For Honor

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Patch Notes 2.14.0

PATCH NOTES 2.14.0 – FOR HONOR


IMPROVEMENTS

FIGHTERS

Gladiator

Reflex Guard

  • [Adjustment] Increased Guard duration to 1100ms (from 600ms)

Light Attacks

  • [Adjustment] Increased speed of Chained Light Attacks   - 2nd Chained Top Light Attack speed is now 433ms (from 600ms)

      - 3rd Chained Top Light Attack speed is now 433ms (from 600ms)

      - 4th Chained Top Light Attack speed is now 433ms (from 600ms) ...

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Patch Notes 2.13.0

PATCH NOTES 2.13.0 – FOR HONOR


KNOWN ISSUE

  • [Xbox One] Title may crash when accessing Warrior Trials after playing a Match

IMPROVEMENTS

RANKED DUEL

  • Rewards in Ranked Duel are now based on the match duration

GENERAL

Revenge

  • [Adjustment] Active Feats and Debuffs are now working properly when receiving Revenge gains
  • [Adjustment] Receiving multiple attacks on the same frame will grant the right amount of Revenge gain ...

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PATCH NOTES 2.11.0

PATCH NOTES 2.11.0 – FOR HONOR


NEW HERO: JORMUNGANDR

  • The Jormungandr are fearsome warriors who excel at whittling the opponent’s stamina. Wielding the mighty war hamarr, they cull the weak with their unbalancing attacks.   - Difficulty: Medium       - Disabler, Harasser       - Unrelenting Attacks

      - Special abilities       - High Damage on opponents who are out of stamina ...

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PATCH NOTES 2.10.0 AND 2.10.1

PATCH NOTES 2.10.1


BUG FIXES

FIGHTERS

Hitokiri

  • [Bug Fix] Fixed an issue that allowed the Hitokiri “Senbonzakura” Feat to be usable multiple times if an opponent that is not locked by the Hitokiri is hit

PATCH NOTES 2.10.0


KNOWN ISSUE

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PATCH NOTES 2.08.0 – FOR HONOR

PS4 ~2.72GB | Xbox One ~3.02GB | PC ~3.02GB

NEW HERO: SAKURA, THE HITOKIRI

  • The Hitokiri are relentless executioners. Wielding the masakari, the Samurai battle axes, they can enter a special state to chain heavy attacks infinitely and perform special moves. They dictate the flow of combat with charged attacks and uninterruptible moves.

Difficulty: Medium

  • Relentless executioner with multiple mix-ups
  • Hard Hitter

Special Capabilities

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Patch Notes v2.03.0

LEVEL 3 BOTS

  • Reduced the success rate of Defensive moves like Block or Parry for Rank 3 bots.

*Developer Comment:**One of the main topic that impacts the difficulty of Arcade mode in higher difficulties is the Bot Level 3. The team is working on improving their global behavior. The first step delivered here is focused on reducing their defense success rate.*

MATCHMAKING

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