For Honor

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Patch Notes 2.16.0

IMPROVEMENTS


MAP


River Fort




  • [Adjustment] Railings have been added around the edges of the moat at Capture Zone B




  • [Adjustment] Only the upper area is now part of the Capture Zone C




  • [Adjustment] The area around Capture Zone C has been significantly enlarged for better navigation and fighting experience




  • [Adjustment] Two ledges at Capture Zone C are now non-lethal due to newly added lower platforms, which extend out from lower area




BREACH


War Banner


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Patch Notes 2.15.0

NEW HERO: ZHANHU


The Zhanhu are dodge attack experts who use their mobility to defeat any foe. Strong and agile, they wield a long, single-edged blade named Changdao. As masters of artillery, they have devised various feats to burn the enemy and wreck havoc on the battlefield.



  • Difficulty: Medium

  • Counter-Attacker

  • Dodge Attack Specialist


Special Capabilities



  • Powerful dodge attacks that can be chained together

  • Finishers are Unblockable

  • Unique fiery Feats
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Patch Notes 2.14.0

PATCH NOTES 2.14.0 – FOR HONOR




IMPROVEMENTS


FIGHTERS


Gladiator


Reflex Guard



  • [Adjustment] Increased Guard duration to 1100ms (from 600ms)


Light Attacks




  • [Adjustment] Increased speed of Chained Light Attacks
      - 2nd Chained Top Light Attack speed is now 433ms (from 600ms)


      - 3rd Chained Top Light Attack speed is now 433ms (from 600ms)


      - 4th Chained Top Light Attack speed is now 433ms (from 600ms)
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Patch Notes 2.13.0

PATCH NOTES 2.13.0 – FOR HONOR




KNOWN ISSUE



  • [Xbox One] Title may crash when accessing Warrior Trials after playing a Match


IMPROVEMENTS


RANKED DUEL



  • Rewards in Ranked Duel are now based on the match duration


GENERAL


Revenge



  • [Adjustment] Active Feats and Debuffs are now working properly when receiving Revenge gains

  • [Adjustment] Receiving multiple attacks on the same frame will grant the right amount of Revenge gain
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PATCH NOTES 2.11.0

PATCH NOTES 2.11.0 – FOR HONOR




NEW HERO: JORMUNGANDR




  • The Jormungandr are fearsome warriors who excel at whittling the opponent’s stamina. Wielding the mighty war hamarr, they cull the weak with their unbalancing attacks.
      - Difficulty: Medium
          - Disabler, Harasser
          - Unrelenting Attacks


      - Special abilities
          - High Damage on opponents who are out of stamina
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PATCH NOTES 2.10.0 AND 2.10.1

PATCH NOTES 2.10.1




BUG FIXES


FIGHTERS


Hitokiri



  • [Bug Fix] Fixed an issue that allowed the Hitokiri “Senbonzakura” Feat to be usable multiple times if an opponent that is not locked by the Hitokiri is hit


PATCH NOTES 2.10.0




KNOWN ISSUE


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