Upgraded Unity engine from version 6000.0.58f2 to 6000.0.59f2. This fixes a bug in the engine that could cause the game to crash from particle system memory becoming corrupted.
This hotfix fixes some sources of crashes following the Unity 6 engine upgrade in 1.1.2.6. These fixes are based on player reports, and we do not know for sure if this addresses all crash sources. If you continue experiencing crashes, please get in touch on our social media channels.
Bug Fixes
Fixed a potential crash caused by memory being deallocated prematurely when preparing to save the world.
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Dedicated servers now support joining by using IPv6 address.
Improved –ip arguments description on dedicated servers.
For clarity, changed GameID to Steam GameID when server provides the connection info to player to emphasize that it can only be used by Steam client to join.
Join-game menu’s Game ID field now allows the use of 0 in GameIDs
Ra-Akar's homing projectiles now despawn when the boss is defeated.