To address the security vulnerability announced by Unity Technologies on October 3, 2025, an update to some pre-order bonuses, as well as the artwork & soundtrack application was distributed.
The main game is not impacted by the security vulnerability and the update.
Fixed a bug where the progress from a disconnected Expedition in the Deep of Night mode (if no victory or defeat was reached) could sometimes carry over the next expedition and be reflected in the subsequent session’s results.
Fixed a bug where the "launched an Expedition into The Deep of Night" status was not correctly applied to some party members when launching a multiplayer Expedition in the Deep of Night mode.
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Patch 1.02.2 has been released for ELDEN RING NIGHTREIGN.
This update brings balance changes for Nightfarers & Everdark Sovereigns as well as bug fixes.
Read the full patch notesThank you for your support. An overview trailer of the Deep of Night mode will be released, today Sept. 10, at 07:00 PDT | 16:00 CEST | 23:00 JST.
This video features an in-depth look at this new, high-difficulty challenge for seasoned Nightfarers.
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Added Two Player Expeditions.
You may now start an expedition with two Players. To reflect this change, the “Expedition Type” setting name has been changed to “Number of Players.”The game balance will be adjusted to the current number of players.
New filtering options have been added to the Relic Effect filter screen to allow a more precise selection of Relic effects.
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