DescriptionA cross-platform sandbox MMORPG with classless "you are what you wear" combat, a fully player-driven economy and territorial guild warfare that emphasizes high-risk PvP and player crafting.
GenreMMORPG, Open World, Massively Multiplayer, Sandbox, RPG
This patch introduces more frequent small portals to the Ancient Lands in Yellow Zones, adjustments to the Maeve fight, changes to open world Dragons, and new mobile targeting options.
Ancient Lands Changes
Since the launch of Dragonfire, we’ve been closely monitoring both your feedback and the data around the new features, especially the Ancient Lands. One thing we’ve heard very clearly is that many of you would like the Ancient Lands to be available more frequently, so you can jump...
This patch brings important adjustments to the Dragon Sanctuary and the Ancient Lands. Loot has also been increased across several Dragonfire features, while Season 33’s winners are celebrated with new statues in Conqueror’s Hall.
Loot Adjustments
We have improved the loot for specific Dragonfire features which have been underperforming in terms of loot output:
Ancient Lands
Medium Ancient Lands have had their non-Drake loot from chests increased by roughly 50%
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