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Don't Starve Together

PatchBot will keep your Discord channel up-to-date on all the latest Don't Starve Together patch notes.

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Game details

  • Description Online co-op survival where players scavenge, craft, and build bases in a hostile, procedurally generated world filled with seasonal threats, monsters, and darkly whimsical art; teamwork and resource management are vital to staying alive.
  • Genre Survival, Open World Survival Craft, Multiplayer, Co-op, Open World, Adventure
  • Developer Klei Entertainment
  • Publisher Klei Entertainment
  • Release Date Apr 21, 2016

Latest updates

Game Update - 757484

Changes
  • King’s Staff effect polish on spell cast.
  • King’s Staff movement speed is no longer capped.
  • We will try to cap new methods of speed boosts that stack on top of all existing slots, such as how Galloping speed boost was capped.
  • Items will teleport back from the Charlie arena to the Ancient Gateway room when exiting after the boss fight.
  • Reduced Dreadstone Outcrop explosion damage.
  • Slightly reduced frequency of Dreadstone Outcrop spawns in Charlie arena. ...

Game Update - 756956

Changes
  • Shrouden fight adjustments, including:
  • Changed flight pattern for summoned Ink Blight (Shriek).
  • All four types of Ink Blights can now be summoned through the portal attack at different points in the fight.
  • Dreadstone Outcrop spawns now react based on players’ sanity or enlightenment levels.
  • New death sequence.
  • Added minor hit stun resistance to Shrouded Queen and Shrouden. ...

Game Update - 755194

Hey guys, the final phase of the boss fight and loot is in beta now! Just a heads up, that we may extend Beta to complete work on some backend changes that need a bit more time and testing. Gameplay-wise, we still have some presentation elements coming for the final boss and transitions, as well as revisiting how to handle Sanctum reset.

Changes
  • Added final boss phase after defeating Shrouded Queen.
  • Added new loot, found outside the Ancient Gateway after defeating the boss. ...

Game Update - 752666

Changes
  • Life Steal (Batbat, Bat Hat, Shadow Mauler) no longer works on plant-like creatures, or Spider Dens and Bee Hives.
  • Please let us know how you guys feel about this change. We also thought about changing it for Shadows, but that would make Life Steal gear obtained in the Caves significantly less useful there.
  • Shrouded Queen:
  • Increased panic duration for creatures during screeches.
  • Now treated as Shadow for glass tools and weapons. ...

Game Update - 752118

Changes
  • Craggy Carapace absorption increased to 95%, and durability to 1050. Durability is also taken when blocking a knockback hit while riding a Beefalo.
  • Reduced Bat Hat’s life steal from 8.5 to 6.8, and slightly reduced the hat replenish when worn.
  • Hound Batilisk will unequip off a player if electrocuted (e.g. WX-78’s Electrification Circuit)
  • Shrouded Queen:
  • Vine counterattack no longer triggers if someone is near her but didn’t attack, while someone far away attacks. ...

Game Update - 751622

Changes
  • Shrouded Queen
  • Now properly set to be a Planar entity.
  • Swarming Horrors (spawned by Shrouded Queen) now start slow and accelerate over time.  - NOTE: These will lose their target lock on you if you hide in the dark. (In-game hints will be added later.)
  • Grim Harriers pathing is more consistent.
  • Reduced max number of Grim Harriers from 15 to 12.
  • Grim Harriers, projectiles, and vines will despawn properly after she is defeated.
Bug Fixes

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