Fixed an issue where the ball was sometimes controlled by the wrong player at kickoff
Fixed ball & general server clock desync after lag on client that could generate important lag, especially after a client freeze (after Alt-tabbing or changing the resolution in the settings for example).
Goal Keeper
Fixed an issue where a goal could be validated when the Goal Keeper should have saved the ball.
Rainbow Flick
In response to the feedback gathered during the second beta, we reverted some modifications we made on the rainbow flick. The first interaction with the ball using the volley variation of the rainbow flick should be as fast and fluid as experienced in the first beta while some balancing changes still apply to chained flicks to avoid keeping the ball out of play for too long.
Mouse and keyboard tap
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