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Release notes for 746

Improvements

  • Made Workspace.AuthorityMode readable by scripts.
  • Adds "Enabled" as an alias for "Experimental" to prepare Workspace.FluidForces for a future option rename and new Disabled option; current dropdown names and behavior are unchanged.
  • Allows Open Cloud scripts to access and update SoundService.DefaultListenerLocation. ...

Release notes for 745

Improvements  

  • Increases the range of Class.AudioFader.Volume from [0, 3] to [0, 10].
  • Class.StarterPlayer.CreateDefaultPlayerModule is now PluginOrOpenCloud security.
  • Adds Class.AssetService:GetLatestAssetVersionUriAsync(), returns a version pinned URI pinned to the latest version of the asset URI provided.
  • Studio no longer drops the viewport frame rate immediately when it loses focus, so quick app switches and window-picker captures stay at full frame rate. ...

Release notes for 744

Improvements  

  • Adds {Collections} = CollectionService:GetCollections(Instance) to Class.CollectionService. This function returns all the collections an Class.Instance is a member of.
  • Adds HasField method to ControlState instance to query input schema.
  • When the user changes collision fidelity or collision precision, the computation is async instead of synchronous.
  • Creates async indicator when collision geometry is computing. ...

Release notes for 743

Improvements  

  • Moved Class.Workspace.GlobalWind|GlobalWind from the Behavior category to the AirProperties category in the Properties window.
  • Adds Class.RunService:BindToSimulationParallel|BindToSimulationParallel and Class.RunService:BindToAnimationParallel|BindToAnimationParallel as parallel Luau equivalents to Class.RunService:BindToSimulation|BindToSimulation and Class.RunService:BindToAnimation|BindToAnimation. ...

Release notes for 742

Improvements  

  • Collections returned by Class.CollectionService:CreateCollection() now provide GetCount() in place of GetSize(), and no longer expose the Id property. Root and Query are unchanged. This surface is behind FFlagCollectionTopLevelAccessors and is off by default, so there is no change in behavior for live experiences.
  • Adds import for .md and .txt files to TextDocument assets via the AssetManager import. ...

Release notes for 741

Improvements

  • Setting Bone.Transform is approximately 30% faster.
  • Fixes the reset button on the Animation Graph Editor such that clicking it resets the state of the graph to before playing and sets the pose of the rig to the starting frame, instead of setting the rig to rest pose.
  • Improved voice chat resiliency so participants can automatically reconnect when a Voice Server room is unexpectedly lost. ...