DescriptionFast-paced 5v5 multiplayer arena where teams draft unique champions with distinct abilities and roles to outplay opponents and destroy the enemy Nexus through coordinated strategy, objective control, and real-time skill expression.
It's tank time! In this patch, we've got a bit of a shake-up to the support roster. After seeing enchanters dominating for much of the year, and more recently mage supports pumping out oodles of damage with the recently re-added Deathfire Touch. We've also got some systemic adjustments to rebalance these archetypes and give melee supports some love.
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We’ve got some followup for the recent Season 2 changes to bring some of the more overpowered content in line and give a bump to some things that haven’t seen the adoption that they probably should. Items and runes are still key here - we’ve got nerfs to Deathfire Touch, Gluttonous Greaves, and Voltaic Cyclosword, and some buffs to Stormraider’s Surge and the two new starting items introduced last patch. Lee Sin’s throwing off the weights with limiters removed on his shield and some other...
Oh, such a blessing to encounter you here dear reader!
17.2 is packed with content, from the re-introduction of Opening Encounters to the new God Blessings and Augments, and our typical collection of balance changes—there's a lot, so let's not waste time with this run-on sentence here and instead let's hop right in!
Katie "Riot Ukime" Guo
Rodger "Riot Prism" Caudill
PATCH HIGHLIGHTS
It's time to hunt demons with Patch 26.9!
In this patch we've got updates to champions, items, systems, and runes galore. Including bringing back some old favorites like Deathfire Touch and Stormraider's Surge, and giving you a lot of new options to experiment with like new starting items and a variety of alternate champion builds. For role quests, we've got some balance changes, tweaks to make progressing them more straightforward, and a small mid lane quest reward rework to better fit a scaling...
Let’s get groovy with Patch 26.8!
In this week’s patch we’ve got some changes to some of the more powerful picks right now like Mel and Dr. Mundo while we’re also helping out some struggling champions like Lucian and Hwei. We’ve also made some changes to help avoid players from taking unusable abilities at level 1 like Zyra and Zilean.
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This patch's live balance is on the smaller side as our focus shifts increasingly toward the season two update next month. We've got some adjustments to the support pool, with Nami and Karma dominating the high-skill support space and Rell all but disappearing. Otherwise, our nerfs are mostly to strong statistical over-performers.
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