DescriptionCustomize and pilot gigantic walking tramplers across a procedurally generated desert, scavenging ruins for rare resources and gear. Team up or face rival crews in tense, high-stakes raids where clever design and tactical play decide who escapes with the
GenrePvP, Extraction Shooter, Vehicular Combat, Battle Royale, Open World, Pirates
We have today launched a small update to address some of the cheater reports we have been seeing over the last week or so.
There is only one change in it - players are now unable to capture tramplers.
This is a forced, but temporary measure until we can implement reliable protection against no clip and teleportation.
By the end of next week we plan to release an update with protection against the most prevalent cheats and apologize for the inconvenience in the meantime.
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Servus Allies, Update #3 is now live! As always, we've been closely monitoring your feedback and have today released an update addressing a number of suggestions and reports we've seen over recent weeks (along with adding a brand new Island POI - Halbmond).
Check out what's new 👇
Changelog
Hitreg fix - Fixed issues and made improvements to melee and shooting at close distances
Hey everyone,
First off, massive shout out to the over 300,000 of you that have joined us on Sophie since our launch last week and a huge thanks for all of the feedback and reports you've provided that continue to help us improve the game!
Yesterday, we dropped an update that caused some issues for a pretty significant number of our players and were forced to roll back to the previous version while we addressed these issues. We've now completed this work and are re-deploying update #2 (with even...
In preparation for the redeployment of Update #2, server maintenance will begin in around 45 minutes from the time of this post.
This work should last 30-45 minutes, following which UPDATE #2 will be made live. Please make sure you exit the game and download the update once maintenance has concluded.
Update #2 Changelist:
Fixed an issue that caused servers to become unavailable, and players were stuck on the "Connecting" screen
Because of thіs issue, we reverted yesterday's update
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Hey everyone,
With the connection issues that have begun occurring following today’s update, we’ve decided to rollback the update for now so that we can identify what is causing these issues, fix them and redeploy later this week.
This rollback will require some server maintenance, which we expect to last around 15-30 minutes. Once the servers are back online, you'll be able to access the game again and the queuing issues introduced in today's update should be resolved.
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Servus Allies!
First off, massive shoutout to the over 250,000 of you that have joined us on Sophie over the last week and continue to submit a ton of feedback and reports to help us improve the game.
We are continuing to monitor and review all of these reports and feedback, and have today released an update addressing a number of the most common issues reported to us over the last week.
Check out what's new below:
General Fixes
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