Hello Builders,
This hotfix addresses key control issues. It fixes the inverted camera mode and improves input handling across controllers, keyboards, and steering wheels.
PATCH NOTES
Fixed: Inverted camera mode settings now work correctly.
Fixed: Too sensetive sticks inputs on controllers.
Fixed: Resolved conflicts when switching between different control devices (gamepad/keyboard/steering wheel)
Hello Builders,
Yesterday’s update introduced a vehicle duplication glitch. This hotfix addresses the issue by removing all duplicate vehicles created by the bug and preventing it from occurring again. We are aware of most of the other bugs introduced in the 2.0 update such as the Y-axis not being inverted when using a controller, and we're working on them.
PATCH NOTES
Hello builders!
The 2.0 update is now live! This major update adds 3 heavy-duty SAR-class recovery vehicles and a versatile classic scout transporter, introduces Photo Mode, enables vehicle transporter support, adds engine on/off via the handbrake, reduces rainfall 🌧️, and brings critical fixes and technical improvements.
PATCH NOTESMain New Features - Gameplay
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Hello everyone,
We just deployed a hotfix that brings stability improvements, and fixes the issue with corrupted files when leaving mid-session by doing Alt+F4.
Patch Notes
General Fixes
[*]Fixed the most frequent crashes affecting players.
With these fixes we’re making a step forward for a more stable game. We’re far from done on this subject, and stability improvements will remain a priority.
[*]Fixed render bugs on 21:9 monitors when enabling certain DLSS modes.
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Today we’re pushing our first update for RoadCraft. It brings various bug fixes, improves AI convoys, removes the profanity filter on PC on top of other quality of life improvements.
Read the complete patch notes below:
PATCH NOTES
General Fixes
Profanity filter when creating a company has been disabled on PC.
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