Factorio

PatchBot will keep your Discord channel up-to-date on all the latest Factorio changes.

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Latest Updates

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Factorio 0.16.51 released

Graphics

  • Changed the battery item icon to be more consistent with the technology icon.

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.

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Factorio 0.16.50 released

Bugfixes

  • Fixed loading script data when a mod is disabled.
  • Fixed that 0 time interval was shown as an empty string.

You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.

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Factorio 0.16.49 released

Bugfixes

  • Fixed belts in blueprints weren't selectable in the blueprint GUI.
  • Fixed bad mouse-point when holding blueprints with belts.
  • Fixed wrong connectivity in underground belt fast replace.

You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.

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Factorio 0.16.48 released

Bugfixes

  • Fixed changing filters in cars wouldn't wake up inserters.
  • Fixed train driving directions when not accelerating while driving backwards.
  • Fixed copy-pasting between surfaces would render incorrectly.
  • Fixed that empty storage tanks had the sound of fluid.
  • Circuit connection distance check fix.
  • The logic that shows rail signal indicators now respects bounding box and collision box of the currently held signal.

...

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Factorio 0.16.47 released

Bugfixes

  • Fixed wall related consistency check related to modded walls with altered collision boxes.
  • Fixed inconsistent train direction when reversing in a train vehicle that is not a locomotive.
  • Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped.
  • The system data path is removed from the log when it's automatically uploaded by the crash reporter. ...

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Factorio 0.16.46 released

Bugfixes

  • Another fix for setting PvP map dimensions to 0.
  • Fixed possible desync related to circuit networks.
  • Another possible fix for multi-GPU setups on Linux.
  • Fixed that modded infinite inserter stack size research would wrap around instead of maxing out.
  • Fixed scenarios with partial identical names didn't work correctly.
  • Fixed splitter lane selection inconsistency when inserting into middle. (Now it is always right for both belts, splitters and underground belts.) ...
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