Hello, stalkers!
In update 1.7.1, we exterminated some pesky anomalies, especially underground ones that were stealing artifacts from the Zone, and returned the missing power lines.
Introduced fail-safe mechanism for cases where mod incompatibility prevents users from launching title
Fixed an issue where the power lines could disappear on approach.
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Stalkers, welcome to the latest update of the S.T.A.L.K.E.R. 2: Heart of Chornobyl, glad you are back and ready to see all the new shiny toys the Zone got.
Let’s go through the changes, starting from the Highlights.
☢️ Highlights
Stalkers!
Welcome to the latest update of the S.T.A.L.K.E.R. 2: Heart of Chornobyl, glad you are back and ready to see all the new shiny toys the Zone got.
Let’s go through the changes, starting from the Highlights.
☢️ Highlights
☢️ Patch 1.5.2 is ready to be downloaded, here is the full list of changes:
Fixed an issue when a door to the Shevchenko hub was closed.
Fixed two crashes that could occur randomly during gameplay.
Thanks a lot for your continuous feedback and support. Comments you write in Social Media and bug reports you send to the Technical Support Hub help the Zone become a better place with each update. Please, continue sharing your thoughts here on Steam and other socials, and if you see the...
We are fixing the Zone once again and are ready to share what we’ve been working on in the Patch 1.5.1. Chaos hour is over — bloodsuckers are no longer invited to party with stalkers inside hubs (they can’t behave after a few shots at the bar), and NPCs no longer fly away after particularly skillful headshots.
Fixed an issue when some NPCs didn't go to shelter in offline mode during Emission.
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