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osu!

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Servers
15,052
Gamers
2,690,120

Game details

  • Description Players click, slide and spin through timed patterns across multiple rulesets; extensive community-made beatmaps, skins and mods enable deep customization, competitive leaderboards and multiplayer tournaments.
  • Genre Rhythm, Music, Indie, Multiplayer, Level Editor, Competitive
  • Developer ppy Pty Ltd
  • Publisher ppy Pty Ltd
  • Release Date Sep 17, 2007
  • Free to Play Yes

Latest Updates

Lazer v2026.429.0

Gameplay

  • Fix song preview not always stopping when entering spectator mode

Platform

  • Improve input handling reliability on windows - We've seen more users in recent times complain about high latency with apps like discord open. It turns out that discord is basically listening to your input globally in every way possible. I'm sure it has reasons to do this, but it also means it was potentially slowing down the speed at which these events arrive at osu!'s end. ...

Lazer v2026.425.0

Ranked Play

  • Implement beatmap rating adjustments - Each beatmap in a pool now have an "ELO" rating adjustment based on global ranked play history. A "win" is considered an average player score of more than 700,000 (across the two players in a match). This should hopefully improve the accuracy of ranked play map pool selections.
  • Fix rating update being delayed slightly
  • Remember last selected pool at ranked play main screen
  • Hide red failing effect during ranked play gameplay ...

Lazer v2026.423.0

Online Functionality

  • Implement WebSocket server skeleton for external integrations - This is just a basic outline for what will be supported in the future. Nothing to see for now.

Ranked Play

  • Fix deck size being unexpectedly small - It was only 20 cards when we expected it to be 50, due to a server-side configuration that was intended for quick play only. ...

Lazer v2026.422.0

Online Functionality

  • Implement WebSocket server skeleton for external integrations - This is just a basic outline for what will be supported in the future. Nothing to see for now.

Ranked Play

  • Fix deck size being unexpectedly small - It was only 20 cards when we expected it to be 50, due to a server-side configuration that was intended for quick play only. ...

Lazer v2026.421.0

Ranked Play

  • Populate first placements (wins) statistic
  • Remove players with no plays from rating distribution
  • Disallow external beatmap changes during ranked play
  • Reduce ELO rating deviation
  • Set user activity more appropriately during ranked play matches
  • Fix viewing beatmap details in ranked play not working
  • Unify damage multiplayer formatting
  • Fade out "waiting for a game" sound effect loop
  • Fix crash when dragging card as discard phase ends ...

Lazer v2026.418.0

Dashboard

  • Add ability to search for users - This was a request for roundtable event usage. It’s also a common feature request, so I decided to spend a bit of time getting this working well-enough.

Editor

  • Update editor icons - New designs by Adarin.
  • Fix lack of encode-decode stability when writing out mania beatmaps with some key counts

Multiplayer

  • Ranked play is here! - The culmination of a few months of development, we introduce a new competitive system "Ranked Play"! ...