DescriptionOnline co-op survival where players scavenge, craft, and build bases in a hostile, procedurally generated world filled with seasonal threats, monsters, and darkly whimsical art; teamwork and resource management are vital to staying alive.
GenreSurvival, Open World Survival Craft, Multiplayer, Co-op, Open World, Adventure
A few quick fixes, mainly affecting Portation Orb Fragment economy. Keep in mind that we may revisit the tuning in the future, when you actually have to complete a post Shadow Rift questline before the Sanctum resets.
For those wondering, I think there may be a small update when Cawnival returns, but the next main update we're working on is the Shadow update Part 2.
Bug Fixes
Fixed repaired Sanctum Waymarks not properly reverting back to broken state during Sanctum reset.
...
Hey guys, just a heads up that you may need to regenerate Sanctum to see some of the changes. On another note, we are likely going to hold off on the new searing damage type, so we can do it properly with more time in beta.
Changes
Added Sanctum Smithy, which appears after taking the Keystone off the Reliquary.
Portation Orb Fragments are now processed from Sanctum Smithy instead of dropping from Ancient Guard Tower.
...
Hey everyone, it's beta time again!
As you guys know, we spent a bit more time on WX-78 skill spotlight than anticipated, so we've decided to split the Shadow arc release into two parts. The focus of this update will be on the final room in the Sanctum, where you can obtain the Keystone. For now, taking the Keystone to the Ancient Gateway will just reset the Sanctum.
...