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Release notes for 665

Improvements

  • New Explorer - Changes styling of dragging and dropping indicators to be less obtrusive.
  • Introduces three-phase rollout for updates to the sleep system.
  • Optimizes Class.Instance:FindFirstChildWhichIsA() 20x for parent instances with many children. Optimizes Class.Object:IsA() 30%.
  • Class.SurfaceAppearance updates:
  • Improves memory usage of Class.EditableImage.
  • Improves the Class.IKControl solver for the two-bone case. ...

Release notes for 664

Improvements

  • Added a Step() and rollback() function.
  • New Explorer - Fix funky hovering when hovering over a dropdown item or search box.
  • Adds entry to properties widget for properties of the Content type.
  • Introduces three-phase rollout for updates to the sleep system.
  • In Luau's New Type Solver, greatly improves the ability to infer types of table literals, reducing the number of invariant subtyping failures, such as in: ...

Release notes for 663

Improvements

  • Introduces three-phase rollout for updates to the sleep system.
  • Reduces the memory footprint of Class.VideoFrame instances that are paused and haven't been modified recently.
  • Runtime/Sleep profiles in the MicroProfiler are now visually semi-transparent.
  • Optimizes join times for Android devices running OpenGL ES.
  • Improves the Class.IKControl solver for the two-bone case. ...

Release notes for 662

Improvements

  • Runtime/Sleep profiles in the MicroProfiler are now visually semi-transparent.
  • Introduces three-phase rollout for updates to the sleep system.
  • Reduces the memory footprint of Class.VideoFrame instances that are paused and haven't been modified recently.
  • Fixes some issues with assigning tables in Luau’s New Type Solver where optional fields were mistakenly required.
  • Optimizes join times for Android devices running OpenGLES3. ...

Release notes for 661

Improvements

  • Reduces the memory footprint of Class.VideoFrame instances which are paused and haven't been modified recently.
  • Adds a visual editor for Class.AudioCompressor and Class.AudioLimiter instances.
  • Removes lighting calculations from rendering.
  • Class.AssetService:CreateEditableMeshAsync() now supports creating an Class.EditableMesh from another Class.EditableMesh via Datatype.Content.fromObject()|Content.fromObject(editableMesh). ...

Release notes for 660

Improvements

  • Moves the Insert Object button back next to the Instance name under the Next Gen Explorer beta.
  • Reduces the memory footprint of video frame instances which are paused and haven't been modified recently.
  • Adds a visual editor for Class.AudioCompressor and Class.AudioLimiter instances.
  • Renamed TestService.Is30FpsThrottleEnabled to TestService.ThrottlePhysicsToRealtime
  • Fixes a bug with sky and lighting initialization. ...