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Roblox Studio

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Release Notes for 646

Improvements

  • Adds documentation fields to Luau LSP textDocument_hover response.
  • Fixes Class.EditableMesh issue with Class.SurfaceAppearance normal maps.
  • Fixes an issue with Class.SoundService.DefaultListenerLocation where listeners occasionally do not spawn as intended.
  • Adds a new AudioLimiter instance that you can use to enforce a maximum-volume limit on audio streams. ...

Release Notes for 645

Improvements

  • Fixes an issue with Class.SoundService.DefaultListenerLocation where listeners occasionally do not spawn as intended.
  • Changes internal type name of some asset IDs from "Content" to "ContentId". This is visible in error messages and the Object Browser.
  • Introduces UI Selection Mode support for Class.UIDragDetector|UIDragDetectors. ...

Release Notes for 644

Improvements

  • Deprecates TestService property named IsPhysicsEnvironmentalThrottled such that it is functionally always false.
  • Significantly reduced Physics mesh memory.
  • Introduces modern versions of the Studio Device Emulator Device categories.
  • Auto-save now tries its best to delay itself if something is actively being edited.
  • Avatar auto setup now reports progress and stages.
  • Fixed Studio crash when executing scripts with large amounts of recursion.

Fixes   ...

Release Notes for 642

Improvements

  • Updates lighting compatibility migration to disable slight bloom on default.
  • Improves performance for mouse raycast check.
  • Adds PS5 in the Studio Device Emulator device list.
  • Equips the idle animation to new avatars in Avatar Setup.

Fixes

  • Fixes a crash related to Class.IKControl.
  • Dead avatar rigs no longer reassemble when physics ownership changes.
  • Fixes bent arm bug on certain blocky character models during animation retargeting. ...

Release Notes for 641

Improvements

  • Adds support for ReferredByPlayerId to iOS.
  • MicroProfiler dumps can now be compared with each other.
  • Adds a DistanceAttenuation property to Class.AudioListener.

Fixes

  • Fixes an issue that could prevent streaming out characters and associated mechanisms if a seat is deleted while a character is welded to it.
  • Fixes Class.SurfaceAppearance tint color in ViewportFrame. ...

Release Notes for 640

Improvements

  • Adds a suffix to the output models from Avatar Setup to help distinguish them from the input.
  • Adds EditableImage:ReadPixelsBuffer and EditableImage:WritePixelsBuffer methods.
  • Adds a visual editor for Class.AudioEqualizer.
  • Fixes crashes for casts to any.
  • Exposes the Class.TestService.IsPhysicsEnvironmentThrottled and Class.TestService.Is30FpsThrottledEnabled properties in Studio.
  • Makes mouse cursors more consistent across Studio.

Fixes   ...