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osu!

PatchBot will keep your Discord channel up-to-date on all the latest osu! patch notes.

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Latest Updates

Stable v2025.118.2

Misc

  • Bug fixes and minor improvements

Stable v2025.118.0

Code Quality

  • Cleanup Objective-C interop code
  • Expose game host from iOS app delegate class
  • Show whether drawable is receiving input in draw visualiser
  • Fix crash when dragging in a text box while a key is held down
  • Upgrade packages
  • Clean up windows association manager code
  • Simplify editor "ternary button" structure
  • Add new osu!(stable) registry ProgId
  • Use double in ScrollContainer for scroll tracking
  • Allow TextBox to specify type of text being input ...

Stable v20250108.3

Performance

  • Reduce size of beatmap database by reducing overheads in SR storage - Overall these two changes should reduce beatmap database size on disk by up to 70% and memory usage by up to 66%.
  • Reduce overheads by only storing timing data rather than all control points

Storyboard

  • Fix videos not playing correctly in lead-in time

Stable v20241231.2

Misc

  • Turn off Christmas festivities - Let's make 2025 great together.

Stable v20241219.2

Bancho

  • Add "!mp checktimer" command - Will be usable after the next bancho restart.

Editor

  • Fix system username being exposed on error notification when beatmap save fails

Misc

  • Christmas 2024 - But the real party is over on lazer :).

Online

  • Fix multiplayer seed not being randomised when using !mp make

Settings

  • Add try out lazer button

Stable v20241030

Difficulty

  • Apply all difficulty calculation changes from recent rework. - All local beatmaps' star ratings will be updated in line with the recent batch of balance changes.