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Sons Of The Forest

PatchBot will keep your Discord channel up-to-date on all the latest Sons Of The Forest patch notes.

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Latest Updates

Hotfix

Hey Everyone, Here are some small fixes for yesterdays patch release:

  • Fixed missing music in the gold room cutscene if you have high sentiment with Virginia

  • Fixed some issues with distant cliff meshes

  • Fixed new cannibal types not working with all trap types

  • Fixed positioning of the overloaded indicator on the flat solar panels

  • Fixed bad guys not being removed from cutscene at end

  • Cannibals will no longer purposefully attack or climb over the effigies they build

...

Patch 11 - Spear cannibals, electricity improvements, new cutscene and more

Hey everyone, For this patch we have revised the electricity system, adding a new battery pickup that is needed to keep things running at night and added a limit to the amount of items that can be powered from a single source before your lights will start dimming and eventually overload. Batteries can be found near the broken down golf carts in world and in some bunkers. ...

Hotfix

Hey Everyone, Here is a small hotfix for some issues that came up in yesterdays patch

  • Fixed stone audio and gold room music not being affected by volume sliders

  • Fixed dlss setting not working in Turkish language

  • Fixed some localization mistakes in subtitles As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Hotfix

Hey Everyone, Here is a small hotfix for an issue that came up in today's patch

  • Fixed bush and tree billboards not properly disabling after they are cut down. As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub.

Patch 10 - Building improvements, Holosprings video, gold room changes and more

Hey Everyone, This patch adds a new introduction video for guests at Holosprings, which can be viewed in the screening room of entertainment bunker. We also re-worked the gold room cutscene adding effects, lighting, new audio and extra animations. For building, we added a large log holder, a deer hide rug, the ability to build stone floors, corner ramps (or roof corners) and railings. ...

Patch 09- Placeable radio, new trap, new cannibal type and lots of fixes

Hey Everyone, This patch fixes a bunch of bugs, adds a new large female cannibal type, a returning end game creature and you can now place radios after picking them up. We also added a new alarm radio trap so you can be alerted when enemies are nearby and added the ability to explode all the creepy enemies. Finally we did a big pass on base performance, large bases should run much better with these newest changes ...