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VALORANT Patch Notes 3.05

VALORANT Episode 3 continues with Act II, with new features all collected in this article for easy reading (Fracture map, fresh Battlepass, Spectrum skinline!).

This patch adds more consistency to the damage that abilities deal to opposing abilities, tweaks to everyone’s favorite two robots, and a follow through on our attempt to adjust our rank distribution mentioned in a previous Ask VALORANT.


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VALORANT Patch Notes 3.04

Patch 3.04 rolls deep with the gameplay tech and esports features updates along with copious amounts of bug fixes among Agents and other areas.

Read them below.



  • Fixed an issue where Omen’s Dark Cover could travel in unintended ways   - This Dark Cover bug caused the ability to settle slightly off from where it was aimed. You may notice a slight change in how the smoke behaves while travelling and settling, but it will now land exactly where...

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VALORANT Patch Notes 3.03

Hey! Let’s start with a quick note on Yoru from our Character Producer, John Goscicki:

*Hey all, wanna touch on the Yoru changes we were hoping to get out by 3.02. Due to some unforeseen circumstances, the team is going to have to indefinitely delay the Yoru updates. We’re in a situation at the moment where certain resources needed to do this work are unavailable to us. As soon as we get a clearer picture of when we can ship these changes, you’ll be the first to know. Sincere apologies to...

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VALORANT Patch Notes 3.02

More bug fixes in this patch while we continue to evaluate those large Episode 3 changes—especially KAY/O’s overall impact.

Hey look, we fixed the volume slider!


  • Changes made to how clipping is calculated, which should result in less clipping overall in your gameplay   - Yes, things are still going to clip, but you will see a noticeable lack of hands, melees, abilities, and general effects poking through thin walls.


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VALORANT Patch Notes 3.01

Patch 3.0 was like an over-sized meal, where now we sit and let the food settle.

As we hope you can tell from the bug fixes below, we’re still tackling a few issues, and letting the major Patch 3.0 changes play out while we spot some potential future changes.



  • Sage’s can no longer place Barrier Orb on some projectiles while they’re in the air
  • Fixed bug where Skye was able to activate the flash of Guiding Light while suppressed ...

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VALORANT Patch Notes 3.0

Aside from the below, don’t forget the rest that is coming as part of Episode 3 Act I, which you can read about in our summary. Now a word from our design leads:

While there are a lot of changes with this patch, they are focused around refining two critical components of the game: Increasing the importance of precise gunplay and expanding the tactical sandbox.