Season 4: Shattered Omens launches 2026-03-26T16:00:00Z UTC!
Hello Travelers, and welcome to the final Hype Week post, covering the Patch Notes for Last Epoch Season 4: Shattered Omens!
As per normal, we’ll be kicking things off with a patch overview video, with our Game Director Judd Cobler himself. Check out the video below:
YouTube
Last Epoch Season 4 Overview by Game Director, Judd Cobler
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- Added Season 4 supporter packs for purchase
1 post - 1 participant
[Read full topic](https://forum.lastepoch.com/t/last-epoch-patch-1-3-7-1-notes/80568)
We’re temporarily rolling back a patch to the live client made today for supporting new Supporter Packs as they are displaying incorrect pricing. Supporter Packs will continue to be available through the Steam Store during this time.
If you purchased a Supporter Pack, you will still receive your purchased when they are released on March 26th.
- Patched Unity Engine vulnerability
- This engine upgrade is for Unity Security, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues.
**Skills & Passives**
- Fixed an issue where some abilities (Example: Thorn Shield) would fail to cast at all in specific scenes (Example: Sepulcher of the Lost Woven Echo) while using a controller.
- Disintegrate: Fixed an issue where Flame Vent would not cast Fireball if there were no enemies nearby.
- Rip Blood: Fixed an issue where using Rip Blood with a controller would attempt to target enemies outside its range.
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- Flay: Fixed an issue causing Go for the Throat to apply more Health Leech per point than intended.
- Umbral Blades: Fixed an issue where it would not gain the Poison tag when Emerald Cutlass was allocated.
- Marrow Shards: Fixed a bug where the Apathy node could cause other effects in Marrow Shards’s tree to apply larger benefits than intended.
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