DescriptionOnline co-op survival where players scavenge, craft, and build bases in a hostile, procedurally generated world filled with seasonal threats, monsters, and darkly whimsical art; teamwork and resource management are vital to staying alive.
GenreSurvival, Open World Survival Craft, Multiplayer, Co-op, Open World, Adventure
Desiccant Pouch/Sacks now dries off from high heat instead of uncontrolled sources of fire. (e.g. Fire Pits and Scaled Furnaces will dry off Desiccants now.)
The Caddy Cap skins may now be applied to the Tam o' Shanter.
Improved Mini-Golf obstacle visuals to better match their physics.
Added new states for Eets critter.
Bug Fixes
Fixed a crash from the Gilded Knights.
Fixed a crash from the Lurking Nightmare when hitting a player riding a Beefalo.
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The Cawnival is back in the Constant! Our survivors are once again greeted by the festive feathered Corvus Goodfeather and his crow compatriots. Decorate, try your luck at the Cawnival games, and maybe even win some prizes! This year's star attraction is Mini-golf! Take a swing and one of several pre-built courses for your chance at some tickets, or build your own course for some added fun.
Don't Starve Together: From Beyond - Cursed Confrontation Part 1 is Now Available for all players!
Celebrating 20 years of Klei Entertainment and 10 years of Don't Starve Together, we've got a bunch of stuff for you today!
Walk a forbidden path. Cross a warded threshold. Accept a fate long sealed. Choices of unimaginable consequence await.
Highlights
New boss and loot drops from the Sanctum.
Added Waymark Compass to help navigate the Sanctum rooms.
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A few quick fixes, mainly affecting Portation Orb Fragment economy. Keep in mind that we may revisit the tuning in the future, when you actually have to complete a post Shadow Rift questline before the Sanctum resets.
For those wondering, I think there may be a small update when Cawnival returns, but the next main update we're working on is the Shadow update Part 2.
Bug Fixes
Fixed repaired Sanctum Waymarks not properly reverting back to broken state during Sanctum reset.
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