Path of Exile

PatchBot will keep your Discord channel up-to-date on all the latest Path of Exile changes.

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Latest Updates

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3.3.2 Patch Notes
  • We've added four new Supporter Packs to celebrate the announcement of the new league. Check them out at pathofexile.com/purchase.

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3.3.1c Patch Notes
  • Adjusted the layout of the Tormented Spirit room to increase the likelihood of a Tormented Spirit to possess a monster.
    • The "A Regal Death" prophecy can now be completed by killing Atziri in the Temple of Atzoatl, Garukhan, The Vulture Queen, or Shakari.
    • Adjusted the visual effects of the Divine Herald of Ice microtransaction to more closely match their original state. These were accidentally altered in content update 3.3.0c. ...

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Client Update

We have deployed a client update with no server restart or patch notes. It has no gameplay impact, just technical changes.

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3.3.1b Patch Notes
  • Added 3D art for Sinvicta's Mettle.
    • Added particle effects to the Dreamfeather unique item.
    • It is no longer possible to seal a prophecy if you have an item on your cursor.
    • Entering Doedre's Cesspool from the Grand Promenade, The Quay, or the waypoint no longer causes prophecies which trigger when you enter an area to trigger. This fixes an issue where prophecies would trigger but you were not able to easily access most of the area. ...

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3.3.1 Patch Notes
  • Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
    • The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
    • Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using Leap Slam to reach a small ledge.
    • The default loot filter now plays audio when an item with 5 linked sockets drops. ...

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3.3.0d Patch Notes
  • Incursions can no longer spawn in the Maelström of Chaos unique map.
    • Remote mines which place traps with a cooldown now consume as many cooldowns as mines are placed (ie. Seismic Trap supported by Remote Mine Support and Minefield Support will consume 3 Seismic Trap charges and place 3 mines). Waiting long enough for the cooldown to reset will allow mines supported by Multiple Traps Support or Cluster Traps Support to place additional traps. ...
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