Just before the holiday weekend, even more fixes were made for S.T.A.L.K.E.R. 2: Heart of Chornobyl. These are addressing the most recent issues with the game. Thanks a lot for your continuous feedback and reports on the “anomalies” you found in the Zone. Together, we are making the Zone a better place.
List of recent changes:
Fixed some issues with shader compilation being stuck, leading to infinite wait time or crash.
Even if Christmastime is coming close, a lot of work needs to be done in the Zone! S.T.A.L.K.E.R.2: Heart of Chornobyl is getting another update.
Patch 1.1.1 will cover two crashes:
Fixed a crash on save load that some players were experiencing.
Fixed some of the issues that led to a crash during shader loading for some players.
This patch will be released on Steam today, and more fixes will soon be added to other stores and consoles.
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Just before Christmas and New Year's, we are ready to present Patch 1.1. It is the first major patch for S.T.A.L.K.E.R. 2: Heart of Chornobyl, and it will address over 1,800 issues, including the first iteration of the A-Life fixes.
We understand that the size of the patch is huge and the process of downloading will take some time. We would like to thank you for your understanding, and we will work on this aspect as well. So, let’s begin.
Thank you for your feedback and support. We continue to work on the game to make the Zone a better place for you to enjoy and explore. The latest 1.0.3 patch we prepared will address following issues:
Crashes and memory leaks:
Multiple ACCESS_VIOLATION_ERROR fixes.
Multiple LowLevelFatalError crash fixes.
Controls adjustments:
According to your feedback, we adjusted following parameters/values to decrease input lag on keyboard+mouse input:
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Following the release of 1.0.1, we are now ready to proceed with the 1.0.2 patch. This update includes bug fixes for six missions, along with additional error corrections.
Full list of changes:
So, what is in patch 1.0.2?
Fixed an issue when the second wave [spoiler]of Monolith soldiers[/spoiler] would not spawn during the “On the Edge” mission, blocking further progression.
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Thanks for your passion and support since the release, it is really important to us. The Patch 1.0.1 is live both on PC and Xbox. This is our first fix patch that addressed over 650 different bugs and issues. Here is the list of the major updates for the game.
AI fixes:
Fixed groups of NPCs getting stuck and dying near Shelter during active Emission.
Fixed issue when Burer could drop any mission items out of the player's hands.
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