Hotfix 0.3.4.1 has just been deployed to the live servers. This hotfix focuses on various memory-related crashes.
Changelog
[Fixed] Various memory-related crashes
While the fixes don’t solve everything, it’s a meaningful step forward, and we’ll actively work on further improvements. If you encounter any issues, please report them to our support team so we can look into them properly.
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Hey, GZW Community,
Patch0.3.4.0 is now live on the public branch. Download the update and dive in.
This patch addresses numerous community-reported issues, ranging from key respawn rates in Fort Narith, AI vision tweaks, a fix to the Vulture's location, and many other improvements.
Thanks to everyone who joined the Experimental Testing and contributed with their feedback. We're already working on the next patches, so stay tuned.
Hey, GZW Community,
Patch0.3.3.0 is now live on the public branch. Download the update and dive in.
This patch addresses numerous community-reported issues across gameplay, AI respawns, animations, rendering, and UI, and includes several technical fixes. You’ll find the changelog below.
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Hey, GZW Community,
Hotfix 0.3.2.1 has just been deployed to the live servers.
This hotfix focuses on server and clientperformance improvements, targeting issues like excessive RAM usage, GPU crashes, and network or server instability.
While the fixes don’t solve everything, it’s a meaningful step forward, and we’ll actively work on further improvements. If you encounter any issues, please report them to our support team so we can look into them properly.
Changelog
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Hey, GZW Community,
Patch0.3.2.0 is now live. Download the update and dive in.
This Patch includes many improvements and fixes based on your feedback. Notable changes include the addition of illumination for selected reticles, the first iteration of contrast abuse countermeasures, further VRAM optimizations, vendor stock tweaks, and a fix for armor losing protection when equipping rigs.
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