Hunt: Showdown

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Latest Updates

Experimental Wildcard Contract Update


As mentioned in the notes for Update 1.12.1, we will be continuing to experiment with the Wildcard Contract over the coming weekend (Friday 21st – Monday 24th).

Here are the details:

  • Start time: Friday 21st @ 07:00 UTC.
  • Standard Contract: Random missions excluding the “Night” Time of Day. No extra bonus for a successful extraction.
  • Wildcard Contract: Night missions with one Boss Target. The Boss Target will be random. +300 bonus Bounty per successful token extraction. ...

Update 1.12.1 - Now Live!

Wildcard Contract Experiment

In this release, the Wildcard Contract has undergone further adjustments as we plan to run them again and continue our experiment around separate contracts. Players who choose the Wildcard option will be placed on a random map and will only encounter single Boss Targets during nighttime. Furthermore, players will only have the option to play against trios to help streamline waiting times. In addition, the Wildcard Contract now offers an increased Bounty Bonus of 300...

Update regarding the "Night" Wildcard Contract


We wanted to provide a quick update around the current Contract setup for Bounty Hunt on the Live server.

As you know, we have been experimenting with the “Night” Time of Day Wildcard Contract since the release of Update 1.12. On Monday April 10th at 07:00 UTC, we will be switching back to the single random Contract, and the Night maps will be integrated back into the random rotation as it was prior to Update 1.12.


Hotfix #1 for Update 1.12 is now Live (


Below are the notes for Hotfix #1 for Update

  • Fixed an issue that prevented players from being revived in instances where they had used the spectate shortcut on a a controller.
  • Fixed an issue that allowed players to utilize the self-revive of the Necromancer in Quickplay.
  • Fixed an issue that allowed the solo buff from the Serpent trait to work in Quickplay. ...

Update 1.12 - Bug Fixes and Known Issues

Hunters,   Find the list of bug fixes and known issues for Update 1.12 below! Find the notes for the new features and changes here.


  • Fixed an issue that caused Hellhounds to sometimes keep repeating their last movement behavior until a Hunter approached close enough to be attacked. ...

Update 1.12 Live Now!

Hunters, the Patch Notes for Update 1.12 are below! In this post, you'll find all the new features and changes! If you're looking for bug fixes, you can find those here. Before you read through the details, there are some important topics we’d like to provide updates for, if you missed it from the Test Server notes: