Tempest Maw: Fixed an issue preventing summoned Storm Sprites from exploding on death.
Fury Leap: Fixed an issue where, when Pack Leader was allocated, would cause a Summoned Sabertooth to instead leap to an enemy before teleporting back to the player.
Dark Quiver: Fixed an issue where the Until Dawn node would not trigger when using a skill that is not originally a Bow attack, but had the Bow tag added on via another source.
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Fixed a memory leak that would occur when interacting with stash items
Added multiple failsafes to prevent progression blockers with The Silent Coast and The Garden.
Fixed a bug where stat changes applied to the Abomination would sometimes cause it to be unsummoned, if it had been assembled by absorbing more Summoned Skeletons than the player’s maximum skeleton limit, via effects that would resummon a Skeleton when it died, such as the Unbound Necromancy node.