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Factorio

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Latest Updates

Version 1.1.109

Bugfixes

  • Fixed a crash when trying to hand-craft recipes that have fluid ingredients. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.Statistics: Posted by FactorioBot — Fri Jun 07, 2024 2:08 pm — Replies 0 — Views 129

Version 1.1.108

Changes

  • Updated the format of the machine-readable modding documentation to version 5.

Bugfixes

  • Fixed a crash when exiting the game while steam authentication is failing.
  • Fixed a crash when starting the game with fractional scaling on newer wlroots compositors.
  • Fixed a potential desync when calling LuaGui::is_valid_sprite_path() with a sprite path starting with "file.". ...

Version 1.1.107

Modding

  • Added an optional "mods" to simulation definitions.

Scripting

  • Disabled the majority of the lua "debug" library due to security issues.

Bugfixes

  • Fixed LuaEntity::set_request_slot would not accept count of 0. [110676]
  • Fixed first tutorial level advancing to a wrong story step after drill is set in quickbar. [109315] ...

Version 1.1.106

Bugfixes

  • Fixed a crash when watching a replay when other player looks into blueprint library. [107931]

Modding

  • Added StorageTankPrototype::show_fluid_icon.

Scripting

Version 1.1.105

Gui

  • Added Paste button to exchange string import GUIs
  • Scrolling is smoother when using scrollbars with a controller.
  • Hotkey hints GUI will try to move out of the way of chat messages.

Bugfixes

  • Fixed that LuaForce::chart_all() wouldn't chart surfaces that had never had any charting. [110966] ...

Version 1.1.104

Gui

  • Trying to close a window will first close any opened drop-down. This improves navigating drop-downs with controllers.

Bugfixes

  • Fixed that empty locale would cause things to not show in GUIs. [110679]
  • Fixed intro sound being treated as gui effect instead of music. [110848] ...