Sons Of The Forest

PatchBot will keep your Discord channel up-to-date on all the latest Sons Of The Forest patch notes.

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Latest Updates

Hotfix

Hey everyone,

Here are some small fixes that came up in our patch yesterday.

  • Fixed issue where you could die when going down cave slides

  • Linked volume of boss monster intro sting to audio slider settings

  • Reverted change to storage saving, they will now functions as before. We will reimplement this fix once we have a better solution for replenishing items

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Patch 02 - New cave system, Boss battle, Balance tweaks, Bug fixes and lots more

Hey everyone,

This patch adds a new cave to explore, and a new boss monster to the ending along with more lore and tons of fixes and improvements for the full list check below.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Features

  • Added new demon boss to end of hell caves

  • Added dead cultists to map

  • New double story cannibal hut type added

  • Added turtle shell rain collector

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Hotfix

Hey everyone,

Here is another small hotfix, fixing more cases of Kelvin able to cut down tree houses (he may still do this on some old structures, but shouldn’t do it on any newly created ones), an issue where host’s held furniture pose could break in multiplayer and a fix for regular apex construction.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Hotfix

Hey everyone,

Here is a small hotfix, fixing an issue that came up in our patch release this morning with dlss causing strange visual artifacts at nighttime. We also added an extra guest keycard to the morgue of bunker residential in case anyone is stuck in there with a save game before our most recent changes.

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Patch 01 - Hang gliders, Binoculars, Balance tweaks, Bug fixes and lots more

Hey everyone,

For our first patch we have added a new mini-boss battle, new binoculars pickup, hang gliders, defensive wall gates and door locks as well as lots more, for the full list check below:

Features

  • Added Binoculars

  • Added Hang Glider

  • Added Defensive Wall gate

  • Added mid game boss fight into food bunker

  • Added Settings Reset in the Options screen

  • Added missing Virginia leather suit pickup to world

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Hotfix 3

Hey Everyone,

Here is a small fix for some issues that came up yesterday.

  • Fix for hotkeyed flask removing flask when used.

  • Arms and Legs will now be equiped instead of eaten when hotkeyed

  • Fix for hotkey button label not fitting in inventory view for some buttons

  • Fixed hotkey icon showing first hotkey for all unassigned items

  • Fixed Helldoor collider not blocking certain interactions

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