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Enshrouded

PatchBot will keep your Discord channel up-to-date on all the latest Enshrouded patch notes.

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Changelog for Hotfix #28

The revision of Hotfix #28 is **729115**
Changelog
  • Fixed an issue that could lead to an unloadable world when there were too many objects (we’re talking thousands, not hundreds!) placed in the player base. We changed the logic of how the objects are loaded, which should prevent games from being unloadable in the future.
  • Fixed an issue that could cause building shapes to no longer function after placing and destroying a large number of Flame Altars.
    Still Working On It

    ...

Changelog for Hotfix #27

The revision of Hotfix #27 is 716889

Greetings Flameborn!

Today’s hotfix comes with a batch of new fixes, most of which are aimed at reducing some of the more common crashes we’ve been seeing.

Changelog
  • Fixed an issue that prevented starting the dedicated server executable directly from the Steam library.
  • Fixed a crash that could occur when playing on worlds with large player bases for long periods.
  • Fixed a crash that could occur when using specific audio hardware. ...

Changelog for Hotfix #26

The revision of Hotfix #26 is 710574 Greetings Flameborn! This one's a quickie: a change we made in patch #9 introduced a crash. Thanks to your reports, we were able to identify it and issue a fix, so we're putting it in before the week-end.

Changelog
  • Fixed a crash introduced with yesterday’s patch

#9. ...

Changelog for Patch #9 v.08.1.2

The revision of Patch #9 is 709870

Changelog
Gameplay
  • Improved the visuals for the surface of the Shroud. This also fixes the issue that the transition from regular Shroud to deadly Shroud was very hard to see.
  • The player hitbox now better fits the player model while gliding. It should now be easier to fly over or under obstacles without bumping into them. Previously, it was possible to bump into obstacles when it looked like you had enough room to go around or through them. ...

Changelog for Patch #8 v.0.8.1.1

The revision of Patch #8 is 703471

Changelog
Crashes
  • Fixed several rare crashes reported by players.
  • Further improved stability when playing Enshrouded on old CPUs.
Graphics
  • The visuals for the outer layer of the Shroud have been improved further.
  • Reduced the overly strong bloom on building shape previews during daylight.
  • Moths now have a more discernible illumination so that they can be more easily found at night. ...

Changelog for Hotfix #25

The revision of Hotfix #25 is 698915 Greetings Flameborn! Here's the latest set of fixes, fresh off the oven. We will keep working on the next batch of fixes and aim to deliver another patch or hotfix (depending on our luck reproducing issues and our success fixing them) next week.

Changelog
  • Fixed a GPU crash that could occur after changing graphical settings.
  • Fixed a crash that could occur immediately after loading the game world on older CPUs. ...