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Latest Updates

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Patch #20 - Hotfix 4

Patch #20 Hotfix 4 Changelog 28/12/2020


  • Dramatic server performance & networking improvements
  • Fixed the server browser not showing any servers with the ping filter set to 0 instead of showing all servers
  • Fixed being accepted as a valid public IP for servers
  • Fixed community servers restarting the ModInitialization map if they detect an ongoing ingame event
  • Implemented UDP ping fallback for failed ICMP pings

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Patch #20 - Hotfix & Holiday Items

This Hotfix aims to address some of the balancing and gameplay issues based on the community's feedback on the latest Patch. It mostly affects gameplay involving Invasion nobles, the Toolbox, and Firebombs.

As a little extra we have also included two festive skins, which you can equip for a limited time during this Holiday season!   The Candy Cane - Heavy Branch, and Christmas Ornament - Firebomb

See the full changelog below:

Patch #20 Hotfix 2 Changelog 17/12/2020


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MORDHAU Patch #20

We're closing in on the end of the year. About time for another update, right?

This patch features a wide variety of bugfixes and improvements to gameplay, as well as a few treats on top.   Starting off with Highlands. A new map, which will be available for Free-For-All, Team Deathmatch, Skirmish, Duel and Teamfight.   Don't worry, we've got bigger maps in the works too, but more on that another time!

Highlands, a new map for small-scale modes.


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Patch #19 - Hotfix 3

Patch #19 Hotfix 3 Changelog 2/10/2020


  • Fixed thrown weapons not switching to slots at position > 3 after depleted
  • Implemented ranked Teamfight matchmaking progressive ban penalties for leaving, only takes effect if you’re the first person to leave the match
  • Raised Duel and Teamfight waiting for players time by 5s (from 30s to 35s) to help with late loaders
  • Raised Duel and Teamfight round start timer to 5s, allowing more time to switch loadouts between matches ...

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Patch #19 - Hotfix 2

Patch #19 Hotfix 2 Changelog 23/09/2020


  • Potential fix for party members joining an empty lobby
  • Increased matchmaking timeout from 20s to 40s
  • Fixed bug that could cause some matchmaking functions to run out of order
  • Added projectile blockers to the sides of Truce spawns
  • Teamfight spawn distance on Truce now same as on Arena
  • Adjusted slow look smoothing in ranged release

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Patch #19 Hotfix 1 - 22/09/2020

This hotfix for update 19 includes miscellaneous improvements and bug fixes.

Patch #19 Hotfix 1 Changelog 22/09/2020

General   Fixed backend requests not being sent due to wrong system time   Fixed Teamfight MMR calculations awarding/taking wrong amounts of MMR   Various matchmaking bug fixes   Fixed slight OoB's issue on TDM Arena   Changed shadow settings on Arena to match the other map   Scoreboard entry death overlay slightly more translucent   ...