DescriptionTurn-based grand campaign strategy meets large-scale real-time battles in a dark fantasy setting, where you command legendary lords, marshal massive armies, and wield daemonic powers to conquer the Realm of Chaos.
GenreStrategy, Turn-Based Strategy, Grand Strategy, RTS, Fantasy, Real Time Tactics
Hey folks,
We’ve just rolled out Patch 9.0.4 to Total War: WARHAMMER III, with a particular focus on optimising Nagash’s campaign experience, alongside various other fixes and adjustments across the board. You can read the full Patch Notes below, with Nagash-related items detailed in their own section, followed by all other changes.
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Hey folks,
We’ve just rolled out Hotfix 9.0.2, bringing with it a wide range of fixes and adjustments in the wake of Update 9.0 and Lords of the End Times' release, including:
Enabling the use of Thanquol’s mechanics in Multiplayer campaigns
Fixing a softlock caused by Vermintide being defeated too early in the Skaven endgame.
Hey all, thank you for all the feedback you’ve shared since our launch on Thursday. We hope you’re all enjoying play as (or against) the Lords of the End Times, and today we’re releasing a quick hotfix to address some of the more pressing issues.
Fixed an issue where hovering over Events would close Neferata’s Web of Power menu.
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Hey folks,
Hotfix 8.1.1 has just rolled out for Total War: WARHAMMER III, focused on implementing the following quick fixes in the wake of Patch 8.1:
Fixed potential crash on boot that was affecting some players.
Reverted unintended change where Shadow Walkers’ weapons could stack multiple contact effects.
Fixed issue with screen scrolling when using the mouse cursor to scroll. Note: we are aware of some specific instances where this may still occur and are investigating further.
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