DescriptionA cross-platform sandbox MMORPG with classless "you are what you wear" combat, a fully player-driven economy and territorial guild warfare that emphasizes high-risk PvP and player crafting.
GenreMMORPG, Open World, Massively Multiplayer, Sandbox, RPG
This patch brings important adjustments and fixes to features introduced with the Dragonfire update.
Ancient Lands Changes
We’ve been closely following feedback around Ancient Lands portal availability and the amount of time players currently spend waiting at portal entrances. These changes are intended to make portals easier to find, reduce unnecessary waiting, and give groups more opportunities to explore the Ancient Lands while the feature is still new. In the longer term, the Ancient...
This update introduces dragons to Albion, from open world attacks to the Dragon Sanctuary, where adventurers will face the most challenging raid battle to date against Azaryon, the Fire Dragon. Players can also explore the mysterious Ancient Lands and earn powerful new rewards, including brand-new Dragonslayer Armor, consumables, and the elite Firewing Drake mount.
To see all changes and fixes coming with this update, clickhere.
Mob Debuff Changes
After observing both elite and standard groups in PvE, the performance gap between groups that consistently reach the maximum debuff caps and those that only apply part of those debuffs has become too wide. The debuff caps applied to players and PvE enemies have therefore been decoupled.
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