Hey Everyone,
Here are a few more fixes for some issues that have come up recently.
Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when cold
Fix for clients cutscenes not syncing NPC states correctly
Fix for clients losing input control if host shuts down during end cutscene
Hey Everyone,
Here are a few more fixes for some issues that have come up recently.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Fixes
Fixed chainsaw revved audio stuck on for other clients after ground attack
Fixed priest outfit showing low resolution texture in inventory and grab-bag
Fix for bushes and plants sometimes not saving their state when saving on host
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Hey Everyone,
Here is another hotfix for an issue that came up in Monday’s patch release
Fixed issue where log sled could get into a bad state when holding stones
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Hey Everyone,
Here is a hotfix for some issues that came up in yesterday's patch release.
Fixed a case where player could get stuck for a few seconds when placing floor planks in a structure
Fixed an issue where cutting windows with axe would briefly cause player to transition into idle animation
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Hey everyone,
Here’s a small patch focused on mostly on bug fixing.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Improvements
Rabbits can now be electrocuted with the stun gun
Captured puffies now have an electrocuted reaction that keeps them in the captured/tied up pose
Rope bridges will now generate nav mesh links allowing A.I. to path across them
Hey everyone,
Here’s a small patch that adds a new skunk animal type, the ability to catch, hold and breed rabbits and some small fixes and improvements.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub
Features
Added Skunks
Added new rabbit breeding and holding structures
Small animal traps will now trap rabbits and keep them alive. Trapped rabbits can now be picked up.
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