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Gray Zone Warfare

PatchBot will keep your Discord channel up-to-date on all the latest Gray Zone Warfare patch notes.

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Latest Updates

Patch 0.2.2.0 Now Live - Changelog

Hey, GZW Community, Patch 0.2.2.0 is now live on the public branch. Download the update and dive in. The patch introduces many changes, ranging from AI enhancements/fixes to FPS drops and plenty more.

Important adjustments and additions
  • Added the option to select the input device
  • Adjusted the AI NPC's respawn time in Fort Narith, Midnight Sapphire, and Tiger Bay from 30 to 45 minutes
  • Reworked reconnection handling to allow for more reliable reconnection to the correct server

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Hotfix 0.2.1.1 Now Live - Changelog

Hey, GZW Community, Hotfix 0.2.1.1 is now live on the public branch.

Changelog

Fixes:

  • Resolved an issue where AI occasionally couldn’t shoot after moving in combat.
  • Fixed an issue causing AI to spin unnecessarily during engagements.
  • Addressed several bugs where AI could get stuck in various situations.

Balancing & Enhancements:

  • Adjusted AI perception: Increased the delay between detecting a target and fully recognizing it to improve balance and stealth mechanics. ...

Patch 0.2.1.0 Now Live - Changelog

Hey, GZW Community, Patch 0.2.1.0 is now live on the public branch. Download the update and dive in. This patch introduces over 100 changes, both big and small. Here’s a rundown of the main changes: Important: FSR Frame generation re-enabled for Nvidia graphics cards.

Fixes
  • Excessive flickering when using FidelityFX Frame Generation on Nvidia GPUs
  • The Colt 1911 muzzle brake is now attached correctly to the slide
  • Squad chat sometimes failing to work after joining a server ...

Hotfix 0.2.0.5 Now Live - Changelog

Hey, GZW Community, Hotfix 0.2.0.5 is now live on the public branch.

Changelog

[FIXED] Bodies no longer disappear under certain circumstances   [FIXED] Vendors can no longer be locked by decreasing reputation   [IMPROVED] Hit registration on distant AI NPCs   [IMPROVED] Server logic to improve spongy, slow-reacting AI NPCs   [IMPROVED] Server reconnection logic after crashing  

Update Now

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Hotfix 0.2.0.4 Now Live

Hey everyone, Hotfix 0.2.0.4 is now live on the public branch.

Changelog

[ADJUSTED] Conditions for boss respawns against long respawn times   [FIXED] Certain AI spawn attempts causing server crashes   [FIXED] AI NPCs occasionally dashing between locations   [REDUCED] AI moving between two vertical locations as if by teleporting  

Update Now

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GZW Hotfix 0.2.0.3 Rollback

Hey everyone, We're reverting to version 0.2.0.2 due to increased reports of server crashes. AI rebalancing remains unchanged. Please sign out in your FOB and restart Steam if the update isn't visible. We will roll out the AI Boss Spawning fix as soon as possible. Thank you for your patience as we investigate.