest giver's and the player's kingdoms while the Company of Trouble quest is active. ...

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Beta Patch Notes e1.4.1

Beta

Singleplayer

Crashes

  • Fixed a crash that occurs on the campaign map at different times.
  • Fixed a rare crash for encounter menus.
  • Fixed a rare crash when entering a tournament.
  • Fixed a rare crash that occurred when trying to activate the Army of Poachers quest.
  • Fixed a crash that occurred after Save & Load when the player is inside the training field with a companion. ...

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Patch Notes e1.3.1 & Beta Hotfix

Main

  • Fixed a crash on multiplayer that occurs while joining an ongoing server.
  • Fixed a crash on multiplayer that occurs on the clientside when a crowded server is run for a long time.
  • Fixed a crash on multiplayer servers when a physical object goes beyond the limits of the scene.
  • An issue that caused players to get repeating punishments for leaving has been fixed. Note that we disabled punishments as soon as we realized the issue. ...

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Beta Patch Notes e1.4.0

Greetings warriors of Calradia!

Below you will find the latest updates to the beta branch. We also want to take this opportunity to address a frequently asked question regarding save game compatibility on this branch. While we strive to achieve stability for the beta, we cannot guarantee it and want to stress that you are using this branch with a risk for both general enjoyment as well as save game compatibility. If you desire a more stable experience, please use our main branch. Similarly, if you...

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Patch Notes e1.2.1 & Beta Hotfix

Main

  • The multiplayer matchmaker now prioritises pairing parties of 6 players with other parties of 6 players. If a party of 6 people cannot be placed in a match for 3 minutes, they are paired with other parties.

Known Issueshttps://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Beta

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