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Albion Online

PatchBot will keep your Discord channel up-to-date on all the latest Albion Online patch notes.

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Latest Updates

Realm Divided Hotfix 2.1

Fixes  

  • Fixed issue where capturing Faction Outposts would grant too many Faction Points

Realm Divided Patch 2

This patch brings further adjustments and polish to Faction Warfare features, along with some important bugfixes.

Faction Warfare Changes

Caerleon Attack Changes When any Faction declares an attack on a lethal Province, Caerleon now also declares an attack on that Province.

  • Caerleon no longer has a limit on its number of lethal Province attacks
  • Caerleon no longer declares a new attack after winning a Fortress Siege, or after winning a Supply contest as a defender ...

Combat Balance Changes - Realm Divided Patch 2

Axes Internal Bleeding has received a significant damage increase, making enemies think twice before running away.- Internal Bleeding (all Axes)

  • Damage dealt to moving targets (per tick): 11→ 20 Bows Bows have been out-muscling opponents across all content after the recent Multishot changes, so their PvE and PvP damage has been split to give other weapons a fighting chance in PvP if they get close enough.- Multishot (all Bows) ...

Realm Divided Patch 1

Adjustments to new features introduced with the Realm Divided update, along with important fixes to a few gameplay issues.

Faction Warfare Changes

Faction Travel Costs

  • Resolved an issue that caused carrying some items to be much more expensive than intended
    • This primarily affected high-value items, and when traveling to lethal Provinces or back to cities
  • Travel distances are now determined by Provinces instead of Regions to fairly distribute the cost across Factions ...

Realm Divided Hotfix 1

Critical fixes and adjustments to features introduced with the Realm Divided update.

Faction Warfare Fixes

  • Fixed issue where Faction Points could be earned through dueling
  • Fixed issue where Faction Camp objectives would sometimes not initiate

Faction Warfare Changes

  • To better support the large influx of players, we have increased chest rewards to handle more players before their rewards diminish ...

Combat Balance Changes - Realm Divided Update

Arcane Staffs

Astral Staff have had their Resilience Penetration reduced to align with most melee weapons.

  • Starfall (Astral Staff)
    • Resilience Penetration while channeling: 30% → 20% Axes

Relentless Assault’s dash stand time has been reduced for a smoother combat feel. However, as it was already performing too well with some group PvE builds, it now deals reduced damage against mobs.

  • Relentless Assault (Crystal Reaper)
    • Dash end stand time: 0.3s → 0.25s ...