With the hunting spear duplication issues now resolved, cashing in a hunting spear at The Hunter’s Call once again awards the originally intended amount of reputation and gold.
Updates
Performance Monitoring
Following reports of a performance regression with March’s game update, this hotfix includes improvements to performance monitoring behind the scenes to aid in the investigation of these issues.
Heed the call in Season 15, which brings a wealth of new incentives to The Hunter’s Call while introducing new wildlife both harmless and hostile. For an overview of the fierce features due to roll out over the course of this Season, head to our dedicated Season 15 page!
Hunting Spear
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This hotfix addresses a number of issues identified following the launch of Season 15, while cracking down on players using methods to accelerate their progress through The Hunter’s Call much more quickly than intended. For more information on the steps being taken by the team, read the latest Season 15 State of Play Forum post.
The Hunter’s Call Trading Company
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Heed the call in Season 15, which brings a wealth of new incentives to The Hunter’s Call while introducing new wildlife both harmless and hostile. For an overview of the fierce features due to roll out over the course of this Season, head to our dedicated Season 15 page!
Ancient Megalodon Encounters
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The Mimic Dart has been added as a new dart type for the blowpipe. This dart lets players temporarily transform their appearance into that of other players or skeletons, allowing them to blend in and cause even more mischief!
Mimicking a target will transform a player for two minutes, and during that time they are free to interact with the world while both dealing and taking damage. The mimic effect can be removed by firing another Mimic Dart at a solid...
The maximum range of the Grapple Gun has been increased to match the ship’s harpoon, providing players with greater scope for traversal and various sneaky plays.
The speed of a fired arrowhead is now much quicker, reducing the need for players to lead their shots and also reducing the time after a failed shot before it can be fired again.
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