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Roblox Studio

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Release Notes for 651

Improvements

  • Reduces the memory usage of ShadowMap and Future lighting technologies when running at low graphics quality levels.
  • Adds a Players property named BanningEnabled, which enables/disables the three Players methods that constitute the ban API.
  • Changes Class.EditableMesh to inherit from Class.Object and live outside the Class.DataModel.
  • Refines type information for require.
  • Fixed issue with terrain in lighting propagation. ...

Release Notes for 650

Improvements

  • Changed behavior of Select All in viewport to select anything that contains an unlocked part directly in Workspace.
  • Changes Class.EditableMesh to inherit from Class.Object and live outside the Class.DataModel.
  • Makes Bloom effect apply with consistent intensity across different screen resolutions.
  • Adds EditableImage::DrawImageTransformed.
  • Improved stability of CSG Collision Geometry computation.
  • Adds GetSize() and GetCenter() for EditableMesh. ...

Release Notes for 649

Improvements

  • Adds Class.Workspace.RenderingCacheOptimizations property.
  • Introduces selection mode support for Class.UIDragDetector.
  • Changes Class.EditableMesh to inherit from Class.Object and live outside the Class.DataModel.
  • Adds caching between identical Class.Sky faces in Class.ViewportFrame.
  • Optimizes Class.Instance:FindFirstChildWhichIsA() 20x for parent instances with many children. Optimizes Class.Object:IsA() 30%. ...

Release Notes for 648

Improvements

  • Changes EditableMesh to Inherit from Object and live outside the DataModel.
  • Adds caching between identical viewport frame envmap faces currently rendered on screen.
  • Adds a method Class.AudioPlayer:GetWaveformAsync, which can be used to read portions of an audio asset ahead-of-time
  • Adds replication support for Content properties.
  • Adds a presets menu to the directional attenuation curve editor.
  • Adds Content properties to Class.BaseWrap and Class.WrapLayer. ...

Release Notes for 647

Improvements

  • MicroProfiler in Roblox Studio now includes a flamegraph profiler for memory allocation frequency inside Luau scripts.
  • Updates the Script Editor documentation view with new link text. Also hides code samples by default.
  • Implements preliminary support for require-by-string.
  • Adds MeshPart.MeshContent. Not enabled yet.
  • Adds replication support for Content properties.
  • Introduces selection mode support for Class.UIDragDetector.

Fixes   ...

Release Notes for 646

Improvements

  • Adds documentation fields to Luau LSP textDocument_hover response.
  • Fixes Class.EditableMesh issue with Class.SurfaceAppearance normal maps.
  • Fixes an issue with Class.SoundService.DefaultListenerLocation where listeners occasionally do not spawn as intended.
  • Adds a new AudioLimiter instance that you can use to enforce a maximum-volume limit on audio streams. ...