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osu!

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Gamers
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Game details

  • Description Players click, slide and spin through timed patterns across multiple rulesets; extensive community-made beatmaps, skins and mods enable deep customization, competitive leaderboards and multiplayer tournaments.
  • Genre Rhythm, Music, Indie, Multiplayer, Level Editor, Competitive
  • Developer ppy Pty Ltd
  • Publisher ppy Pty Ltd
  • Release Date Sep 17, 2007
  • Free to Play Yes

Latest updates

Stable v20260711.1

Gameplay

  • 2026 Q2 PP/SR changes

Lazer v2026.711.0

Editor

  • Use discrete adjustment control in slider velocity adjustment popover in top timeline -
  • Add ability to re-snap all notes in editor
  • Fix offset adjustment control not respecting "adjust existing object on timing changes" setting
  • Add presets to slider velocity control Gameplay
  • Fix duplicates of [General] section getting concatenated to skin.ini on every skin rename
  • 2026 Q2 SR & PP release - Read more in the news post! ...

Lazer v2026.624.0

Beatmap Parsing

  • Prevent legacy beatmap encoder from outputting kiai time flag on first control point of beatmap Editor
  • Allow using slider velocity control in toolbox to adjust velocity of selection - Platform
  • Update SDL3 - This has some general fixes and should hopefully help with issues some users reported when using multiple displays on Windows. Ranked Play
  • Flip cards in opponent's hand

Stable v20260624.1

Song Select

  • Fix new "lazer only" notice not correctly showing at song select

Stable v20260622

Online

  • Disallow score submission on beatmaps which will overflow maximum score
  • Add "lazer only" gameplay notifications and leaderboard placeholder - Paving a path for future beatmaps which have lazer specific mechanics, but also allowing score overflow maps to be ranked (finally).

This adds hinting for stable users that certain beatmaps will not submit scores.

Lazer v2026.620.0

Beatmap Listing

  • Increase minimum size of video/storyboard icons globally Editor
  • Add editor hotkeys for beatmap submit and edit externally
  • Add slider velocity control to toolbox - This implements a rather opinionated UX that's designed to be a middle ground between the previous lazer behaviour of unconditionally inheriting the last slider's velocity and just a textbox that you'd need to manually fiddle with every time.

As to what that means, precisely: ...