Patch 1.1.8f1 is now live and below you can find the new additions and changes included in this patch. As always, reports of any new issues you encounter should go in the bug report section of the forum, so we can look into them. Remember to include as much information as you can and add a save with the issue if you have one. Thank you to everyone for the reports you have shared. We really appreciate the time and effort as it's helpful in narrowing down the different issues.
New Content
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Hi everyone. We’re back with a development diary as patch 1.1.8, also known as Decorations Patch, is almost ready for you. Yes, it isn’t Detailer’s Patch
#2 as this patch is not as big as the last one, but we hope you will still enjoy it. Since we wanted to get the homeless fix out as soon as possible and the decorations menu was ready to ship, we decided to bundle them together, along with a bunch of other bug fixes of course. Today, we’ll go through the new menu, how props work, and what...
Hi everyone! Before we start our holiday break, we have a quick hotfix for you resolving a few issues introduced in patch 1.1.6f1.
Please note that the Hotfix is only live on Steam and we are currently waiting to pass certification on Microsoft Store. The hotfix will be live on Microsoft Store soon after we pass certification and we will be sure to keep you posted. This would also allow us some extra time to look into any issues that may come up before the summer break.
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Hi everyone. Today's patch includes fixes for some of the issues reported with patch 1.1.5f1, also known as Economy 2.0, as well as some new free content. Our art team has been working on new service building variations and additional theme vehicles to expand the options you have. For those of you who enjoy detailing, we have added an Age Selector to the Tree Placement Tool for more control over your trees, and the Surface Tool which allows you to add 11 different surfaces to your city. As the
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Hi everyone! I hope you're ready for some long patch notes because 1.1.5f1 (also known as Economy 2.0) has a lot of changes for you!
Before we get into all of those we have one important note to add for existing saves: Your city will experience a death wave. Since the dev diary detailing what you can expect to happen with your saves, we have made changes to when citizens die. The changes add more variety so you don’t end up with a very large amount of seniors who all die around the same time....
Hello Mayors,
We are happy to announce that we have now passed certification and are ready to publish the Economy 2.0 patch on Monday, June 24, at 10:00 CEST.
The reason the submission process took a bit longer than expected was due to some last minute fixes that were implemented early this week, which make us more confident in the release. We would like to send an extra thank you to our amazing beta group, who have been very helpful in the feedback process.
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