Fixed a crash that could occur in the Albaneve Summits’ shroud areas when close to or fighting Fell Sporehead enemies.
Thanks to your reports and with help from some of you on Discord, we managed to isolate and reproduce this issue, linked to one of our new mountain biome enemies!
As always, please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks, Flameborn!
Fixed a crash introduced with the latest patch.
Short changelog today, but this one should hopefully address a recurring crash that some players have been experiencing since the release of Patch 6.
As always, please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks, Flameborn!
The Arachnophobia user setting now affects all types of spiders. When switched on, all enemy spider models are replaced by a replacement model. We also would like to apologize for making spiders even bigger last time around. Nothing personal, we just love creepy crawlies.
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Fixed a crash in the UI code that could occur on characters with very full backpacks and when browsing the crafting menus.
Shorter one, but it's our last fix for this week (you don't push changes just before a week-end unless you want to come back to a worl on fire), so we felt it was important to get it out! A lot of you run around with very, very full pockets.
Please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks to all!
Fixed several crashes reported by the community (thank you all!).
Restored the glow of glowing blocks. The appearance of glowing blocks is still different than before update 4 as part of the bigger rendering update, but it should be closer to the original values again, especially during the day.
Updated several descriptions for lightning spells to highlight the fact that they affect the enemy stun bar.
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