- New Biome: Breaker's Reach - Found in the far north.
- New Breaker's Reach Void sub-biome.
- New Boss: S.A.H.A.B.A.R. - Found in the Breaker's Reach biome.
- New Hydra: Oblidra the Void Lord - Found in the Breaker's Reach biome.
- Added 3 robot enemies:
- Geobot Miner
- Geobot Patroller
- Geobot Scourer
- Added 5 void enemies:
- Void Caveling
- Void Caveling Brute
- Void Caveling Shaman
- Void Larva Cocoon
- Void Larva
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[Steam] When playing on the moddebug Steam branch, the game no longer automatically restarts with mods disabled if a mod fails to load.
Bug Fixes
Fixed a bug where only the first new character created in a session had their appearance randomized by default.
It is no longer possible to avoid paying the full crafting cost for parchment recipes by holding some required items in the mouse slot when the crafting animation finishes.
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- Upgraded Unity engine from version 6000.0.58f2 to 6000.0.59f2. This fixes a bug in the engine that could cause the game to crash from particle system memory becoming corrupted.
This hotfix fixes some sources of crashes following the Unity 6 engine upgrade in 1.1.2.6. These fixes are based on player reports, and we do not know for sure if this addresses all crash sources. If you continue experiencing crashes, please get in touch on our social media channels.
Bug Fixes
Fixed a potential crash caused by memory being deallocated prematurely when preparing to save the world.
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