A hotfix has been released for ELDEN RING NIGHTREIGN that temporarily adresses an issue where the battle against the Everdark Sovereign Sentient Pest would not progress under specific conditions.
Additionally, several other issues concerning the Everdark Sovereign Sentient Pest have been identified, and will be adressed in a future update along with a permanent fix for the current issue.
Fixed a bug where the Passive Effect “Add (Magic/Lightning/Holy) to Weapon”, when applied to a Bow, made the Physical attack power higher than expected.
Fixed a bug where some non-direct attacks of specific weapons’ skills would inflict the attribute attack power and status ailment of the weapon.
Fixed a bug where weapons with the “Projectile Damage Drop-Off Reduced” Passive Effect were not included in the loot pool of chests and felled enemies.
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Thank you for playing ELDEN RING NIGHTREIGN.
Next week, Patch 1.02 will be released, and will include several bug fixes as well as improvements for solo expeditions.
The following improvements for solo expeditions will be added to the game:
The effect "Automatic Revival Upon Defeat", which allows revival once per night boss battle, will be added to solo expeditions.
The amount of runes gained will be increased.
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