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Factorio

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Latest Updates

Version 2.0.71

Bugfixes

  • Fixed asteroid collector navmesh would in rare cases be stuck computing forever. 130063
  • Fixed crash on Intel Macs with Intel Iris Plus Graphics by disabling GPU timings for those cards.
  • Fixed freeze with unknown cause when placing rails. 131330 Previous changelog: Version 2.0.70 ...

Version 2.0.70

Bugfixes

  • Fixed scripted technology trigger was unable to load layered icons. [131107]
  • Fixed tips and tricks item was unable to load layered icons.
  • Fixed stomper stomp sound playing way too many times when dying by stomping in a mine field. [131100]
  • Fixed electric turret was suggesting it is possible to read ammo. [131119] ...

Version 2.0.69

Bugfixes

  • Fixed some combinations of surface properties would cause robots to consume NaN amount of energy. 130989
  • Fixed upgrading underground belts in a blueprint would not preserve underground belt type. 130994
  • Fixed that upgrading fuel in blueprints could result in invalid fuel requests. 130958 ...

Version 2.0.68

Graphics

  • Made Metal the default graphics rendering API for Macs.
  • Deprecated OpenGL support on Macs. It will still exist for older versions of macOS, but may not receive future updates.
  • Removed Graphics backend user setting.

Bugfixes

  • Fixed a crash with some menu simulations and mods. 130910
  • Fixed a crash when entities are removed while their GUI is being interacted with. 130852 ...

Version 2.0.67

Minor Features

  • Partially fulfilled wait conditions use different background color to indicate progress.
  • Splitters can be connected to circuit network.

Changes

  • Added absorbed pollutant name to tile description in Factoriopedia.
  • Changed manual mining when the inventory is full to not drop the mined result on the ground.
  • Improved the mod API search to find union literals, define leaf nodes, and more.

Graphics
...

Version 2.0.66

Minor Features

  • Windows executables now undergo code signing.

Changes

  • Reverted belt building changes from 2.0.61.

Bugfixes

  • Fixed that blueprints made from ghosts would not be included in the on_player_setup_blueprint event. 130470
  • Fixed a consistency issue when rotated entities are moved by belts. 130475 ...