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Core Keeper

PatchBot will keep your Discord channel up-to-date on all the latest Core Keeper patch notes.

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Latest Updates

1.0.1.4 Stability Patch Notes

Gameplay:
  • Gear can now be equipped from the hotbar by right-clicking.
  • Made more crafting stations salvageable, including anvils and smelters.
Other:
  • Save files are now checked for invalid tiles when loaded. This allows worlds that have invalid tiles, for example as the result of a bug or faulty mod, to be recovered by restarting the game.
Performance:
  • The flame particles in the burning condition effect now update on a worker thread instead of the main thread. ...

Hotfix 1.0.1.3

Fixed an issue where some scenes, most notably the Core scene, could regenerate in classic worlds.

Hotfix 1.0.1.2

Fixed an issue that prevented mods from adding objects to the game.

1.0.1 Minor Update

Gameplay:
  • Added 3 new minion tomes.
  • It’s now possible to resize the affected area of shovels, water cans, hoes, and of the Roofing Gadget.
  • Crafting stations can now pick up materials from chests within a 10-tile radius (chests no longer need to be directly next to the crafting station).
  • Mural doors (Melody, Worship, and Mold Doors) can now be destroyed.
  • Signs can now display text visually within the world, and players can toggle between visibility modes. ...

1.0.0.14 Post-Launch Stability Patch

Performance:
  • The main thread no longer needs to wait for a worker thread job before updating the player’s condition effect visuals.
  • Reduced lag spikes by decreasing the number of objects getting disabled in a single frame.
  • Several bosses are now updated on a worker thread instead of on the main thread.
  • Prevent colliders from being recomputed unnecessarily when objects spawn or are destroyed.
  • Moved several main thread jobs to worker threads. ...

Hotfix - 1.0.0.12

Fixed an issue where dedicated servers would reject all connections if a prefs.json file was present in the server's save file directory.