3.22.1c Patch Notes
This patch contains another batch of Voidborn reliquary submissions, updates to the allocation of items such as Logbooks and Scarabs, and bug fixes of both small- and medium-importance.
Improvements
Added 994 more foiled Unique Item options that the Voidborn Reliquary can yield, in addition to 507 that were added with the 3.22.0 patch.
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Updated shaders in the client to help performance with various skills and effects.
This patch has been deployed without restarting the servers. You will need to restart your client to receive the client changes in this patch.
3.22.1b Patch Notes
This patch contains various improvements and bug fixes of both small- and medium-importance.
Trial of the Ancestors Changes and Fixes
Reduced the damage dealt to Minions by the Lunar Turtle's Cold Breath Skill and the Goliath of the Night's Stunning Slam Skill.
Fixed a bug where dynamic culling for some Warrior Skill effects in Trial of the Ancestors was too aggressive.
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Fixed a bug in Trial of the Ancestors Matches that could cause the instance to lag.
Fixed 2 instance crashes.
This change applies to instances created after this hotfix was deployed. New instances of the Halls of the Dead can be created by Ctrl+Clicking on the World Map Pin.
Improved the behaviour of Trial of the Ancestors Warriors that are Attacking or Flanking, so they target enemies better when no totems are targetable.
This change applies to instances created after this hotfix was deployed. New instances of the Halls of the Dead can be created by Ctrl+Clicking on the World Map Pin.
3.22.1 Patch Notes
This patch adds a forfeit button for stalemate situations and a revive progress indicator in the Trial of the Ancestors, as well as balance changes to many Warriors and some Field Items. We've also fixed a number of bugs, and have made a change that decreases the loading screen time of town areas.
Trial of the Ancestor Improvements and Fixes
Added a forfeit match button that can be used when your Ancestral Totem has been banished in stalemate situations.
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