PatchBot will keep your Discord channel up-to-date on all the latest Palworld patch notes.
Steam version v0.1.5.1 has been released.
・Fixed various game crashes
・Fixed a bug where breeding Pals always had fixed passives
・Fixed an issue where the increase in condensation progress was incorrect when using Pal of rank 2 or higher as a condensation material (it will increase by the number of Pals used in previous condensation)
Steam version v0.1.5.0 has been released.
・Implemented backup of save data on the world selection screen
・Resolved issue of unnecessary data accumulating in save data
・Added fully supported keyboard key configuration
・Modified specification to allow guild members to be removed when not logged in
・Changed long-press operation during player tasks to allow continuous work by pressing the work button once (This is switchable in the options settings)
・Fixed issue where riding in prohibited hunting areas would not result in a crime
・Improved interaction accuracy with adjacent objects...
Steam version v0.1.4.1 has been released.
・Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
・In the previous patch, save data that had already been in this state (for servers, the server's world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
・Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
・Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug....
Steam version v0.1.4.0 has been released.
・Fixed an issue where the game would crash under certain conditions
・Fixed an issue where if another player's pal/base pal had HP 30% or less, it could be captured by using a sphere.
・Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
・Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild's total number of pals captured reached around 7000.
*The game no longer crashes even if the total number of captured objects exceeds 7000.
However, save data that has already been in this state (in the case of a server, the server's world data) prior to this update will still be unable to load.
We are continuing to work on fixing this issue permanently.
・Added support for mouse side keys and numeric keypad in keyboard key configuration.
*Further improvements are currently planned, such as support for interact key configuration...
Update has been released.
Changes are as follows:
・Fixed a bug where the loading screen did not end when logging into the world
・Fixed a bug where the world date was not displayed correctly and appeared to reset.
・Corrected various incorrect text
・Countermeasures against various cheats and exploits
We will continue to place top priority on fixing major issues.
Thank you for your continued support of Palworld.