Factorio

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Latest Updates

Version 1.1.72

Minor Features

  • Improve mod update checking for large mod collections

Graphics

  • Loaders now show their item filters in alt mode.

Bugfixes

  • Fixed a crash when doing alt-reverse selections in zoomed-in map mode. [104020]

Scripting

  • Added LuaInventory::is_full().
  • Added 'include_bar' parameter to LuaInventory::count_empty_stacks().

...

Version 1.1.71

Minor Features

  • Added preferred audio device output setting.
  • Added the current binary architecture to the main menu version string.

Optimizations

  • Added native support for M1 Macs.

Bugfixes

  • Fixed a crash when canceling deconstruction of a pipe to ground while the GUI was open. [103728]
  • Fixed entity ghosts would draw wires even if prototype of inner entity disabled it. [103765] ...

Version 1.1.70

Minor Features

  • Added mod portal bookmarks to install mods gui

Bugfixes

  • Fixed show-player-robots debug option would render lines for characters on other surfaces. [103470]
  • Fixed using incorrect sound settings when there is no configuration file.
  • Fixed a crash related to teleporting spider vehicles with burner energy sources between surfaces. ...

Version 1.1.69

Graphics

  • Updated transport belt icons.

Bugfixes

  • Fixed unregistering multiple events at once would not clear event filters. [103207]
  • Fixed inactive mining drill playing its working sound for a moment when panning over it. [103212]
  • Fixed a crash when pressing Alt+F4 or clicking the X button when in sound settings. [103182] ...

Version 1.1.68

Bugfixes

  • Fixed LuaControl::enable/disable_flashlight when LuaPlayer points at a player with CharacterController. [103187]
  • Fixed incorrect fluid arrows on chemical plants, pumpjacks and oil refineries [103191].

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Version 1.1.67

Minor Features

  • Added support for SRV records on Linux and MacOS.

Changes

  • Updated the --audio-driver command line option description for Windows, and added the option for Linux and Mac.
  • Storage tanks can now show fluid connection info.

Scripting

  • Added LuaEntity::stop_spider().

Modding

  • Added FluidBox::hide_connection_info. When true the blue fluid connection arrows will not be drawn.

Bugfixes   ...