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Schedule I

PatchBot will keep your Discord channel up-to-date on all the latest Schedule I patch notes.

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Latest Updates

v0.3.4: Pawn Shop, Fancy Stuff, and More

Hey everyone, The first content update for Schedule I is here! This update includes a functional pawn shop, boutique store, wall decorations, and more! Check out the full patch list below. Sorry the update is a bit later than expected - I'm still ironing out the update/testing process. Things will be running a lot smoother (and on time) when I do larger monthly updates (starting next month). Additions

  • Added Bleuballs Boutique interior and functionality. ...

Post-launch Patch #6 + Alternate Version

Hey everyone, Hey everyone, here's the 6th post-launch patch. I've fixed a number of bugs and made a couple of minor tweaks. I've also created what I'm calling the alternate version of the game for anyone who is experiencing crashes. You can read more below. Alternate version

The alternate version is identical to the normal version, except it uses a different scripting backend (Mono instead of IL2CPP). This scripting backend isn't quite as performant as the normal version, but it...

Post-launch Patch #5

Hey everyone, I hope you've had a great weekend! The 5th post-launch patch is here. In this patch, I've fixed a number of employee bugs, multiplayer bugs, and casino bugs. I've also implemented a number of pathfinding validity checks to hopefully prevent a lot of crashes. Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks. ...

Post-launch Patch #4

Hey everyone, The 4th post-launch patch is here. In this update, I've fixed a number of employee bugs and multiplayer issues. There have been a few saving/loading issues, and I think this is primarily due to Windows permissions preventing Schedule I from writing files during the save process. As far as I know, this only occurs for a relatively small percentage of players. To help detect and fix this issue, I've created a system that will detect when there is a file writing permissions issue and display...

Post-launch Patch #3

Hey everyone, Here's the 3rd post-launch patch for Schedule I. I've a number of bugs and added the option to include your save file with your in-game bug report. This will allow me to track down and fix issues much faster than previously possible. Tweaks/Improvements

  • Added 'include save file' option to the in-game bug reporting tool (ticked by default).
  • Added more categories to choose from when reporting a bug.
  • 'Include screenshot' is no longer ticked by default when selecting a bug.

...

v0.2.9: New Ambient Music, Optimization, Map Additions

Hello everyone, This update adds a brand new afternoon ambient music track, courtesy of my friend KAESUL, who has also composed the rest of the Schedule I OST. You can check out KAESUL on Instagram, YouTube, and TikTok. I've added an interior to the clothing store (though keep in mind clothes can only be bought in the full game) and added more detail to Taco Ticklers. I've also made a number of improvements that should hopefully get you a few extra frames and minimize memory usage. ...