DescriptionPlayers click, slide and spin through timed patterns across multiple rulesets; extensive community-made beatmaps, skins and mods enable deep customization, competitive leaderboards and multiplayer tournaments.
Improve editor object inspector display - It was taking up far too much screen real estate for what it was. It was also displaying things in a sub-optimal way (sometimes incomprehensible).
I've gone through every displayed property and adjusted to my own subjective liking.
Update editor volume popover controls
Preserve storyboard data when creating new difficulty in editor
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Prevent legacy beatmap encoder from outputting kiai time flag on first control point of beatmap
Editor
Allow using slider velocity control in toolbox to adjust velocity of selection -
Platform
Update SDL3 - This has some general fixes and should hopefully help with issues some users reported when using multiple displays on Windows.
Ranked Play
Disallow score submission on beatmaps which will overflow maximum score
Add "lazer only" gameplay notifications and leaderboard placeholder - Paving a path for future beatmaps which have lazer specific mechanics, but also allowing score overflow maps to be ranked (finally).
This adds hinting for stable users that certain beatmaps will not submit scores.
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