Fixed a crash in the UI code that could occur on characters with very full backpacks and when browsing the crafting menus.
Shorter one, but it's our last fix for this week (you don't push changes just before a week-end unless you want to come back to a worl on fire), so we felt it was important to get it out! A lot of you run around with very, very full pockets.
Please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks to all!
Fixed several crashes reported by the community (thank you all!).
Restored the glow of glowing blocks. The appearance of glowing blocks is still different than before update 4 as part of the bigger rendering update, but it should be closer to the original values again, especially during the day.
Updated several descriptions for lightning spells to highlight the fact that they affect the enemy stun bar.
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Greetings, Flameborn!
We’re thrilled to bring you Souls of the Frozen Frontier, a new and massive update designed to elevate your gaming experience and make the world of Enshrouded more dynamic and immersive than ever. This update introduces the Albaneve Summits, a breathtaking new mountain region packed with fresh challenges, discoveries, and opportunities.
Get ready to fill your world with adorable new pets, farm animals, and lively townsfolk, all waiting to make your base feel like home.
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Fixed the issue with the mysteriously vanishing weapons. In melee combat, spamming the drinking potion action while attacking could result in the drinking action being applied to the wrong item if done at a very precise moment. Essentially, the player “drank” their own weapon. Big gulp. The issue was introduced when we worked on improving the timing of switching between attacks and drinking potions. Making games is hard and this is just one example. Keep following our...
Fixed a reason for very rapid UI sound repetitions when using construction hammer, bows, or staffs. And to avoid any rumors - no, these were not secret Geiger counters going off…
Fixed that opening the glider is possible while climbing.
Fixed an issue that caused the skill Updraft to not trigger when the jumping was triggered too fast after starting to glide.
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Fixed an issue with dismantling shapes in the player base that were placed before the update. If you were only able to remove one block at a time in your base after the patch? That’s fixed.
Fixed an issue with the server setting for weapon durability where wands and bows could still lose durability even with durability disabled.
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