Due to a deployment issue affecting the content of the patch we’ll be re-launching the patch at a later date when we have a fix for the issue.
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Fixed a bug where loot filters would not be correctly set upon restarting the client
Fixed an issue where attempting to load into Risen Lake in online would result in a disconnect
Fixed an issue where Apophis could appear in Arenas
Fixed a bug where indirect casts of Puncture could interact incorrectly with Stay of Execution’s more damage per second charged, causing that more damage to grow endlessly without resetting
This engine upgrade is for development purposes, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues.
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Fixed an issue where some item labels would not be visible after a significant amount of loot dropped in a short period of time until the loot filter was disabled then re-enabled.
This was most noticeable when triggering Prophecies.
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Fixed Minions and Companion portraits not showing in the top left corner.
Fixed Stash Button not working in certain UIs.
Fixed an issue that caused loot labels for Runes, Glyphs, Shards and Woven Echoes to not disappear after the item was picked up.
This was a visual only bug and any Runes, Glyphs, Shards or Woven Echoes that appeared to not be picked up were correctly sent to the players Inventory.
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