osu!

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Latest Updates

PatchBot BOT

Stable v20200918.3

Difficulty

  • Use new difficulty calculator for osu!taiko - This shares code with the lazer implementation. Implementation details can be found here

Editor

  • Add 1/5 1/7 1/9 snap divisor to editor - Due to popular demand, I've added the minimum viable implementation of rare snap divisors. Note that this will only help with some cases and will not resolve things like regularly changing measures. Also please do not ask for 1/10 or higher; some of these can be achieved using combinations of...

PatchBot BOT

Stable v20200911

Code Quality

  • Add structure to consume lazer-style difficulty calculation code

Misc

  • Fix mania not generating conversion mappings correctly

Multiplayer

  • Fix mods tourney command sometimes leaving mods "selected"

Online

  • Fix "go to map" button not always going to correct difficulty

Reliability

  • Fix collection modification during rank retrieval process
  • Fix possible thread mutation during difficulty calculation beatmap cloning ...

PatchBot BOT

Stable v20200831.2

Editor

  • Fix bar lines not updating in mania editor when changing time signature

Online

  • Fetch friends list without relying on bancho - Friends are now fetched asynchronously from the bancho connection process, improving connect times and reducing load and reliance on bancho.
  • Fix incorrect IRC gateway line endings ...

PatchBot BOT

Stable v20200826.4

Online

  • Improve ability for osu! to cope with multiple bancho servers - This is a temporary feature while we deal with sometimes unstable multiplayer/chat instances. Specific countries or user groups may be split off from the main server during periods of high load. Thank you for your patience! We're doing our best to get things back in a solid state :)

PatchBot BOT

Stable v20200824.5

API

  • Fix get_user_recent not correctly performing id based lookups in edge cases

Gameplay

  • Add the ability to save failed replays - Hit F2 from the fail screen to export.

Online

  • Increase retry count before giving up on score submission - This was actually set quite low until now (would only retry 4 times) to avoid overloading servers on recovery. In recent times, this is not such a concern, so score submission retry will now continue for up to 15 minutes. ...

PatchBot BOT

Stable v20200811.2

Reliability

  • Ignore beatmaps in a bad state rather than crashing - Previously, beatmaps with invalid file paths (characters which are not supported by windows) could cause a startup crash.
  • Attempt to fix a potential crash in multiplayer when a user cannot be found
  • Fix occasional hard crash due to unsafe texture dereferencing

Web

  • Match storyboard presence using reverse search to fix usernames with squre brackets breaking detection