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Factorio

PatchBot will keep your Discord channel up-to-date on all the latest Factorio patch notes.

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Latest Updates

Version 2.0.45

Minor Features

  • Equipment grid GUIs have improved click-and-drag support. In addition to installing equipment, you can now click and drag to pick up, transfer, and fast-replace equipment.

Changes

  • Improve relative vehicle driving with gamepad in multiplayer, especially when shooting.
  • Included priority and train limit of train stop into blueprint parametrisation. ...

Version 2.0.44

Minor Features

  • Items manually inserted or removed from space platform dump inventory will always reset drop cooldown to two seconds. This should make manual interactions more responsive and intuitive. [127709]
  • Added filter support to burner fuel inventories.
  • Tall tooltips when attached to the right side of the screen can be scrolled (by default shift + scroll).

Changes   ...

Version 2.0.43

Minor Features

  • Added support for volume and speed activity matching for persistent working sounds.
  • The swap-players command can now handle basic remote view and players in space platform hubs.

Graphics

  • Changed items to stop drawing health and spoilage bars when the player is zoomed too far out. [125880]

Balancing

  • Trees no longer take damage from spores nor absorb spores as a result of taking pollution damage. ...

Version 2.0.42

Minor Features

  • Added additional information to Landing pad, Platform Hub and Cargo bay in factoriopedia. [126753]

Graphics

  • Added more variations to small explosion to improve the visuals when many small entities explode at the same time (happens a lot when a space platform is hit by a larger asteroid).

Bugfixes   ...

Version 2.0.41

Bugfixes

  • Fixed extra spidertron ghost being created when ghost-building spidertron snapped to existing spidertron ghost [119776]
  • Fixed deconstruction planner would not respect deconstruction alternatives when they were inside of entity ghost. [127414]
  • Fixed a desync when cancelling deconstruction of frozen underground belts or frozen splitters. ...

Version 2.0.40

Bugfixes

  • Fixed splash screen progress bar size not scaling with the UI.
  • Fixed that the can't-reach wire sprite would get drawn under some entities. [124590]
  • Fixed that the chart drag hotkey did not work. [127287]
  • Fixed that pre-2.0 map exchange strings were able to disable cliffs on all planets. [127071] ...