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Slay the Spire 2

PatchBot will keep your Discord channel up-to-date on all the latest Slay the Spire 2 patch notes.

Servers
615
Gamers
118,898

Game details

  • Description Fast-paced roguelike deckbuilder where you craft unique card decks, discover powerful relics, and adapt to ever-changing procedural spire encounters; play solo or team up with up to four players in cooperative matches.
  • Genre Roguelike, Strategy, Card Game, Co-op, Deckbuilding, Multiplayer
  • Developer Mega Crit
  • Publisher Mega Crit
  • Release Date Mar 5, 2026

Latest updates

Beta Hotfix Patch Notes - v0.109.1

Got a tiny patch today with one important hotfix for players playing in Traditional Chinese! Bug Fixes:

  • Synced corrected Traditional Chinese translations to fix broken plural evaluation

Beta Patch Notes - v0.109.0

Another beta patch is here, Slayers! This one brings a host of balance changes, bug fixes, and new Epoch art. We've also begun to translate the game into Traditional Chinese (no timeline just yet on official support for other languages, but we'll let people know when we are looking for additional translators.) Perhaps most notably, two new Neow relics have been introduced, one of which grants a powerful, exclusive potion and the other a brand new quest card (with some cute beta art!) ...

Beta Patch Notes - v0.108.0

For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass! We've also got some big updates in the modding realm to call out... Modding Updates ...

Major Update #2 - v0.107.1

Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we'll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by the community in the past few days and another has been very highly requested by the community in the past few months, so let's get into it!

RNG Rework

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Beta Patch Notes - v0.107.0

Another bi-weekly beta patch is here! This one is a bit smaller as it is intended to lay the groundwork for moving the beta branch to the main branch. Therefore, these updates are mostly focused on stability: a lot of bug fixes, UI/UX/QOL additions, and performance improvements along with just a few balance changes and art additions.... ...Like this new Defect animation! Without further ado, let's dive in... CONTENT & BALANCE: ...

May Bug Fixes

Hey Slayers! Today we are pushing out a bugfix patch that brings tons of bugfixes from the beta branch over to main. BUG FIXES: General:

  • Improved the reliability of saving your settings on startup
  • Fixed a crash when applying powers to dying creatures
  • Fixed a crash when opening the card pile screen while targeting an enemy on controller
  • Fixed a crash on Linux during combat when UI elements were removed mid-frame
  • Fixed a crash on Linux when ICU libraries are unavailable ...