We are aware of the issue affecting tasks blocking you from completing week 1 of the Skate-o-Ween event.
We pushed a fix today allowing you to run any of the previously completed challenges again, "Witch's Brew", "Spider Bait", and "Heathen Flip", to complete the challenge goals and get all the week 1 rewards.
Additionally, we're disabling the "Basinator" Challenge due to the objective "Perform a single flip trick and 360 into the Fountain" not consistently tracking.
With Skate-o-Ween live in-game, we wanted to turn attention back to the top issues in the game as a whole. The focus of this update is to address several of our most pressing crash / stability issues in addition to some key improvements. This is not an exhaustive list, nor is it everything the team is currently tracking. We’ll continue to update everyone via The Weekly Grind (posted every Tuesday on Steam forums, EA Forums, Discord, and Reddit, as well as skatestatus)...
Welcome to skate.’s Season 1, skate. Fam! As always, we’re dropping the Patch Notes and Known Issues for you to dive into before the update goes live, and we’re going live with Update 0.28.0 on Oct 7, 2025, with numerous fixes, improvements, tweaks, and changes. For more information about the new features coming to Early Access, refer back to our Season 1 blog.
IMPROVEMENTS AND ADDITIONS
Fix is in place for those who ran into a soft lock during the tutorial when trying to place a Session Marker (Session Marker Bug),
- Fixes are also in place for those who completed the tutorial but still found they were locked out of content. (This does not address all softlock issues. The team continues to work on them.),
- With over 2M skaters joining us in one day, we're working on flexing our servers to keep up,
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