Mordhau

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Patch #14: Hotfix 3

Just a small client side patch that fixes the tutorial from being non-completeable due to the catapult not reaching far enough.


Sorry about that!

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Patch #14: Hotfix 2

Patch
#14 Hotfix 2 Changelog 28/11/2019


Performance



  • Fixed texture streaming issues and performance drop associated with it, for real this time


Gameplay



  • Fixed dodge not working in some cases

  • Adjusted catapult rock movement to be a bit shorter to avoid people shooting out of spawn protection
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Patch #14: Hotfix 1

Patch
#14 Hotfix 1 Changelog 26/11/2019


Performance



  • Fixed Taiga performance drop

  • Fixed texture streaming issues and performance drop associated with it


Gameplay



  • Reverted the drag attack compensation change since it had unintended consequences

  • Added new undercut drag prevention change to address this move specifically. This causes undercut drags that hit late to glance off, same with undercuts that were used to reverse hit enemies.
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MORDHAU Patch #14

This patch includes a large number of optimizations intended to improve overall FPS and reduce stuttering, especially during combat and on large player counts, as well as reduce load times. Also included are combat changes aimed at differentiating existing weapons more and at addressing overall balance. Finally, Feitoria has had its layout revised to make the ending more climactic.


Gameplay


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Patch #13 Hotfix 1

Mostly quick fixes for Feitoria addressing exploits and some balance tweaks for Frontline.  
Tweaks to Invasion balance and objective design will follow in a future update.


Patch
#13 Hotfix 1 Changelog 29/10/2019



  • Fixed Feitoria NPC weapons counting towards teamkill autokick

  • Small collision fixes on Feitoria

  • Removed mortar on Feitoria for the time being

  • Nobles and Guards on Feitoria can now properly drop/throw/use weapons and equipment that they have picked up
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Build #11 Hotfix 2

This hotfix aims to improve the stability of our backend, some client and server side CPU optimizations, as well as other miscellaneous fixes.


Patch
#11 Hotfix 2 Changelog 20/09/2019



  • Changes to improve backend stability

  • Players are now locked out of most menus if connecting to the backend times out (5 min) and asked to try again later; primarily prevents players from breaking their loadouts

  • Fixed community servers not logging back in after their session expires
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