Heroes of the Storm

PatchBot will keep your Discord channel up-to-date on all the latest Heroes of the Storm changes.

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Latest Updates

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Heroes of the Storm Patch Notes – May 22, 2018

Nexomania has begun, bringing new quests and rewards, as well as many new skins and mounts to Heroes of the Storm! Read on for details, as well as more info about gameplay updates for Lunara and Diablo.

NOTE: Orange text indicates a difference between the PTR and Live patch notes.


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Heroes of the Storm Patch Notes – May 9, 2018

We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes.


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Heroes of the Storm Hotfix Notes – May 1, 2018

We’ve just released a new hotfix for Heroes of the Storm to apply a few bug fixes.


Bug Fixes

General

  • A “Preparing Game Data” window will no longer briefly appear when launching Heroes of the Storm after downloading the latest patch.

Battlegrounds

  • Objectives: Channeling is now correctly paused if a Hero is hit by a Time Stop effect, like Zeratul’s Void Prison, while attempting to capture the following Battleground Objectives: ...

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Heroes of the Storm Patch Notes – April 24, 2018

Deckard Cain has joined the Nexus with our latest Heroes of the Storm patch! Read on to learn more about the new Support Hero, as well as a number of new balance changes, skins, mounts, and more.

NOTE: Orange text indicates a difference between the PTR and Live patch notes.


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Heroes of the Storm Patch Notes – April 11, 2018

Our most recent Heroes of the Storm patch is now live containing a number of balance changes and bug fixes.


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Heroes of the Storm Hotfix Notes – March 30, 2018

We’ve just released a new hotfix for Heroes of the Storm to apply a few bug fixes.


Bug Fixes

Battlegrounds

  • Structures: Fixed an issue in which certain Abilities could be used to move Structures.

Heroes, Abilities, and Talents

  • Diablo: Fixed a visual issue affecting Fenix’s walk animations after being hit by Overpower.
  • Fenix: Fixed an issue that could cause Fenix’s model to visually disjoint from his actual position in-game. ...
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