Fixed a bug where running a Map in a Shaped Region with the Twist of Fate Atlas Keystone would not grant progress for the correct Shaped Region preventing you from getting maximum rewards from Memory Vaults.
Some buff effects now transition with you through combat areas like temporary minions. These include Rage, Fortify, most charges, and Shrines (excluding Evolving Shrine).
On first moving after entering a Mirage, a powerful shockwave will trigger to stun enemies near the player. This is to mitigate situations where the player is immediately swarmed on entering a Mirage.
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Fixed a bug where Mirages were unable to extend into the Moon Temple boss arena.
The Wish for Rust and Wish for Terror now cause the enemies they spawn to spawn when breaking the Astral Chain instead of spawning alongside Final Map Bosses in the Mirage Area. This also now allows these Wishes to appear at any Mirage of sufficient area level, instead of just Mirages within range of a Map Boss. Fixed a bug where Wish for Rust was twice as common...
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