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Release notes for 693

Improvements

  • Class.WrapDeformer|WrapDeformers can now attach under layered clothing meshes (for example, Class.MeshPart|MeshParts that have Class.WrapLayer children instead of just Class.WrapTarget children). The difference between the Class.WrapDeformer cage and the Class.WrapLayer outer cage will deform the mesh before any layered clothing fitting. Layered clothing Class.MeshPart|MeshParts deformed through the Class.WrapDeformer can be published just like deformed body-part...

Release notes for 692

Improvements

  • Increases the range slider maximum for Class.PointLight, Class.SpotLight, and Class.SurfaceLight to 120.
  • Class.WrapDeformer|WrapDeformers can now attach under layered clothing meshes (for example, Class.MeshPart|MeshParts that have Class.WrapLayer children instead of just Class.WrapTarget children). The different between the Class.WrapDeformer cage and the Class.WrapLayer outer cage will deform the mesh before any layered clothing fitting. Layered clothing...

Release notes for 691

Improvements

  • Attributes and tags on instances are now stored more efficiently, decreasing memory pressure.
  • Adds autocomplete support for Luau function attributes.
  • Class.WrapDeformer|WrapDeformers can attach under layered clothing meshes, for example Class.MeshPart|MeshParts that have Class.WrapLayer children rather than just Class.WrapTarget children. The difference between the Class.WrapDeformer cage and Class.WrapLayer outer cage will deform the mesh prior to any layered...

Release notes for 690

Improvements

  • Attributes and tags on instances are now stored more efficiently, decreasing memory pressure.
  • WrapDeformers can now be attached under layered clothing meshes, for example MeshParts that have Class.WrapLayer children rather than just Class.WrapTarget children. The difference between the WrapDeformer...

Release notes for 689

Improvements

  • Attributes and tags on instances are now stored more efficiently, decreasing memory pressure.
  • The Class.StyleRule:SetProperty() function now automatically handles the following color type conversions: A) converts a Datatype.BrickColor value to a Datatype.Color3 when setting a Datatype.Color3 property; B) converts a Datatype.Color3 value to a Datatype.ColorSequence when setting a Datatype.ColorSequence property. ...

Release notes for 688

Improvements

  • Attributes and tags on instances are now stored more efficiently, decreasing memory pressure.
  • Allows DraggerService properties to be set.
  • Adds Class.AudioPlayer.SoundContent, Class.Sound.SoundContent, and Class.VideoPlayer.VideoContent properties.
  • Adds Class.UIDragDetector.ActivatedCursorIconContent, Class.UIDragDetector.CursorIconContent, Class.UserInputService.MouseIconContent, Class.ClickDetector.CursorIconContent, Class.DragDetector.ActivatedCursorIconContent,...