Hi Adventurers,
To better support upcoming DLC products while still supporting customer rights to refunds, we will no longer be able to support cross-platform logins in the near future. For users that linked their account across multiple platforms, you will be asked to select one platform as your main platform upon login in an upcoming update. Once a main platform is selected, all account data will be bound only to that specific platform and switching across platforms will no longer be possible....
Hi Adventurers,
This update reverts the values of most weapons and armors to similar levels from before the hotfix
#69 update. We understand that the previous changes took away much of the motivation to gain loot in the game. We have also re-added many of the secondary attributes, including additional memory capacity and buff duration, to the random modifier pool to allow for more builds. We will continue working to find the right balance between the value of gaining loot in the game and reducing...
Hi Adventurers,
This hotfix implements several changes that improves loot progression while still maintaining the progress we’ve made in lowering the PvP gear gap and the reduction of matchmaking pools for better quality matches. We have updated the damage and armor attributes so that there is concrete improvement as you move up the rarity grades. We have also updated the random modifier system with the removal of the most unpopular rolls, greatly improving the link between the number of rolls...
Hi Adventurers,
This update continues our quest to reduce the time commitment and grind required for players to feel as if they can compete and enjoy the game. This update brings the first step in a paradigm shift in the way we design our items. The primary attributes for almost all weapons and equipment have been flattened. The core difference between most item grades is simply the number of random modifiers. Poor items will always roll the lowest primary roll to slightly differentiate them from...
Hi Adventurers,
This update brings a large update to the item drop rates as we prepare for the upcoming item paradigm shift in the coming weeks. We have significantly revamped the drop rate of items to give more incentives for players to go down to the lower dungeon levels and to enter the High Roller dungeons to match the high time and risk investment. Monster and chest drop rates have also been improved across the board to give more incentive to fight and explore. High Roller bosses and special...
Hi Adventurers,
This update brings changes to the Adventure Points (AP) system to make progress a bit easier. We have heard your feedback and have re-added the ability to gain AP by interacting with lower-value monsters and chests. We have also increased the amount of AP earned for retrieving loot including treasure items. Please note that all AP earned for retrieving loot, including treasure, is displayed in the ‘itemachieve’ score.
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