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Unturned

PatchBot will keep your Discord channel up-to-date on all the latest Unturned patch notes.

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Game details

  • Description Scavenge gear, craft items, and fortify bases in a moddable pixelated apocalypse; customize vehicles and weapons, explore large official and community maps, and shape play through player-made mods and servers.
  • Genre Survival, Zombies, Multiplayer, Open World, Co-op, Sandbox
  • Developer Smartly Dressed Games
  • Publisher Smartly Dressed Games
  • Release Date Jul 7, 2017
  • Free to Play Yes

Latest updates

3.26.3.4 Patch Notes

Fixed
  • Falling icicles mythical interfering with physics. (Thanks Zombs-R-Cute and AustrailianBushman!)
  • Plugin GUIs with canvas scalers not updating until the next frame. (Thanks DanielWillett!)
  • Replicate server config ahead of spawning player in multiplayer. (Thanks F9034677352!)

3.26.3.3 Patch Notes

Fixed
  • Updated sea level check to use static volumes optimization.
  • Revised a blood, radioactive blood, and paintball splatters decal variant to avoid an unfortunate potential lineup. (Thanks Frosty_Gas_9486 and Jdance!)
  • Unable to set per-item-type workshop tag with submission menu localization installed. (Thanks hyj!)
  • Unable to respawn at bed inside no-build zone with Bypass_No_Building_Zones enabled. (Thanks FF!) ...

3.26.3.2 Patch Notes

Fixed

  • Bypass_No_Building_Zones ignored by several redundant barricade-related checks.

3.26.3.1 Patch Notes

Changelog Added

  • "Prevent Level Skill Overrides" option for enabling leveling/skills on maps that disable it.

Changed

  • Levels with high numbers of volumes can opt-in to "Enable_Static_Volumes" which improves performance of volume overlap checks. (Thanks RBMKBlaze, Ghosticollis, and MCrow!)
  • Separated "No Incoming Damage" safezone option from "No Weapons" to allow attacking safezone campers.

Fixed ...

California 2

We're proud to unveil 6+ years of work and collaboration on Unturned's biggest and most content-packed map of all time: welcome to the Golden State of California! DEEP ENDGAME: The extensive progression doesn't end at the first or even second tier of Deadzone, but goes further, offering bigger and better rewards for those willing to take risks. ...

3.26.2.3 Patch Notes

Added

  • Quadruple-stacked Experienced beret.
  • Dialogue command for testing specific dialogue assets. (/dialogue guid) Changed
  • Sentries ignore vehicles if any passenger is their owner, not just the driver. (Or if locked by sentry's owner/group, as before.)
  • Levels can prevent selection if dependent workshop files are missing.
  • Particle systems are auto-removed from server prefabs. (Previously limited to particle system renderers.) Fixed ...