Factorio

PatchBot will keep your Discord channel up-to-date on all the latest Factorio changes.

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Latest Updates

PatchBot BOT

Version 0.17.50

Changes

  • Inserters are slightly faster when picking up from belts as they can now select an item and pick it up in the same tick.

Bugfixes

  • Fixed a special case of assembler pipe connection bug. (71776)
  • Fixed a crash when trying to check for mod updates with mods that have dependencies not on the mod portal. ...

PatchBot BOT

Version 0.17.49

Bugfixes

  • Fixed sprite batching issue when drawing many inserters with circuit connectors. (61861)
  • Fixed construction robot working shadow. (71909)
  • Fixed using repeat_count in RotatedAnimation definition would cause crash. (71939)
  • Fixed rail signal consistency in case of reserved signal being invalidated by building a rail that puts both sides into same block. ...

PatchBot BOT

Version 0.17.48

Changes

  • Improved manual building of character corpses through the map editor. (71686)
  • Textures that are being streamed are compressed now to reduce RAM usage and increase rendering performance.

Bugfixes

  • Fixed production statistics were not cleared before starting the Introduction scenario (71802) ...

PatchBot BOT

Version 0.17.47

Bugfixes

  • Fixed that the game crashed when passing train signal while driving train in manual mode.
  • Fixed that 'station name' and 'player name' map toggles would seemingly randomly toggle on when turning on some options. (71620)
  • Disabled check that prevented loading of some mods. (71664) ...

PatchBot BOT

Version 0.17.46

Minor Features

  • Added an option to filter by has-players in the browse games GUI.

Changes

  • Tank no longer takes damage from hitting rocks.
  • Increased tank acid resistance from 50% to 70%.
  • Defender robots no longer require flying robot frames in their recipe.
  • Defender robotics technology only has Military science pack technology as a pre-requisite.
  • Defender robot damage increased from 5 to 8. ...

PatchBot BOT

Version 0.17.45

Bugfixes

  • Changed the go-to-mod buttons in the manage and update tabs of the Mods GUI to switch to the install tab if needed. (65902)
  • Fixed that it was possible to open the command console while inside the technology GUI. (66458)
  • Fixed that it was not possible to build ghosts in normally visible area which is in fog of war in map view. (71411) ...