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Core Keeper

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Servers
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Gamers
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Latest Updates

Patch notes 1.0.0.6

Game balance:

  • Reduced the effect of slippery movement.
  • Improved boat and vehicle handling.

Performance:

  • Fixed a bug that caused the entire game world to get loaded when entering a world, instead of only loading parts that are nearby to an active player. For large worlds, this fix both improves performance in the moments after the world is loaded, and reduces the memory requirements while the world is open.

Bug fixes: ...

Hotfix 1.0.0.3

The host is no longer disconnected from their locally hosted single player world if they lose their internet connection.

Hotfix 1.0.0.2

The area-of-effect attack by the ??? boss now correctly deals damage instead of healing the player.

  • Fixed a bug where dedicated servers running classic worlds would generate obsidian instead of some tile types. Already affected terrain will repair itself after installing this update.

Core Keeper 1.0.0 Full Launch Update Patch Notes

###### Gameplay:

  • 3 new Hydra bosses. Defeat them all to gather the remaining soul powers
  • Urschleim, The Passage boss. A challenge to be overcome.
  • The ??? boss. The final boss of the current chapter of our story.
  • Added two new combat playstyles: Mage and Warlock. These have been added to the game through new equipment, weapons, skills, talents and character backgrounds targeted towards these new playstyles. ...

Hotfix 0.9.9.9.9

Fixed crash because of missing check in the boss summoning system.

  • Fixed hang when overflowing some text fields like pet name and make sure the text field is not deactivated when moving the mouse away from it.
  • Fixed crash caused by invalid memory access in netcode.
  • Fixed authentication error due to Steam authentication ticket being invalidated prematurely.
  • Fixed map not showing anything on some systems.
  • Added a prompt to disable crossplay when some common errors are detected.