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Last Epoch

PatchBot will keep your Discord channel up-to-date on all the latest Last Epoch patch notes.

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Latest Updates

Last Epoch Hotfix 1.2.6.3 Notes

Bug Fixes
  • Fixed an issue that could result in player log files bloating to extremely large sizes.
  • Fixed an issue where the in game shop would flash fully white when attempting to watch preview videos. 1 post - 1 participant Read full topic

Last Epoch Patch 1.2.6.2 Notes | Unity 6 Engine Redeploy |

Hello Travelers, Earlier this month we released Patch 1.2.6, the Unity 6 engine upgrade. While we did not expect this update to have an noticeable impact on player experience, a small amount of issues arose and after an initial attempt to hotfix these, the decision was made to rollback Last Epoch to version 1.2.5.2 in order for the team to assess the situation and allow players to continue to enjoy Eterra without any continued impact on gameplay. ...

Last Epoch Hotfix 1.2.5.2 | Reverted from 1.2.6 |

Changes
  • Due to a deployment issue affecting the content of the patch we’ll be re-launching the patch at a later date when we have a fix for the issue. 2 posts - 2 participants Read full topic

Last Epoch Hotfix 1.2.6.1 Notes

Patch Notes
  • Fixed a bug where loot filters would not be correctly set upon restarting the client
  • Fixed an issue where attempting to load into Risen Lake in online would result in a disconnect
  • Fixed an issue where Apophis could appear in Arenas
  • Fixed a bug where indirect casts of Puncture could interact incorrectly with Stay of Execution’s more damage per second charged, causing that more damage to grow endlessly without resetting
Known Issues

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Last Epoch Patch 1.2.6 Notes

Changes
  • Upgraded engine to Unity version 6
    • This engine upgrade is for development purposes, and we do not expect any noticeable differences with this engine upgrade. Please continue to use the in-game bug reporter if you happen to encounter any bugs or issues. 3 posts - 3 participants Read full topic

Last Epoch Hotfix 1.2.5.2

Bug Fixes
  • Fixed an issue where some item labels would not be visible after a significant amount of loot dropped in a short period of time until the loot filter was disabled then re-enabled.
    • This was most noticeable when triggering Prophecies. 2 posts - 2 participants Read full topic