DescriptionA cross-platform sandbox MMORPG with classless "you are what you wear" combat, a fully player-driven economy and territorial guild warfare that emphasizes high-risk PvP and player crafting.
GenreMMORPG, Open World, Massively Multiplayer, Sandbox, RPG
This patch brings important adjustments to the Dragon Sanctuary and the Ancient Lands. Loot has also been increased across several Dragonfire features, while Season 33’s winners are celebrated with new statues in Conqueror’s Hall.
Loot Adjustments
We have improved the loot for specific Dragonfire features which have been underperforming in terms of loot output:
Ancient Lands
Medium Ancient Lands have had their non-Drake loot from chests increased by roughly 50%
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This patch brings important adjustments and fixes to features introduced with the Dragonfire update.
Ancient Lands Changes
We’ve been closely following feedback around Ancient Lands portal availability and the amount of time players currently spend waiting at portal entrances. These changes are intended to make portals easier to find, reduce unnecessary waiting, and give groups more opportunities to explore the Ancient Lands while the feature is still new. In the longer term, the Ancient...
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