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Just a small client side patch that fixes the tutorial from being non-completeable due to the catapult not reaching far enough.
Sorry about that!
#14 Hotfix 2 Changelog 28/11/2019
#14 Hotfix 1 Changelog 26/11/2019
This patch includes a large number of optimizations intended to improve overall FPS and reduce stuttering, especially during combat and on large player counts, as well as reduce load times. Also included are combat changes aimed at differentiating existing weapons more and at addressing overall balance. Finally, Feitoria has had its layout revised to make the ending more climactic.
Mostly quick fixes for Feitoria addressing exploits and some balance tweaks for Frontline.
Tweaks to Invasion balance and objective design will follow in a future update.
#13 Hotfix 1 Changelog 29/10/2019
This hotfix aims to improve the stability of our backend, some client and server side CPU optimizations, as well as other miscellaneous fixes.
#11 Hotfix 2 Changelog 20/09/2019