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Roblox

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Release notes for 740

Improvements  

  • Adds Class.InputAction.DisplayName to provide a localized display name for Input Actions to be used in UI.
  • Adds a Trigger-type parameter to the Animation Graph Editor that, when set to true, auto-resets at the start of the next frame to false. Useful for setting the Trigger property on Enum.AnimationNodeType.OneShotNode.
  • Adds spatial query in-radius filter to Datatype.Instance:QueryDescendants(). ...

Release notes for 739

Improvements

  • Fixes mouse jitter when dragging in studio, camera pan speed is also configurable in Studio Settings.
  • Adds air buoyancy, water buoyancy, and water drag forces to visualization of mechanism fluid forces.
  • Adds MapTVRemoteToGamepadKeycodes rollout state property under Workspace for enabling whether the experience should automatically map TV remote keycodes to legacy gamepad keycodes, enabled by default.
  • Enables in-experience publishing through Opaque Content. ...

Release notes for 720

Improvements

  • Adds Enum.KeyCode.TouchPosition to the Input Action System.
  • Fixes an issue in script debugging so that when a debugger breakpoint is hit, all other Luau threads immediately stop executing to keep the experience's state consistent. All threads resume normal execution when the debugger continues.
  • In the New Luau Type Solver, improves type checking table literals against unions of tables and anonymous functions against unions of functions. ...

Release notes for 719

Improvements  

  • Implements constant propagation for properties of eligible tables of constants.
  • Adds KeyCode TouchDelta to be usable under a Direction2D Class.InputAction as a transformed velocity under the Input Action System.
  • Adds Enum.KeyCode.TouchPosition to the Input Action System. ...

Release notes for 718

Improvements

  • Fixes a crash with SetResolutionAsync.
  • Input Action System: TouchPosition keycode can now be used in InputBinding to trigger InputAction of type bool.
  • Adds Enum.KeyCode.TouchPosition for the Input Action System.
  • Scaling an avatar with layered clothing no longer retriggers layered clothing fitting, resulting in significantly improved performance.
  • Adds a new Class.SurfaceAppearance.ResampleMode|ResampleMode for Class.SurfaceAppearance. ...

Release notes for 717

Improvements

  • SLIM support for Classic Clothing on Platform Avatars.
  • Fixes InputBinding calculation so that state is exclusively calculated from KeyCode or UIButton / composite directions.
  • Reassign Capabilities for Humanoid
  • Improves the UX of enabling Server Authority under Class.Workspace.
  • Adds the Class.UIShadow component, which adds drop shadows to parent UI instances. ...