Previously, the Explorer and Tank essentially had four invisible wheels and handled similarly to a regular car. Now, you can spin yourself dizzy, and they should be much more adept at crossing uneven terrain!
Trees
New tree models (version 3?) balancing the older vanilla art style with the (recently-removed) SpeedTree models. With these replaced, we're planning to run a new screenshot contest at the start of 2025! But first, we'd love to hear your thoughts on the models:
Steam...
Despite sparking controversy on the preview branch, we've removed the Maplestrike's grip attachment slot. We're curious to see whether this is a net positive for the meta once it's had a chance to play out, so please bear in mind we're open to feedback and nothing's set in stone.
Is there more variety in combat encounters, and is that more fun?
Can you Maplestrike Enjoyers out there maintain dominance?
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Bicycles, dirtbikes, and snowmobiles have received upgrades to physics handling and their visuals, similar to those received by 4+ wheelers in the Carr Update! They're still somewhat janky, but it should be a step in the right direction.
Quality of Life
Volume sliders for each type of audio replacing the on / off toggles!
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Today, we celebrate ten years of Unturned on Steam!
If you'd like to read a long-winded rambling blog post from the overly nostalgic developer, you may enjoy:
Reflecting on 10 Years of Unturned
Event Content
The main menu is decorated with a harkening back to the 2.0 era. And, for the first time, we're releasing a craftable mystery box, or, more accurately, mystery... tophat?
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Ahoy there me hearty!
What, why is this update vaguely pirate-themed? Because it's fun to say "car" with an extra 'r', that's why!
I left my offroader parked in the Pirate Cove for 5 minutes and some scallywag vandalized it with magenta paint. As a navy man, that is, a man who likes the color navy (not to be confused with a pirate's enemy, the navy), it was a clear choice how to restore ol' reliable:
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here is a list of games we support.