DescriptionTeam up with seven others to complete mission-driven objectives across varied outbreak locations, manage scarce supplies and infection risk, and face permadeath as a reactive, evolving horde threatens every choice.
New Scenario: Pottsville #2
Resupply brings a whole new alternative scenario for Pottsville, one that sees Responders dropped all together directly into action on the Downtown rooftops. Tasked with aligning antennas to gain further access to the map, bodies must be found and burned to prevent additional NPV-26 outbreaks as they reach the outskirts to extract. This reverse run allows players to experience this map’s familiar surroundings in a whole new way!
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Fixed a crash due to memory issues that could occur when Responders were heavily customized. This occurred most often in squads, with DLC outfits, and when patterns and other added data is introduced.
Fixed a crash that could occur when too quickly leaving the menu when handling character customization.
Fixed an issue where players who played in Early Access could have hidden save data causing the controller scheme to be incorrect.
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New Game Mode: Survival
In this new experience, speakers attract waves of zombies away from population centers and into the waiting arms of combat-focused Responders. These maps are more chaotic and fast-paced, while still offering the core match and meta progression players have come to expect from No More Room in Hell 2. Here’s how the mode plays:
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