DescriptionTense first-person extraction shooter blending PvP and PvE: track and kill monstrous bosses, secure bounties, and fight to extract while perma-death and tactical teamwork make each match high-stakes.
Tomorrow, May 20th, at 09:00 CEST, we will be deploying Update 2.7.1.2. This update will be installed with zero downtime.
Some of you may have noticed that we have already shipped a number of backend updates with zero downtime, but this will be our first attempt at deploying a minor game client update the same way. As this is a test run, the update itself will be quite small, containing minor polishing and stability improvements.
Return of Inferno
Shortly after the arrival of One Who Flies and Red Raven, a raging fire broke out across the Incursion zones. Locals accused the scouts of starting it. But among Hunters, rumor has it that the new Inferno may have a darker origin, with some claiming a connection to the new Firebreather monster that wanders the bayou and the gulch. They say the man who became the first Firebreather may have had ties to the Turncoat Gang, but that's just hearsay...right?
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Hunters,
The heat is rising — Inferno goes live in just two days. Get your firefighting kit ready and prepare for some fierce fights.
And if you're looking to catch up on the Battle Pass, this weekend is your chance. From 17–20 April, we're running a Double Event Points Boost: double the event points scored in every mission.
More details coming soon. Stay tuned.
The Live Servers are back online with Update 2.7.1. This update implements several important fixes, including the tentative fix to the high CPU consumption, the AI routing issue, and UI changes. The full list can be found below.
Tentative fix made for high CPU consumption for some players
The Edit/Change Hunter button shortcut was changed from R to C
Loadout button was added back to the Hunter screen
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