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osu!

PatchBot will keep your Discord channel up-to-date on all the latest osu! patch notes.

Servers
15,048
Gamers
2,691,340

Game details

  • Description Players click, slide and spin through timed patterns across multiple rulesets; extensive community-made beatmaps, skins and mods enable deep customization, competitive leaderboards and multiplayer tournaments.
  • Genre Rhythm, Music, Indie, Multiplayer, Level Editor, Competitive
  • Developer ppy Pty Ltd
  • Publisher ppy Pty Ltd
  • Release Date Sep 17, 2007
  • Free to Play Yes

Latest Updates

Lazer v2026.518.0

Dashboard

  • Allow reporting users from their profile page
  • Don't search for users when no search query is provided
  • Show user rank on list panels
  • Fix user rank not showing on friends listing Editor
  • Ensure users cannot lose data when editing beatmaps above 10K
  • Add ability to sync metadata across difficulties in editor setup
  • Restore editor mode when changing difficulty ...

Lazer v2026.429.0

Gameplay

  • Fix song preview not always stopping when entering spectator mode

Platform

  • Improve input handling reliability on windows - We've seen more users in recent times complain about high latency with apps like discord open. It turns out that discord is basically listening to your input globally in every way possible. I'm sure it has reasons to do this, but it also means it was potentially slowing down the speed at which these events arrive at osu!'s end. ...

Lazer v2026.425.0

Ranked Play

  • Implement beatmap rating adjustments - Each beatmap in a pool now have an "ELO" rating adjustment based on global ranked play history. A "win" is considered an average player score of more than 700,000 (across the two players in a match). This should hopefully improve the accuracy of ranked play map pool selections.
  • Fix rating update being delayed slightly
  • Remember last selected pool at ranked play main screen
  • Hide red failing effect during ranked play gameplay ...

Lazer v2026.423.0

Online Functionality

  • Implement WebSocket server skeleton for external integrations - This is just a basic outline for what will be supported in the future. Nothing to see for now.

Ranked Play

  • Fix deck size being unexpectedly small - It was only 20 cards when we expected it to be 50, due to a server-side configuration that was intended for quick play only. ...

Lazer v2026.422.0

Online Functionality

  • Implement WebSocket server skeleton for external integrations - This is just a basic outline for what will be supported in the future. Nothing to see for now.

Ranked Play

  • Fix deck size being unexpectedly small - It was only 20 cards when we expected it to be 50, due to a server-side configuration that was intended for quick play only. ...

Lazer v2026.421.0

Ranked Play

  • Populate first placements (wins) statistic
  • Remove players with no plays from rating distribution
  • Disallow external beatmap changes during ranked play
  • Reduce ELO rating deviation
  • Set user activity more appropriately during ranked play matches
  • Fix viewing beatmap details in ranked play not working
  • Unify damage multiplayer formatting
  • Fade out "waiting for a game" sound effect loop
  • Fix crash when dragging card as discard phase ends ...