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Factorio

PatchBot will keep your Discord channel up-to-date on all the latest Factorio patch notes.

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Latest Updates

Version 2.0.31

Changes

  • Disabled achievements "It stinks and they don't like it", "It stinks and they do like it", and "Get off my lawn" in peaceful mode and no enemies mode. [125581]
  • Adding more effect info to yumako, mash, jellynut, jelly, bioflux and slowdown capsule tooltips.

Bugfixes

  • Fixed mouse cursor showing up when exiting Steam Big Picture in controller input method. [115242] ...

Version 2.0.30

Changes

Bugfixes   ...

Version 2.0.29

Minor Features

  • Added smart pipette for items on the ground.

Graphics

  • Improved graphics of Recyclers.
  • Added corpse graphics for Asteroid Collectors.

Bugfixes

  • Fixed a crash when mods define heat pipes with heating_radius of 0.
  • Fixed that deleting a surface with global electric network would leak an electric network. [124953] ...

Version 2.0.28

Optimizations

  • Improved GUI performance when logistics status diode is part of the structure. [124660]

Bugfixes

  • Fixed a crash when units spawned by an enemy spawner are destroyed by script during created effect. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.Statistics: Posted by FactorioBot...

Version 2.0.27

Changes

  • Wrigglers will no longer proactively attack pollen emitters. However, they will still respond to artillery.
  • Attack groups containing stompers or strafers will now contain fewer units.
  • Large egg rafts will try to have at least one stomper or strafer spawned at a time.
  • Small egg rafts no longer absorb pollution because they will never produce stompers or strafers.

Graphics

  • Aquilo icebergs have longer shadows to integrate with the world better.

Bugfixes   ...

Version 2.0.26

Minor Features

  • Re-added the sandbox scenario questionnaire.

Changes

  • Space age mods no longer count as "has mods" in the server browser. [117812]
  • Removed default secondary keybinding for redo action on AZERTY keyboards as it collided with super force building while moving up. [124377]

Optimizations   ...