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For Honor

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Patch Notes 2.56.1

IMPROVEMENT FIGHTERS BALANCING CHANGES Warden Feat rework

  • Body Count has been replaced by Death Toll
    • Death Toll: Killing Soldiers and Pikemen now grants you 3 Health and 3 Stamina
  • Fiat Lux has been replaced by Enfeeble
    • Enfeeble: Hitting an opponent with Shoulder Bash reduces their damage by 10% for 10 seconds
  • Takedown has been replaced by Total Recovery ...

Patch Noes 2.55.1 – For Honor

BUG FIXES

FIGHTERS Shaman

  • Predator's Mercy and Predator's Hunger are now performed at 200ms during a Front Dodge (up from 100ms) Dev comment: We're reverting the timing change for Shaman's Predator's Hunger and Predator's Mercy to remove an infinite that was possible when too close to a wall. While the ability to perform Predator's Mercy on a Heavy Parry was intended as it has clear drawbacks (requires an opponent to be Bleeding and cleanses the Bleed and thus requires more timing and...

Patch Notes 2.55.0

IMPROVEMENT FIGHTERS BALANCING CHANGES Global

  • Throw victims are now fully invulnerable to Guard Break for the duration of the throw Dev comment: Following a data review, we've noticed an inconsistency with throws; the throw victims sometimes became vulnerable to Guard Break during the throw, and while the Guard Break attempts were counterable, this still caused consistency issues and could lead to big damage during ganks. We've thus standardized this; victims of throws are now fully...

Patch Notes 2.54.1

CONVERTED MAP: VIKING VILLAGE A small sea-side village in under attack, but the defending armies are well prepared! DOMINION -Featuring newly added Capture Zone areas to the map.   -Several modifications made to the navigational flow of the map, allowing Players optimal pathing towards the different Dominion objectives.   -Available in 3 uniquely different weather conditions.   -Available in Matchmaking and Custom Match IMPROVEMENT FIGHTERS BALANCING CHANGES ...

Patch Notes 2.53.1 – For Honor

IMPROVEMENT FIGHTERS BALANCING CHANGES Orochi

  • Zephyr Slash is no longer enhanced, including on off-target opponents
  • Top Heavy Finisher now deals 30 damage (down from 32)
  • Side Heavy Finishers now have smaller weapon trajectories to better match their weapon
  • Heavy Finishers now have less forward movement
  • Chain Link Timing from Dust Devil to Heavy Finishers is now 100ms slower at a minimum ...

Patch Notes 2.51.1

PS: 1.718GB, Xbox: 2.07GB, PC: 2.25GB