Fixed a bug that caused the entire game world to get loaded when entering a world, instead of only loading parts that are nearby to an active player. For large worlds, this fix both improves performance in the moments after the world is loaded, and reduces the memory requirements while the world is open.
The area-of-effect attack by the ??? boss now correctly deals damage instead of healing the player.
Fixed a bug where dedicated servers running classic worlds would generate obsidian instead of some tile types. Already affected terrain will repair itself after installing this update.
3 new Hydra bosses. Defeat them all to gather the remaining soul powers
Urschleim, The Passage boss. A challenge to be overcome.
The ??? boss. The final boss of the current chapter of our story.
Added two new combat playstyles: Mage and Warlock. These have been added to the game through new equipment, weapons, skills, talents and character backgrounds targeted towards these new playstyles.
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