DescriptionScavenge gear, craft items, and fortify bases in a moddable pixelated apocalypse; customize vehicles and weapons, explore large official and community maps, and shape play through player-made mods and servers.
GenreSurvival, Zombies, Multiplayer, Open World, Co-op, Sandbox
Yesterday evening we received report of a remote code execution (RCE) exploit in a malicious server's workshop mod. As a precaution, we temporarily disabled all Internet server listings while we prepared and released this patch. At this time, we believe the impact was limited to a single small server.
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Updated sea level check to use static volumes optimization.
Revised a blood, radioactive blood, and paintball splatters decal variant to avoid an unfortunate potential lineup. (Thanks Frosty_Gas_9486 and Jdance!)
Unable to set per-item-type workshop tag with submission menu localization installed. (Thanks hyj!)
Unable to respawn at bed inside no-build zone with Bypass_No_Building_Zones enabled. (Thanks FF!)
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"Prevent Level Skill Overrides" option for enabling leveling/skills on maps that disable it.
Changed
Levels with high numbers of volumes can opt-in to "Enable_Static_Volumes" which improves performance of volume overlap checks. (Thanks RBMKBlaze, Ghosticollis, and MCrow!)
Separated "No Incoming Damage" safezone option from "No Weapons" to allow attacking safezone campers.
Fixed
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