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Enshrouded

PatchBot will keep your Discord channel up-to-date on all the latest Enshrouded patch notes.

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Changelog for Patch #2- V 0.7.1.1

Version number: 516139 Greetings Flameborn! Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you! And now for the good stuff...

Changelog
  • Fixed a crash in the building menu when having a very high number of building block types in the backpack or magical chests. ...

Changelog for Patch #2- V 0.7.0.2

Version number: 516139 Greetings Flameborn! Here is a brand new patch for Enshrouded, with fixes and improvements. Thanks again to all of you who reported issues. The game keeps getting better as we iron out the kinks, thanks to you! And now for the good stuff...

Changelog
  • Fixed a crash in the building menu when having a very high number of building block types in the backpack or magical chests. ...

Enshrouded Hotfix #11 - Server-side update

Version number: 511168 (no change to game clients) Changes

  • Fixed an issue that prevented connection to dedicated servers in some cases.
Q: "Is this something I need to care about?"  

A: Only if you were unable to connect to your dedicated server!

  • Players who are playing on self-hosted servers (solo/peer-to-peer hosting) don't need to do anything, this only applies for dedicated servers. ...

Enshrouded Hotfix 10

Version number: 511168 Changes

  • Fixed an issue that could lead to enemies no longer moving after playing a longer session.
  • Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> Known issue: there are some other flickering textures with tessellation issues on some AMD GPUs
  • Fixed a missing recipe for Blue Luminescent Blocks. -> Known issue: the glow is tinted green at the moment.
  • Fixed several rare crashes. ...

Enshrouded Hotfix #9

Version number: 510814

  • Fixed an issue that could prevent the game from launching on AMD graphics cards.
  • Fixed a rare crash for large player bases.
  • Reverted an increased shroud area to protect existing player bases.
  • Fixed an issue where tabbing out with the building hammer in hand opens the build menu and does not close it when tabbing back in.
  • Fixed an issue with the camera clipping into large enemies when fighting them up close.

Enshrouded: Hollow Halls Update

Greetings, Flameborn! Our first update is finally here! Just a few weeks ago we were releasing our first roadmap, and now we’re already ticking a bunch of these boxes… As a team, it feels good! Our goal for each update is to include new content, new features, improvements to existing features, as well as the usual fixes and polish. ...